const_value set 2 const ROCKTUNNEL1F_POKE_BALL1 const ROCKTUNNEL1F_POKE_BALL2 RockTunnel1F_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 RockTunnel1FElixer: itemball ELIXER RockTunnel1FTMSteelWing: itemball TM_STEEL_WING RockTunnel1FHiddenXAccuracy: dwb EVENT_ROCK_TUNNEL_1F_HIDDEN_X_ACCURACY, X_ACCURACY RockTunnel1FHiddenXDefend: dwb EVENT_ROCK_TUNNEL_1F_HIDDEN_X_DEFEND, X_DEFEND RockTunnel1F_MapEventHeader: ; filler db 0, 0 .Warps: db 6 warp_def 15, 3, 1, ROUTE_9 warp_def 11, 25, 1, ROUTE_10_SOUTH warp_def 5, 3, 3, ROCK_TUNNEL_B1F warp_def 15, 9, 2, ROCK_TUNNEL_B1F warp_def 27, 3, 4, ROCK_TUNNEL_B1F warp_def 27, 13, 1, ROCK_TUNNEL_B1F .CoordEvents: db 0 .BGEvents: db 2 bg_event 24, 4, BGEVENT_ITEM, RockTunnel1FHiddenXAccuracy bg_event 21, 15, BGEVENT_ITEM, RockTunnel1FHiddenXDefend .ObjectEvents: db 2 object_event 4, 18, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnel1FElixer, EVENT_ROCK_TUNNEL_1F_ELIXER object_event 10, 15, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnel1FTMSteelWing, EVENT_ROCK_TUNNEL_1F_TM_STEEL_WING