FastShip1F_MapScriptHeader: ; trigger count db 3 ; triggers dw UnknownScript_0x75135, $0000 dw UnknownScript_0x75136, $0000 dw UnknownScript_0x7513a, $0000 ; callback count db 0 UnknownScript_0x75135: end UnknownScript_0x75136: priorityjump UnknownScript_0x7513b end UnknownScript_0x7513a: end UnknownScript_0x7513b: applymovement $2, MovementData_0x7520e applymovement $0, MovementData_0x75217 applymovement $2, MovementData_0x75211 pause 30 playsound SFX_BOAT earthquake 30 blackoutmod GROUP_FAST_SHIP_CABINS_SW_SSW_NW, MAP_FAST_SHIP_CABINS_SW_SSW_NW clearevent EVENT_031 checkevent EVENT_030 iftrue UnknownScript_0x7515d dotrigger $2 end UnknownScript_0x7515d: dotrigger $0 end SailorScript_0x75160: faceplayer loadfont checkevent EVENT_031 iftrue UnknownScript_0x7517a checkevent EVENT_FAST_SHIP_DESTINATION_OLIVINE iftrue .Olivine writetext UnknownText_0x7523b closetext loadmovesprites end .Olivine writetext UnknownText_0x7529b closetext loadmovesprites end UnknownScript_0x7517a: checkevent EVENT_FAST_SHIP_DESTINATION_OLIVINE iftrue .Olivine writetext UnknownText_0x754be closetext loadmovesprites scall UnknownScript_0x751b8 playsound SFX_EXIT_BUILDING special Function8c084 waitbutton setevent EVENT_72B domaptrigger GROUP_VERMILION_PORT, MAP_VERMILION_PORT, $1 warp GROUP_VERMILION_PORT, MAP_VERMILION_PORT, $7, $11 end .Olivine writetext UnknownText_0x7548d closetext loadmovesprites scall UnknownScript_0x751b8 playsound SFX_EXIT_BUILDING special Function8c084 waitbutton setevent EVENT_72A domaptrigger GROUP_OLIVINE_PORT, MAP_OLIVINE_PORT, $1 warp GROUP_OLIVINE_PORT, MAP_OLIVINE_PORT, $7, $17 end UnknownScript_0x751b8: checkcode VAR_FACING if_equal $3, UnknownScript_0x751c7 applymovement $2, MovementData_0x7520e applymovement $0, MovementData_0x75235 end UnknownScript_0x751c7: applymovement $2, MovementData_0x75214 applymovement $0, MovementData_0x75238 end SailorScript_0x751d0: faceplayer loadfont checkevent EVENT_030 iftrue UnknownScript_0x751de writetext UnknownText_0x752f9 closetext loadmovesprites end UnknownScript_0x751de: writetext UnknownText_0x7534f closetext loadmovesprites end SailorScript_0x751e4: jumptextfaceplayer UnknownText_0x753c0 UnknownScript_0x751e7: moveperson $5, $14, $6 UnknownScript_0x751eb: appear $5 applymovement $5, MovementData_0x7521b playsound SFX_TACKLE applymovement $0, MovementData_0x7522e applymovement $5, MovementData_0x75220 loadfont writetext UnknownText_0x75412 closetext loadmovesprites spriteface $0, RIGHT applymovement $5, MovementData_0x75222 disappear $5 dotrigger $0 end MovementData_0x7520e: slow_step_left turn_head_right step_end MovementData_0x75211: slow_step_right turn_head_down step_end MovementData_0x75214: slow_step_down turn_head_up step_end MovementData_0x75217: step_down step_down turn_head_down step_end MovementData_0x7521b: big_step_right big_step_right big_step_right big_step_right step_end MovementData_0x75220: step_right step_end MovementData_0x75222: big_step_down big_step_right big_step_right big_step_right big_step_right big_step_right big_step_right big_step_down big_step_down big_step_down big_step_down step_end MovementData_0x7522e: