const_value set 2 const WHIRLISLANDSW_POKE_BALL WhirlIslandSW_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 WhirlIslandSWUltraBall: itemball ULTRA_BALL WhirlIslandSW_MapEventHeader: ; filler db 0, 0 .Warps: db 5 warp_def 5, 7, 3, ROUTE_41 warp_def 17, 3, 5, WHIRL_ISLAND_B1F warp_def 3, 3, 4, WHIRL_ISLAND_B1F warp_def 3, 15, 3, WHIRL_ISLAND_NW warp_def 17, 15, 4, WHIRL_ISLAND_B2F .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event 15, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WhirlIslandSWUltraBall, EVENT_WHIRL_ISLAND_SW_ULTRA_BALL