DoMysteryGift: call ClearTilemap call ClearSprites call WaitBGMap call InitMysteryGiftLayout hlcoord 3, 8 ld de, .String_PressAToLink_BToCancel call PlaceString call WaitBGMap farcall PrepMysteryGiftDataToSend call MysteryGift_ClearTrainerData ld a, $2 ld [wca01], a ld a, $14 ld [wca02], a ldh a, [rIE] push af call Function104a95 ld d, a xor a ldh [rIF], a pop af ldh [rIE], a push de call ClearTilemap call EnableLCD call WaitBGMap ld b, SCGB_DIPLOMA call GetSGBLayout call SetPalettes pop de hlcoord 2, 8 ld a, d ld de, .MysteryGiftCanceledText ; Link has been canceled cp $10 jp z, .LinkCanceled cp $6c jp nz, .CommunicationError ld a, [wc900] cp 3 jr z, .skip_checks call .CheckAlreadyGotFiveGiftsToday ld hl, .MysteryGiftFiveADayText ; Only 5 gifts a day jp nc, .PrintTextAndExit call .CheckAlreadyGotAGiftFromThatPerson ld hl, .MysteryGiftOneADayText ; Only one gift a day per person jp c, .PrintTextAndExit .skip_checks ld a, [wMysteryGiftPlayerBackupItem] and a jp nz, .GiftWaiting ld a, [wMysteryGiftPartnerBackupItem] and a jp nz, .FriendNotReady ld a, [wc900] cp 3 jr z, .skip_append_save call .AddMysteryGiftPartnerID ld a, [wc900] cp 4 jr z, .skip_append_save call .SaveMysteryGiftTrainerName farcall RestoreMobileEventIndex farcall StubbedTrainerRankings_MysteryGift farcall BackupMobileEventIndex .skip_append_save ld a, [wMysteryGiftPartnerSentDeco] and a jr z, .item ld a, [wMysteryGiftPartnerWhichDeco] ld c, a farcall MysteryGiftGetDecoration push bc call MysteryGift_CheckAndSetDecorationAlreadyReceived pop bc jr nz, .item callfar GetDecorationName_c ld h, d ld l, e ld de, wStringBuffer1 ld bc, ITEM_NAME_LENGTH call CopyBytes ld hl, .MysteryGiftSentHomeText ; sent decoration to home jr .PrintTextAndExit .item call GetMysteryGiftBank ld a, [wMysteryGiftPartnerWhichItem] ld c, a farcall MysteryGiftGetItemHeldEffect ld a, c ld [sBackupMysteryGiftItem], a ld [wNamedObjectIndexBuffer], a call CloseSRAM call GetItemName ld hl, .MysteryGiftSentText ; sent item jr .PrintTextAndExit .LinkCanceled: ld hl, .MysteryGiftCanceledText ; Link has been canceled jr .PrintTextAndExit .CommunicationError: ld hl, .MysteryGiftCommErrorText ; Communication error call PrintText jp DoMysteryGift .GiftWaiting: ld hl, .RetrieveMysteryGiftText ; receive gift at counter jr .PrintTextAndExit .FriendNotReady: ld hl, .YourFriendIsNotReadyText ; friend not ready .PrintTextAndExit: call PrintText ld a, LCDC_DEFAULT ldh [rLCDC], a ret .String_PressAToLink_BToCancel: db "Press A to" next "link IR-Device" next "Press B to" next "cancel it." db "@" .MysteryGiftCanceledText: text_far _MysteryGiftCanceledText text_end .MysteryGiftCommErrorText: text_far _MysteryGiftCommErrorText text_end .RetrieveMysteryGiftText: text_far _RetrieveMysteryGiftText text_end .YourFriendIsNotReadyText: text_far _YourFriendIsNotReadyText text_end .MysteryGiftFiveADayText: text_far _MysteryGiftFiveADayText text_end .MysteryGiftOneADayText: text_far _MysteryGiftOneADayText text_end .MysteryGiftSentText: text_far _MysteryGiftSentText text_end .MysteryGiftSentHomeText: text_far _MysteryGiftSentHomeText text_end .CheckAlreadyGotFiveGiftsToday: call GetMysteryGiftBank ld a, [sNumDailyMysteryGiftPartnerIDs] cp $5 jp CloseSRAM .CheckAlreadyGotAGiftFromThatPerson: call GetMysteryGiftBank ld a, [wMysteryGiftPartnerID] ld b, a ld a, [wMysteryGiftPartnerID + 1] ld c, a