; AIDamageCalc uses BattleCommand_ConstantDamage ; to calculate damage for these instead of ; BattleCommand_DamageCalc and BattleCommand_Stab. ConstantDamageEffects: db EFFECT_SUPER_FANG db EFFECT_STATIC_DAMAGE db EFFECT_LEVEL_DAMAGE db EFFECT_PSYWAVE db -1 ; end