MobileTradeRoomMobile_MapScriptHeader: .SceneScripts: db 2 scene_script .InitializeMobileTradeRoomMobile scene_script .DummyScene .MapCallbacks: db 0 .InitializeMobileTradeRoomMobile: priorityjump .InitializeAndPreparePokecenter2F end .DummyScene: end .InitializeAndPreparePokecenter2F: setscene 1 setmapscene POKECENTER_2F, 4 end MapMobileTradeRoomMobileSignpost0Script: refreshscreen $0 special Function1037c2 writetext MobileTradeRoomMobile_EstablishingCommsText waitbutton reloadmappart special Function101231 closetext end MobileTradeRoomMobile_EstablishingCommsText: text "Establishing" line "communications…" done MobileTradeRoomMobile_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def 4, 7, 5, POKECENTER_2F warp_def 5, 7, 5, POKECENTER_2F .CoordEvents: db 0 .BGEvents: db 1 bg_event 4, 2, BGEVENT_UP, MapMobileTradeRoomMobileSignpost0Script .ObjectEvents: db 0