const_value set 2 const ICEPATHB2FBLACKTHORNSIDE_POKE_BALL IcePathB2FBlackthornSide_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 IcePathB2FBlackthornSideTMRest: itemball TM_REST IcePathB2FBlackthornSideHiddenIceHeal: dwb EVENT_ICE_PATH_B2F_BLACKTHORN_SIDE_HIDDEN_ICE_HEAL, ICE_HEAL IcePathB2FBlackthornSide_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $f, $3, 8, ICE_PATH_B1F warp_def $3, $3, 2, ICE_PATH_B3F .CoordEvents: db 0 .BGEvents: db 1 bg_event 10, 2, BGEVENT_ITEM, IcePathB2FBlackthornSideHiddenIceHeal .ObjectEvents: db 1 object_event SPRITE_POKE_BALL, 16, 8, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePathB2FBlackthornSideTMRest, EVENT_ICE_PATH_B2F_BLACKTHORN_SIDE_TM_REST