Reset:: ; 150 di call MapSetup_Sound_Off xor a ld [hMapAnims], a call ClearPalettes xor a ld [rIF], a ld a, 1 ; VBlank int ld [rIE], a ei ld hl, wcfbe set 7, [hl] ld c, 32 call DelayFrames jr Init ; 16e _Start:: ; 16e cp $11 jr z, .cgb xor a jr .load .cgb ld a, $1 .load ld [hCGB], a ld a, $1 ld [hFFEA], a ; 17d Init:: ; 17d di xor a ld [rIF], a ld [rIE], a ld [rRP], a ld [rSCX], a ld [rSCY], a ld [rSB], a ld [rSC], a ld [rWX], a ld [rWY], a ld [rBGP], a ld [rOBP0], a ld [rOBP1], a ld [rTMA], a ld [rTAC], a ld [$d000], a ld a, %100 ; Start timer at 4096Hz ld [rTAC], a .wait ld a, [rLY] cp 145 jr nz, .wait xor a ld [rLCDC], a ; Clear WRAM bank 0 ld hl, wc000 ld bc, wd000 - wc000 .ByteFill: ld [hl], 0 inc hl dec bc ld a, b or c jr nz, .ByteFill ld sp, Stack ; Clear HRAM ld a, [hCGB] push af ld a, [hFFEA] push af xor a ld hl, HRAM_START ld bc, HRAM_END - HRAM_START call ByteFill pop af ld [hFFEA], a pop af ld [hCGB], a call ClearWRAM ld a, 1 ld [rSVBK], a call ClearVRAM call ClearSprites call ClearsScratch ld a, BANK(LoadPushOAM) rst Bankswitch call LoadPushOAM xor a ld [hMapAnims], a ld [hSCX], a ld [hSCY], a ld [rJOYP], a ld a, $8 ; HBlank int enable ld [rSTAT], a ld a, $90 ld [hWY], a ld [rWY], a ld a, 7 ld [hWX], a ld [rWX], a ld a, %11100011 ; LCD on ; Win tilemap 1 ; Win on ; BG/Win tiledata 0 ; BG Tilemap 0 ; OBJ 8x8 ; OBJ on ; BG on ld [rLCDC], a ld a, -1 ld [hLinkPlayerNumber], a callba InitCGBPals ld a, VBGMap1 / $100 ld [hBGMapAddress + 1], a xor a ; VBGMap1 % $100 ld [hBGMapAddress], a callba StartClock xor a ld [MBC3LatchClock], a ld [MBC3SRamEnable], a ld a, [hCGB] and a jr z, .no_double_speed call NormalSpeed .no_double_speed xor a ld [rIF], a ld a, %1111 ; VBlank, LCDStat, Timer, Serial interrupts ld [rIE], a ei call DelayFrame predef InitSGBBorder ; SGB init call MapSetup_Sound_Off xor a ld [wMapMusic], a jp GameInit ; 245 ClearVRAM:: ; 245 ; Wipe VRAM banks 0 and 1 ld a, 1 ld [rVBK], a call .clear xor a ld [rVBK], a .clear ld hl, VTiles0 ld bc, $2000 xor a call ByteFill ret ; 25a ClearWRAM:: ; 25a ; Wipe swappable WRAM banks (1-7) ; Assumes CGB or AGB ld a, 1 .bank_loop push af ld [rSVBK], a xor a ld hl, $d000 ld bc, $1000 call ByteFill pop af inc a cp 8 jr nc, .bank_loop ret ; 270 ClearsScratch:: ; 270 ; Wipe the first 32 bytes of sScratch ld a, BANK(sScratch) call GetSRAMBank ld hl, sScratch ld bc, $20 xor a call ByteFill call CloseSRAM ret ; 283