RadioTower5F_MapScriptHeader: ; 0x60000 ; trigger count db 3 ; triggers dw UnknownScript_0x6000e, $0000 dw UnknownScript_0x6000f, $0000 dw UnknownScript_0x60010, $0000 ; callback count db 0 ; 0x6000e UnknownScript_0x6000e: ; 0x6000e end ; 0x6000f UnknownScript_0x6000f: ; 0x6000f end ; 0x60010 UnknownScript_0x60010: ; 0x60010 end ; 0x60011 UnknownScript_0x60011: ; 0x60011 spriteface $2, $1 showemote $0, $2, 15 loadfont 2writetext UnknownText_0x60128 closetext loadmovesprites applymovement $2, MovementData_0x60109 playmusic $0039 loadfont 2writetext UnknownText_0x60147 closetext loadmovesprites winlosstext UnknownText_0x60223, $0000 setlasttalked $2 loadtrainer EXECUTIVEM, 3 startbattle returnafterbattle loadfont 2writetext UnknownText_0x60246 keeptextopen verbosegiveitem BASEMENT_KEY, 1 loadmovesprites dotrigger $1 setbit1 $0573 end ; 0x60046 GentlemanScript_0x60046: ; 0x60046 faceplayer loadfont checkbit1 $0021 iftrue UnknownScript_0x60054 2writetext UnknownText_0x60246 closetext loadmovesprites end ; 0x60054 UnknownScript_0x60054: ; 0x60054 2writetext UnknownText_0x60824 closetext loadmovesprites end ; 0x6005a TrainerExecutivef1: ; 0x6005a ; bit/flag number dw $56f ; trainer group && trainer id db EXECUTIVEF, 1 ; text when seen dw Executivef1SeenText ; text when trainer beaten dw Executivef1BeatenText ; script when lost dw $0000 ; script when talk again dw Executivef1Script ; 0x60066 Executivef1Script: ; 0x60066 talkaftercancel loadfont 2writetext UnknownText_0x60358 closetext loadmovesprites end ; 0x6006e UnknownScript_0x6006e: ; 0x6006e applymovement $0, MovementData_0x60125 playmusic $0039 spriteface $3, $3 loadfont 2writetext UnknownText_0x603d1 closetext loadmovesprites winlosstext UnknownText_0x604f3, $0000 setlasttalked $3 loadtrainer EXECUTIVEM, 1 startbattle returnafterbattle loadfont 2writetext UnknownText_0x6050e closetext loadmovesprites special $0030 special $0033 disappear $3 disappear $4 pause 15 special $0032 setbit1 $0571 setbit1 $0021 clearbit2 $0013 setbit1 $06cc setbit1 $06cd setbit1 $06ce clearbit1 $0736 clearbit2 $0017 clearbit1 $06cf clearbit1 $06d0 setbit1 $06e3 clearbit1 $06e4 special $003c disappear $2 moveperson $2, $c, $0 appear $2 applymovement $2, MovementData_0x6010f spriteface $0, $3 loadfont 2writetext UnknownText_0x605b2 keeptextopen verbosegiveitem CLEAR_BELL, 1 2writetext UnknownText_0x6062c closetext loadmovesprites dotrigger $2 domaptrigger GROUP_ECRUTEAK_HOUSE, MAP_ECRUTEAK_HOUSE, $0 setbit1 $0078 setbit1 $0761 2jump UnknownScript_0x600f1 ; 0x600f1 UnknownScript_0x600f1: ; 0x600f1 applymovement $2, MovementData_0x6011a playsound $0023 disappear $2 end ; 0x600fb RockerScript_0x600fb: ; 0x600fb jumptextfaceplayer UnknownText_0x608be ; 0x600fe ItemFragment_0x600fe: ; 0x600fe db ULTRA_BALL, 1 ; 0x60100 MapRadioTower5FSignpost0Script: ; 0x60100 jumptext UnknownText_0x608e0 ; 0x60103 