ld a, [sNumDailyMysteryGiftPartnerIDs] ld d, a ld hl, sDailyMysteryGiftPartnerIDs .loop ld a, d and a jr z, .No ld a, [hli] cp b jr nz, .skip ld a, [hl] cp c jr z, .Yes .skip inc hl dec d jr .loop .Yes: scf .No: jp CloseSRAM .AddMysteryGiftPartnerID: call GetMysteryGiftBank ld hl, sNumDailyMysteryGiftPartnerIDs ld a, [hl] inc [hl] ld hl, sDailyMysteryGiftPartnerIDs ; inc hl ld e, a ld d, $0 add hl, de add hl, de ld a, [wMysteryGiftPartnerID] ld [hli], a ld a, [wMysteryGiftPartnerID + 1] ld [hl], a jp CloseSRAM .SaveMysteryGiftTrainerName: call GetMysteryGiftBank ld a, $1 ld [sMysteryGiftTrainerHouseFlag], a ld hl, wMysteryGiftPartnerName ld de, sMysteryGiftPartnerName ld bc, NAME_LENGTH call CopyBytes ld a, $1 ld [de], a inc de ld hl, wMysteryGiftTrainerData ld bc, (1 + 1 + NUM_MOVES) * PARTY_LENGTH + 2 call CopyBytes jp CloseSRAM Function104a95: di farcall ClearChannels call Function104d5e .loop2 call Function104d96 call Function104ddd ldh a, [hMGStatusFlags] cp $10 jp z, Function104bd0 cp $6c jr nz, .loop2 ldh a, [hPrintNumBuffer + 8] cp $2 jr z, Function104b22 ld hl, hPrintNumBuffer ld b, $1 call Function104d56 jr nz, .ly_loop call Function104b49 jp nz, Function104bd0 jr Function104b0a ; Delay frame .ly_loop ldh a, [rLY] cp LY_VBLANK jr c, .ly_loop ld c, LOW(rRP) ld a, $c0 ldh [c], a ld b, 240 ; This might have been intended as a 4-second timeout buffer. ; However, it is reset with each frame. .loop3 push bc call MysteryGift_ReadJoypad ld b, $2 ld c, LOW(rRP) ; Delay frame .ly_loop2 ldh a, [c] and b ld b, a ldh a, [rLY] cp LY_VBLANK jr nc, .ly_loop2 .ly_loop3 ldh a, [c] and b ld b, a ldh a, [rLY] cp LY_VBLANK jr c, .ly_loop3 ld a, b pop bc dec b jr z, .loop2 ; we never jump here or a jr nz, .loop2 ; Check if we've pressed the B button ldh a, [hMGJoypadReleased] bit B_BUTTON_F, a jr z, .loop3 ld a, $10 ldh [hMGStatusFlags], a jp Function104bd0 Function104b04: call Function104b40 jp nz, Function104bd0 Function104b0a: call Function104d38 jp nz, Function104bd0 call Function104b88 jp nz, Function104bd0 call Function104d43 jp nz, Function104bd0 call Function105033 jp Function104bd0 Function104b22: call Function104b88 jp nz, Function104bd0 call Function104d43 jp nz, Function104bd0 call Function104b40 jp nz, Function104bd0 call Function104d38 jp nz, Function104bd0 call Function10502e jp Function104bd0 Function104b40: ld hl, hPrintNumBuffer ld b, $1 call Function104d56 ret nz Function104b49: call Function105033 ldh a, [hMGStatusFlags] cp $6c ret nz ldh a, [hPrintNumBuffer] cp $96 jp nz, Function104d32 ld a, $90 ldh [hPrintNumBuffer], a call Function104d38 ret nz ld hl, hPrintNumBuffer ld b, $1 call Function104d4e ret nz call Function10502e ldh a, [hMGStatusFlags] cp $6c ret nz call Function104d43 ret nz ld hl, wMysteryGiftTrainerData ld a, [wca02] ld b, a call Function104d56 ret nz call Function105033 ldh a, [hMGStatusFlags] cp $6c ret Function104b88: ld a, $96 ldh [hPrintNumBuffer], a ld hl, hPrintNumBuffer ld b, $1 call Function104d4e ret nz call Function10502e ldh a, [hMGStatusFlags] cp $6c ret nz call Function104d43 ret nz ld hl, hPrintNumBuffer ld b, $1 call Function104d56 ret nz call Function105033 ldh a, [hMGStatusFlags] cp $6c ret nz ldh a, [hPrintNumBuffer] cp $90 jp nz, Function104d32 call Function104d38 ret nz ld hl, wLinkData ld a, [wca02] ld b, a call Function104d4e ret nz call Function10502e