big_step_right turn_head_left step_end MovementData_0x75231: step_up step_end MovementData_0x75233: step_down step_end MovementData_0x75235: step_up step_up step_end MovementData_0x75238: step_right step_up step_end UnknownText_0x7523b: text "FAST SHIP S.S.AQUA" line "is en route to" cont "VERMILION CITY." para "We will make an" line "announcement when" cont "we arrive." done UnknownText_0x7529b: text "FAST SHIP S.S.AQUA" line "is en route to" cont "OLIVINE CITY." para "We will make an" line "announcement when" cont "we arrive." done UnknownText_0x752f9: text "Here's your cabin." para "If your #MON" line "are hurt, take a" cont "nap in the bed." para "That will heal" line "them." done UnknownText_0x7534f: text "Here's your cabin." para "You can heal your" line "#MON by taking" cont "a nap in the bed." para "The ship will" line "arrive while" cont "you're sleeping." done UnknownText_0x753c0: text "The passengers are" line "all trainers." para "They're all itch-" line "ing to battle in" cont "their cabins." done UnknownText_0x75412: text "Whoa! Excuse me." line "I was in a hurry!" para "My granddaughter" line "is missing!" para "She's just a wee" line "girl. If you see" para "her, please let me" line "know!" done UnknownText_0x7548d: text "FAST SHIP S.S.AQUA" line "has arrived in" cont "OLIVINE CITY." done UnknownText_0x754be: text "FAST SHIP S.S.AQUA" line "has arrived in" cont "VERMILION CITY." done FastShip1F_MapEventHeader: ; filler db 0, 0 ; warps db 12 warp_def $1, $19, 255, GROUP_FAST_SHIP_1F, MAP_FAST_SHIP_1F warp_def $8, $1b, 1, GROUP_FAST_SHIP_CABINS_NNW_NNE_NE, MAP_FAST_SHIP_CABINS_NNW_NNE_NE warp_def $8, $17, 2, GROUP_FAST_SHIP_CABINS_NNW_NNE_NE, MAP_FAST_SHIP_CABINS_NNW_NNE_NE warp_def $8, $13, 3, GROUP_FAST_SHIP_CABINS_NNW_NNE_NE, MAP_FAST_SHIP_CABINS_NNW_NNE_NE warp_def $8, $f, 1, GROUP_FAST_SHIP_CABINS_SW_SSW_NW, MAP_FAST_SHIP_CABINS_SW_SSW_NW warp_def $f, $f, 2, GROUP_FAST_SHIP_CABINS_SW_SSW_NW, MAP_FAST_SHIP_CABINS_SW_SSW_NW warp_def $f, $13, 4, GROUP_FAST_SHIP_CABINS_SW_SSW_NW, MAP_FAST_SHIP_CABINS_SW_SSW_NW warp_def $f, $17, 1, GROUP_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN, MAP_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN warp_def $f, $1b, 3, GROUP_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN, MAP_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN warp_def $d, $3, 5, GROUP_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN, MAP_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN warp_def $c, $6, 1, GROUP_FAST_SHIP_B1F, MAP_FAST_SHIP_B1F warp_def $e, $1e, 2, GROUP_FAST_SHIP_B1F, MAP_FAST_SHIP_B1F ; xy triggers db 2 xy_trigger 2, $6, $18, $0, UnknownScript_0x751eb, $0, $0 xy_trigger 2, $6, $19, $0, UnknownScript_0x751e7, $0, $0 ; signposts db 0 ; people-events db 4 person_event SPRITE_SAILOR, 6, 29, UP << 2 | $2, $0, -1, -1, $0, 0, SailorScript_0x75160, -1 person_event SPRITE_SAILOR, 11, 18, LEFT << 2 | $1, $0, -1, -1, $0, 0, SailorScript_0x751d0, -1 person_event SPRITE_SAILOR, 21, 26, UP << 2 | $1, $2, -1, -1, $0, 0, SailorScript_0x751e4, -1 person_event SPRITE_GENTLEMAN, 10, 23, LEFT << 2 | $1, $0, -1, -1, $0, 0, ObjectEvent, EVENT_72C