MapRadioTower5FSignpost2Script: ; 0x60103 jumptext UnknownText_0x608f9 ; 0x60106 MapRadioTower5FSignpost4Script: ; 0x60106 jumpstd $0003 ; 0x60109 MovementData_0x60109: ; 0x60109 step_left step_left step_left step_up step_up step_end ; 0x6010f MovementData_0x6010f: ; 0x6010f step_down step_down step_right step_right step_right step_right step_down step_down step_down step_left step_end ; 0x6011a MovementData_0x6011a: ; 0x6011a step_right step_up step_up step_up step_left step_left step_left step_left step_up step_up step_end ; 0x60125 MovementData_0x60125: ; 0x60125 step_left step_left step_end ; 0x60128 UnknownText_0x60128: ; 0x60128 db $0, "Y-you! You came to", $4f db "rescue me?", $57 ; 0x60147 UnknownText_0x60147: ; 0x60147 db $0, "Is that what you", $4f db "were expecting?", $51 db "Wrong!", $4f db "I'm an imposter!", $51 db "I pretended to be", $4f db "the real thing to", $51 db "prepare for our", $4f db "takeover.", $51 db "Do you want to", $4f db "know where we hid", $55 db "the real DIRECTOR?", $51 db "Sure, I'll tell", $4f db "you. But only if", $55 db "you can beat me!", $57 ; 0x60223 UnknownText_0x60223: ; 0x60223 db $0, "OK, OK. I'll tell", $4f db "you where he is.", $57 ; 0x60246 UnknownText_0x60246: ; 0x60246 db $0, "We stashed the", $4f db "real DIRECTOR in", $51 db "the UNDERGROUND", $4f db "WAREHOUSE.", $51 db "It's at the far", $4f db "end of the UNDER-", $55 db "GROUND.", $51 db "But I doubt you'll", $4f db "get that far.", $57 ; 0x602cb Executivef1SeenText: ; 0x602cb db $0, "Remember me from", $4f db "the HIDEOUT in", $55 db "MAHOGANY TOWN?", $51 db "I lost then, but I", $4f db "won't this time.", $57 ; 0x6031e Executivef1BeatenText: ; 0x6031e db $0, "This can't be", $4f db "happening!", $51 db "I fought hard, but", $4f db "I still lost…", $57 ; 0x60358 UnknownText_0x60358: ; 0x60358 db $0, $52, ", isn't it?", $51 db "A brat like you", $4f db "won't appreciate", $51 db "the magnificence", $4f db "of TEAM ROCKET.", $51 db "That's too bad.", $4f db "I really admire", $55 db "your power.", $57 ; 0x603d1 UnknownText_0x603d1: ; 0x603d1 db $0, "Oh? You managed to", $4f db "get this far?", $51 db "You must be quite", $4f db "the trainer.", $51 db "We intend to take", $4f db "over this RADIO", $51 db "STATION and an-", $4f db "nounce our come-", $55 db "back.", $51 db "That should bring", $4f db "our boss GIOVANNI", $51 db "back from his solo", $4f db "training.", $51 db "We are going to", $4f db "regain our former", $55 db "glory.", $51 db "I won't allow you", $4f db "to interfere with", $55 db "our plans.", $57 ; 0x604f3 UnknownText_0x604f3: ; 0x604f3 db $0, "No! Forgive me,", $4f db "GIOVANNI!", $57 ; 0x6050e UnknownText_0x6050e: ; 0x6050e db $0, "How could this be?", $51 db "Our dreams have", $4f db "come to naught.", $51 db "I wasn't up to the", $4f db "task after all.", $51 db "Like GIOVANNI did", $4f db "before