CeladonDeptStore1F_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 ReceptionistScript_0x709e0: jumptextfaceplayer UnknownText_0x709ef GentlemanScript_0x709e3: jumptextfaceplayer UnknownText_0x70a35 TeacherScript_0x709e6: jumptextfaceplayer UnknownText_0x70aa9 CeladonDeptStore1FDirectory: jumptext CeladonDeptStore1FDirectoryText CeladonDeptStore1FElevatorButton: jumpstd elevatorbutton UnknownText_0x709ef: text "Hello! Welcome to" line "CELADON DEPT." cont "STORE!" para "The directory is" line "on the wall." done UnknownText_0x70a35: text "This DEPT.STORE is" line "part of the same" para "chain as the one" line "in GOLDENROD CITY." para "They were both" line "renovated at the" cont "same time." done UnknownText_0x70aa9: text "This is my first" line "time here." para "It's so big…" para "I'm afraid I'll" line "get lost." done CeladonDeptStore1FDirectoryText: text "1F: SERVICE" line " COUNTER" para "2F: TRAINER'S" line " MARKET" para "3F: TM SHOP" para "4F: WISEMAN GIFTS" para "5F: DRUG STORE" para "6F: ROOFTOP" line " SQUARE" done CeladonDeptStore1F_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def $7, $7, 1, CELADON_CITY warp_def $7, $8, 1, CELADON_CITY warp_def $0, $f, 2, CELADON_DEPT_STORE_2F warp_def $0, $2, 1, CELADON_DEPT_STORE_ELEVATOR .XYTriggers: db 0 .Signposts: db 2 signpost 0, 14, SIGNPOST_READ, CeladonDeptStore1FDirectory signpost 0, 3, SIGNPOST_READ, CeladonDeptStore1FElevatorButton .PersonEvents: db 3 person_event SPRITE_RECEPTIONIST, 1, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, ReceptionistScript_0x709e0, -1 person_event SPRITE_GENTLEMAN, 4, 11, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GentlemanScript_0x709e3, -1 person_event SPRITE_TEACHER, 3, 5, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, TeacherScript_0x709e6, -1