Route26_MapScriptHeader: ; 0x1a4d1d ; trigger count db 0 ; callback count db 0 ; 0x1a4d1f TrainerCooltrainermJake: ; 0x1a4d1f ; bit/flag number dw $550 ; trainer group && trainer id db COOLTRAINERM, JAKE ; text when seen dw CooltrainermJakeSeenText ; text when trainer beaten dw CooltrainermJakeBeatenText ; script when lost dw $0000 ; script when talk again dw CooltrainermJakeScript ; 0x1a4d2b CooltrainermJakeScript: ; 0x1a4d2b talkaftercancel loadfont writetext UnknownText_0x1a4f08 closetext loadmovesprites end ; 0x1a4d33 TrainerCooltrainermGaven3: ; 0x1a4d33 ; bit/flag number dw $551 ; trainer group && trainer id db COOLTRAINERM, GAVEN3 ; text when seen dw CooltrainermGaven3SeenText ; text when trainer beaten dw CooltrainermGaven3BeatenText ; script when lost dw $0000 ; script when talk again dw CooltrainermGaven3Script ; 0x1a4d3f CooltrainermGaven3Script: ; 0x1a4d3f writecode $17, $b talkaftercancel loadfont checkflag $0067 iftrue UnknownScript_0x1a4d79 checkcellnum $b iftrue UnknownScript_0x1a4dcb checkevent $026b iftrue UnknownScript_0x1a4d62 writetext UnknownText_0x1a4fe4 keeptextopen setevent $026b scall UnknownScript_0x1a4dbf jump UnknownScript_0x1a4d65 ; 0x1a4d62 UnknownScript_0x1a4d62: ; 0x1a4d62 scall UnknownScript_0x1a4dc3 UnknownScript_0x1a4d65: ; 0x1a4d65 askforphonenumber $b if_equal $1, UnknownScript_0x1a4dd3 if_equal $2, UnknownScript_0x1a4dcf trainertotext COOLTRAINERM, GAVEN3, $0 scall UnknownScript_0x1a4dc7 jump UnknownScript_0x1a4dcb ; 0x1a4d79 UnknownScript_0x1a4d79: ; 0x1a4d79 scall UnknownScript_0x1a4dd7 winlosstext CooltrainermGaven3BeatenText, $0000 copybytetovar wd9f5 if_equal $2, UnknownScript_0x1a4d90 if_equal $1, UnknownScript_0x1a4d96 if_equal $0, UnknownScript_0x1a4d9c UnknownScript_0x1a4d90: ; 0x1a4d90 checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue UnknownScript_0x1a4db6 UnknownScript_0x1a4d96: ; 0x1a4d96 checkevent EVENT_BEAT_ELITE_FOUR iftrue UnknownScript_0x1a4da9 UnknownScript_0x1a4d9c: ; 0x1a4d9c loadtrainer COOLTRAINERM, GAVEN3 startbattle returnafterbattle loadvar wd9f5, $1 clearflag $0067 end ; 0x1a4da9 UnknownScript_0x1a4da9: ; 0x1a4da9 loadtrainer COOLTRAINERM, GAVEN1 startbattle returnafterbattle loadvar wd9f5, $2 clearflag $0067 end ; 0x1a4db6 UnknownScript_0x1a4db6: ; 0x1a4db6 loadtrainer COOLTRAINERM, GAVEN2 startbattle returnafterbattle clearflag $0067 end ; 0x1a4dbf UnknownScript_0x1a4dbf: ; 0x1a4dbf jumpstd asknumber1m end ; 0x1a4dc3 UnknownScript_0x1a4dc3: ; 0x1a4dc3 jumpstd asknumber2m end ; 0x1a4dc7 UnknownScript_0x1a4dc7: ; 0x1a4dc7 jumpstd registerednumberm end ; 0x1a4dcb UnknownScript_0x1a4dcb: ; 0x1a4dcb jumpstd numberacceptedm end ; 0x1a4dcf UnknownScript_0x1a4dcf: ; 0x1a4dcf jumpstd numberdeclinedm end ; 0x1a4dd3 UnknownScript_0x1a4dd3: ; 0x1a4dd3 jumpstd phonefullm end ; 0x1a4dd7 UnknownScript_0x1a4dd7: ; 0x1a4dd7 jumpstd rematchm end ; 0x1a4ddb TrainerCooltrainerfJoyce: ; 0x1a4ddb ; bit/flag number dw $562 ; trainer group && trainer id db COOLTRAINERF, JOYCE ; text when seen dw CooltrainerfJoyceSeenText ; text when trainer beaten dw CooltrainerfJoyceBeatenText ; script when lost dw $0000 ; script when talk again dw CooltrainerfJoyceScript ; 0x1a4de7 CooltrainerfJoyceScript: ; 0x1a4de7 talkaftercancel loadfont writetext UnknownText_0x1a50d7 closetext loadmovesprites end ; 0x1a4def TrainerCooltrainerfBeth1: ; 0x1a4def ; bit/flag number dw $563 ; trainer group && trainer id db COOLTRAINERF, BETH1 ; text when seen dw CooltrainerfBeth1SeenText ; text when trainer beaten dw CooltrainerfBeth1BeatenText ; script when lost dw $0000 ; script when talk again dw CooltrainerfBeth1Script ; 0x1a4dfb CooltrainerfBeth1Script: ; 0x1a4dfb writecode $17, $c talkaftercancel loadfont checkflag $0068 iftrue UnknownScript_0x1a4e35 checkcellnum $c iftrue UnknownScript_0x1a4e87 checkevent $026d iftrue UnknownScript_0x1a4e1e writetext UnknownText_0x1a51d9 keeptextopen setevent $026d scall UnknownScript_0x1a4e7b jump UnknownScript_0x1a4e21 ; 0x1a4e1e UnknownScript_0x1a4e1e: ; 0x1a4e1e scall UnknownScript_0x1a4e7f UnknownScript_0x1a4e21: ; 0x1a4e21 askforphonenumber $c if_equal $1, UnknownScript_0x1a4e8f if_equal $2, UnknownScript_0x1a4e8b trainertotext COOLTRAINERF, BETH1, $0 scall UnknownScript_0x1a4e83 jump UnknownScript_0x1a4e87 ; 0x1a4e35 UnknownScript_0x1a4e35: ; 0x1a4e35 scall UnknownScript_0x1a4e93 winlosstext CooltrainerfBeth1BeatenText, $0000 copybytetovar wd9f6 if_equal $2, UnknownScript_0x1a4e4c if_equal $1, UnknownScript_0x1a4e52 if_equal $0, UnknownScript_0x1a4e58 UnknownScript_0x1a4e4c: ; 0x1a4e4c checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue UnknownScript_0x1a4e72 UnknownScript_0x1a4e52: ; 0x1a4e52 checkevent EVENT_BEAT_ELITE_FOUR iftrue UnknownScript_0x1a4e65 UnknownScript_0x1a4e58: ; 0x1a4e58 loadtrainer COOLTRAINERF, BETH1 startbattle returnafterbattle loadvar wd9f6, $1 clearflag $0068 end ; 0x1a4e65 UnknownScript_0x1a4e65: ; 0x1a4e65 loadtrainer COOLTRAINERF, BETH2 startbattle returnafterbattle loadvar wd9f6, $2 clearflag $0068 end ; 0x1a4e72 UnknownScript_0x1a4e72: ; 0x1a4e72 loadtrainer COOLTRAINERF, BETH3 startbattle returnafterbattle clearflag $0068 end ; 0x1a4e7b UnknownScript_0x1a4e7b: ; 0x1a4e7b jumpstd asknumber1f end ; 0x1a4e7f UnknownScript_0x1a4e7f: ; 0x1a4e7f jumpstd asknumber2f end ; 0x1a4e83 UnknownScript_0x1a4e83: ; 0x1a4e83 jumpstd registerednumberf end ; 0x1a4e87 UnknownScript_0x1a4e87: ; 0x1a4e87 jumpstd numberacceptedf end ; 0x1a4e8b UnknownScript_0x1a4e8b: ; 0x1a4e8b jumpstd numberdeclinedf end ; 0x1a4e8f UnknownScript_0x1a4e8f: ; 0x1a4e8f jumpstd phonefullf end ; 0x1a4e93 UnknownScript_0x1a4e93: ; 0x1a4e93 jumpstd rematchf end ; 0x1a4e97 TrainerPsychicRichard: ; 0x1a4e97 ; bit/flag number dw $442 ; trainer group && trainer id db PSYCHIC_T, RICHARD ; text when seen dw PsychicRichardSeenText ; text when trainer beaten dw PsychicRichardBeatenText ; script when lost dw $0000 ; script when talk again dw PsychicRichardScript ; 0x1a4ea3 PsychicRichardScript: ; 0x1a4ea3 talkaftercancel loadfont writetext UnknownText_0x1a5278 closetext loadmovesprites end ; 0x1a4eab TrainerFisherScott: ; 0x1a4eab ; bit/flag number dw $462 ; trainer group && trainer id db FISHER, SCOTT ; text when seen dw FisherScottSeenText ; text when trainer beaten dw FisherScottBeatenText ; script when lost dw $0000 ; script when talk again dw FisherScottScript ; 0x1a4eb7 FisherScottScript: ; 0x1a4eb7 talkaftercancel loadfont writetext UnknownText_0x1a5326 closetext loadmovesprites end ; 0x1a4ebf MapRoute26Signpost0Script: ; 0x1a4ebf jumptext UnknownText_0x1a5364 ; 0x1a4ec2 FruitTreeScript_0x1a4ec2: ; 0x1a4ec2 fruittree $e ; 0x1a4ec4 ItemFragment_0x1a4ec4: ; 0x1a4ec4 db MAX_ELIXER, 1 ; 0x1a4ec6 CooltrainermJakeSeenText: ; 0x1a4ec6 text "I'm making my" line "final preparations" para "for the #MON" line "LEAGUE." done ; 0x1a4efc CooltrainermJakeBeatenText: ; 0x1a4efc text "I blew it!" done ; 0x1a4f08 UnknownText_0x1a4f08: ; 0x1a4f08 text "It's going to be" line "tough to win at" cont "the LEAGUE." para "I need to do some" line "more training." para "I hear that the" line "LEAGUE's ELITE" para "FOUR are tougher" line "than GYM LEADERS." done ; 0x1a4f97 CooltrainermGaven3SeenText: ; 0x1a4f97 text "By experiencing" line "tough battles, you" cont "gain power." done ; 0x1a4fc7 CooltrainermGaven3BeatenText: ; 0x1a4fc7 text "Gaah! Life is even" line "tougher!" done ; 0x1a4fe4 UnknownText_0x1a4fe4: ; 0x1a4fe4 text "To get to #MON" line "LEAGUE, you have" para "to get through" line "VICTORY ROAD." para "But VICTORY ROAD" line "is tough." para "Practically nobody" line "goes there!" done ; 0x1a505c CooltrainerfJoyceSeenText: ; 0x1a505c text "Since you've come" line "this far, you must" cont "be good." para "I'm going to give" line "this battle every-" cont "thing I've got!" done ; 0x1a50bd CooltrainerfJoyceBeatenText: ; 0x1a50bd text "No! I don't" line "believe this!" done ; 0x1a50d7 UnknownText_0x1a50d7: ; 0x1a50d7 text "I've defeated" line "eight GYM LEADERS," para "so I was feeling" line "confident." para "I'll have to try" line "harder next time." done ; 0x1a5136 CooltrainerfBeth1SeenText: ; 0x1a5136 text "I lost to a train-" line "er named ." para "He was really" line "strong, but…" para "It was as if he" line "absolutely had to" cont "win at any cost." para "I felt sorry for" line "his #MON." done ; 0x1a51bf CooltrainerfBeth1BeatenText: ; 0x1a51bf text "#MON aren't" line "tools of war." done ; 0x1a51d9 UnknownText_0x1a51d9: ; 0x1a51d9 text "#MON are in-" line "valuable, lifelong" cont "partners." done ; 0x1a5204 PsychicRichardSeenText: ; 0x1a5204 text "Wow, look at all" line "those BADGES!" cont "I'm impressed." para "But you're not" line "satisfied by just" para "collecting them," line "right?" done ; 0x1a526a PsychicRichardBeatenText: ; 0x1a526a text "Good battle!" done ; 0x1a5278 UnknownText_0x1a5278: ; 0x1a5278 text "People and #MON" line "grow from their" cont "experiences." para "Don't get lazy and" line "complacent." done ; 0x1a52c4 FisherScottSeenText: ; 0x1a52c4 text "I'm feeling great" line "today!" para "I feel like I" line "could boot even" cont "the LEAGUE CHAMP!" done ; 0x1a530d FisherScottBeatenText: ; 0x1a530d text "No! Not in this" line "battle!" done ; 0x1a5326 UnknownText_0x1a5326: ; 0x1a5326 text "Just like in fish-" line "ing, it's all over" para "in #MON if you" line "give up." done ; 0x1a5364 UnknownText_0x1a5364: ; 0x1a5364 text "ROUTE 26" para "#MON LEAGUE" line "RECEPTION GATE" done ; 0x1a5389 Route26_MapEventHeader: ; 0x1a5389 ; filler db 0, 0 ; warps db 3 warp_def $5, $7, 3, GROUP_VICTORY_ROAD_GATE, MAP_VICTORY_ROAD_GATE warp_def $39, $f, 1, GROUP_ROUTE_26_HEAL_SPEECH_HOUSE, MAP_ROUTE_26_HEAL_SPEECH_HOUSE warp_def $47, $5, 1, GROUP_ROUTE_26_DAY_OF_WEEK_SIBLINGS_HOUSE, MAP_ROUTE_26_DAY_OF_WEEK_SIBLINGS_HOUSE ; xy triggers db 0 ; signposts db 1 signpost 6, 8, $0, MapRoute26Signpost0Script ; people-events db 8 person_event SPRITE_COOLTRAINER_M, 28, 18, $8, $0, 255, 255, $82, 2, TrainerCooltrainermJake, $ffff person_event SPRITE_COOLTRAINER_M, 42, 13, $8, $0, 255, 255, $82, 3, TrainerCooltrainermGaven3, $ffff person_event SPRITE_COOLTRAINER_F, 60, 14, $a, $0, 255, 255, $82, 3, TrainerCooltrainerfJoyce, $ffff person_event SPRITE_COOLTRAINER_F, 12, 9, $9, $0, 255, 255, $82, 4, TrainerCooltrainerfBeth1, $ffff person_event SPRITE_YOUNGSTER, 83, 17, $9, $0, 255, 255, $92, 2, TrainerPsychicRichard, $ffff person_event SPRITE_FISHER, 96, 14, $6, $0, 255, 255, $a2, 3, TrainerFisherScott, $ffff person_event SPRITE_FRUIT_TREE, 58, 18, $1, $0, 255, 255, $0, 0, FruitTreeScript_0x1a4ec2, $ffff person_event SPRITE_POKE_BALL, 19, 13, $1, $0, 255, 255, $1, 0, ItemFragment_0x1a4ec4, $06aa ; 0x1a540b