me, I will", $51 db "disband TEAM", $4f db "ROCKET here today.", $51 db "Farewell.", $57 ; 0x605b2 UnknownText_0x605b2: ; 0x605b2 db $0, "DIRECTOR: ", $14, ",", $4f db "thank you!", $51 db "Your courageous", $4f db "actions have saved", $51 db "#MON nation-", $4f db "wide.", $51 db "I know it's not", $4f db "much, but please", $55 db "take this.", $57 ; 0x6062c UnknownText_0x6062c: ; 0x6062c db $0, "There used to be a", $4f db "tower right here", $55 db "in GOLDENROD CITY.", $51 db "But it was old and", $4f db "creaky.", $51 db "So we replaced it", $4f db "with our RADIO", $55 db "TOWER.", $51 db "We dug up that", $4f db "bell during", $55 db "construction.", $51 db "I heard that all", $4f db "sorts of #MON", $51 db "lived in GOLDENROD", $4f db "in the past.", $51 db "Perhaps…", $51 db "That bell has some", $4f db "connection to the", $51 db "TIN TOWER in", $4f db "ECRUTEAK CITY…", $51 db "Ah!", $51 db "That reminds me…", $51 db "I overheard TEAM", $4f db "ROCKET whispering.", $51 db "Apparently, some-", $4f db "thing is going on", $55 db "at the TIN TOWER.", $51 db "I have no idea", $4f db "what is happening,", $51 db "but you might look", $4f db "into it.", $51 db "OK, I better go to", $4f db "my OFFICE.", $57 ; 0x60824 UnknownText_0x60824: ; 0x60824 db $0, "DIRECTOR: Hello,", $4f db $14, "!", $51 db "You know, I love", $4f db "#MON.", $51 db "I built this RADIO", $4f db "TOWER so I could", $51 db "express my love", $4f db "of #MON.", $51 db "It would be nice", $4f db "if people enjoyed", $55 db "our programs.", $57 ; 0x608be UnknownText_0x608be: ; 0x608be db $0, "BEN: Do you listen", $4f db "to our music?", $57 ; 0x608e0 UnknownText_0x608e0: ; 0x608e0 db $0, "5F DIRECTOR'S", $4f db " OFFICE", $57 ; 0x608f9 UnknownText_0x608f9: ; 0x608f9 db $0, "5F STUDIO 1", $57 ; 0x60906 RadioTower5F_MapEventHeader: ; 0x60906 ; filler db 0, 0 ; warps db 2 warp_def $0, $0, 1, GROUP_RADIO_TOWER_4F, MAP_RADIO_TOWER_4F warp_def $0, $c, 3, GROUP_RADIO_TOWER_4F, MAP_RADIO_TOWER_4F ; xy triggers db 2 xy_trigger 0, $3, $0, $0, UnknownScript_0x60011, $0, $0 xy_trigger 1, $5, $10, $0, UnknownScript_0x6006e, $0, $0 ; signposts db 5 signpost 0, 3, $0, MapRadioTower5FSignpost0Script signpost 0, 11, $0, MapRadioTower5FSignpost2Script signpost 0, 15, $0, MapRadioTower5FSignpost2Script signpost 1, 16, $0, MapRadioTower5FSignpost4Script signpost 1, 17, $0, MapRadioTower5FSignpost4Script ; people-events db 5 person_event SPRITE_GENTLEMAN, 10, 7, $3, $0, 255, 255, $0, 0, GentlemanScript_0x60046, $ffff person_event SPRITE_ROCKET, 9, 17, $8, $0, 255, 255, $0, 0, ObjectEvent, $06ce person_event SPRITE_ROCKET_GIRL, 6, 21, $8, $0, 255, 255, $82, 1, TrainerExecutivef1, $06ce person_event SPRITE_ROCKER, 9, 17, $8, $0, 255, 255, $80, 0, RockerScript_0x600fb, $06d0 person_event SPRITE_POKE_BALL, 9, 12, $1, $0, 255, 255, $1, 0, ItemFragment_0x600fe, $07cd ; 0x60980