ldh a, [hMGStatusFlags] cp $6c ret Function104bd0: nop ldh a, [hMGStatusFlags] cp $10 jr z, .quit cp $6c jr nz, .quit ld hl, wca01 dec [hl] jr z, .quit ld hl, wMysteryGiftTrainerData ld de, wMysteryGiftPartnerData ld bc, wMysteryGiftPartnerDataEnd - wMysteryGiftPartnerData call CopyBytes ld a, [wMysteryGiftTrainerData] cp $3 jr nc, .quit farcall StagePartyDataForMysteryGift call MysteryGift_ClearTrainerData ld a, $26 ld [wca02], a ldh a, [hPrintNumBuffer + 8] cp $2 jr z, .asm_104c10 call Function104d43 jr nz, Function104bd0 jp Function104b04 .asm_104c10 call Function104d38 jr nz, Function104bd0 jp Function104b22 .quit ldh a, [hMGStatusFlags] push af call Function104da0 xor a ldh [rIF], a ldh a, [rIE] or 1 << VBLANK ldh [rIE], a ei call DelayFrame pop af ret Function104c2d: di farcall ClearChannels call Function104d5e .asm_104c37 call Function104d96 call Function104ddd ldh a, [hMGStatusFlags] cp $10 jp z, Function104d1c cp $6c jr nz, .asm_104c37 ldh a, [hPrintNumBuffer + 8] cp $2 jr z, .asm_104c6c call Function104c8a jp nz, Function104d1c call Function104d38 jp nz, Function104d1c call Function104cd2 jp nz, Function104d1c call Function104d43 jp nz, Function104d1c call Function105033 jp Function104d1c .asm_104c6c call Function104cd2 jp nz, Function104d1c call Function104d43 jp nz, Function104d1c call Function104c8a jp nz, Function104d1c call Function104d38 jp nz, Function104d1c call Function10502e jp Function104d1c Function104c8a: ld hl, hPrintNumBuffer ld b, $1 call Function104d56 ret nz call Function105033 ldh a, [hMGStatusFlags] cp $6c ret nz ldh a, [hPrintNumBuffer] cp $3c jp nz, Function104d32 swap a ldh [hPrintNumBuffer], a call Function104d38 ret nz ld hl, hPrintNumBuffer ld b, $1 call Function104d4e ret nz call Function10502e ldh a, [hMGStatusFlags] cp $6c ret nz call Function104d43 ret nz ld hl, wMysteryGiftTrainerData ld a, [wca02] ld b, a call Function104d56 ret nz call Function105033 ldh a, [hMGStatusFlags] cp $6c ret Function104cd2: ld a, $3c ldh [hPrintNumBuffer], a ld hl, hPrintNumBuffer ld b, $1 call Function104d4e ret nz call Function10502e ldh a, [hMGStatusFlags] cp $6c ret nz call Function104d43 ret nz ld hl, hPrintNumBuffer ld b, $1 call Function104d56 ret nz call Function105033 ldh a, [hMGStatusFlags] cp $6c ret nz ldh a, [hPrintNumBuffer] swap a cp $3c jp nz, Function104d32 call Function104d38 ret nz ld hl, wLinkData ld a, [wca02] ld b, a call Function104d4e ret nz call Function10502e ldh a, [hMGStatusFlags] cp $6c ret Function104d1c: nop ldh a, [hMGStatusFlags] push af call Function104da0 xor a ldh [rIF], a ldh a, [rIE] or 1 << VBLANK ldh [rIE], a ei call DelayFrame pop af ret Function104d32: ld a, $80 ldh [hMGStatusFlags], a and a ret Function104d38: call Function104d96 call Function104e46 ldh a, [hMGStatusFlags] cp $6c ret Function104d43: call Function104d96 call Function104dfe ldh a, [hMGStatusFlags] cp $6c ret Function104d4e: call Function104e93 ldh a, [hMGStatusFlags] cp $6c ret Function104d56: call Function104f57 ldh a, [hMGStatusFlags] cp $6c ret Function104d5e: call Function104d74 ld a, 1 << TIMER ldh [rIE], a xor a ldh [rIF], a call Function104d96 xor a ld b, a .asm_104d6d inc a jr nz, .asm_104d6d inc b jr nz, .asm_104d6d ret Function104d74: xor a ldh [rTAC], a ld a, $fe ldh [rTMA], a ldh [rTIMA], a ld a, $2 ldh [rTAC], a or $4 ldh [rTAC], a ret Function104d86: xor a ldh [rTAC], a ldh [rTMA], a ldh [rTIMA], a ld a, $2 ldh [rTAC], a or $4 ldh [rTAC], a ret Function104d96: ld a, $c0 call Function104e8c ld a, $1 ldh [hPrintNumBuffer + 8], a ret Function104da0: xor a call Function104e8c ld a, $2 ldh [rTAC], a ret Function104da9: inc d ret z xor a ldh [rIF], a halt ldh a, [c] bit 1, a jr z, Function104da9 or a ret Function104db7: inc d ret z xor a ldh [rIF], a halt ldh a, [c] bit 1, a jr nz, Function104db7 or a ret Function104dc5: ld a, $c1 ldh [c], a .wait dec d ret z xor a ldh [rIF], a halt jr .wait Function104dd1: ld a, $c0 ldh [c], a .wait dec d ret z xor a ldh [rIF], a halt jr .wait Function104ddd: ld d, $0 ld e, d ld a, $1 ldh [hPrintNumBuffer + 8], a .loop call MysteryGift_ReadJoypad ld b, $2 ld c, LOW(rRP) ldh a, [hMGJoypadReleased] bit B_BUTTON_F, a jr z, .next ld a, $10 ldh [hMGStatusFlags], a ret .next bit 0, a jr nz, Function104e3a ldh a, [c] and b jr nz, .loop Function104dfe: ld c, LOW(rRP) ld d, $0 ld e, d call Function104db7 jp z, Function104f42 ld d, e call Function104da9 jp z, Function104f42 call Function104db7 jp z, Function104f42 call Function104da9 jp z, Function104f42 ld a, $6c ldh [hMGStatusFlags], a ld d, $3d call Function104dd1 ld d, $5 call Function104dc5 ld d, $15 call Function104dd1 ld d, $5 call Function104dc5 ld d, $5 call Function104dd1 ret Function104e3a: ; Wait a random amount of time call Random ld e, a and $f ld d, a .loop dec de ld a, d or e jr nz, .loop Function104e46: ld a, $2 ldh [hPrintNumBuffer + 8], a ld c, LOW(rRP) ld d, $0 ld e, d ld d, $3d call Function104dd1 ld d, $5 call Function104dc5 ld d, $15 call Function104dd1 ld d, $5 call Function104dc5 ld d, $5 call Function104dd1 ld d, e call Function104db7 jp z, Function104f42 ld d, e call Function104da9 jp z, Function104f42 call Function104db7 jp z, Function104f42 call Function104da9 jp z, Function104f42 ld d, $3d call Function104dd1 ld a, $6c ldh [hMGStatusFlags], a ret Function104e8c: ldh [rRP], a ld a, $ff ldh [hMGStatusFlags], a ret Function104e93: xor a ldh [hPrintNumBuffer + 4], a ldh [hPrintNumBuffer + 5], a push hl push bc ld c, LOW(rRP) ld d, $3d call Function104dd1 ld hl, hPrintNumBuffer + 1 ld a, $5a ld [hli], a ld [hl], b dec hl ld b, $2 call Function104ed6 pop bc pop hl call Function104ed6 ldh a, [hPrintNumBuffer + 4] ldh [hPrintNumBuffer + 1], a ldh a, [hPrintNumBuffer + 5] ldh [hPrintNumBuffer + 2], a push hl ld hl, hPrintNumBuffer + 1 ld b, $2 call Function104ed6 ld hl, hMGStatusFlags ld b, $1 call Function104faf ldh a, [hPrintNumBuffer + 1] ldh [hPrintNumBuffer + 4], a ldh a, [hPrintNumBuffer + 2] ldh [hPrintNumBuffer + 5], a pop hl ret Function104ed6: ld c, LOW(rRP) ld d, $5 call Function104dd1 ld d, $5 call Function104dc5 ld d, $15 call Function104dd1 ld a, b cpl ld b, a ld a, $f4 ldh [rTMA], a .asm_104eee inc b jr z, .asm_104f2e ld a, $8 ldh [hPrintNumBuffer + 3], a ld a, [hli] ld e, a ldh a, [hPrintNumBuffer + 4] add e ldh [hPrintNumBuffer + 4], a ldh a, [hPrintNumBuffer + 5] adc 0 ldh [hPrintNumBuffer + 5], a .asm_104f02 xor a ldh [rIF], a halt ld a, $c1 ldh [rRP], a ld d, $1 ld a, e rlca ld e, a jr nc, .asm_104f13 inc d .asm_104f13 ldh a, [rTIMA] cp $f8 jr c, .asm_104f13 ld a, $c0 ldh [rRP], a dec d jr z, .asm_104f25 xor a ldh [rIF], a halt .asm_104f25 ldh a, [hPrintNumBuffer + 3] dec a jr z, .asm_104eee ldh [hPrintNumBuffer + 3], a jr .asm_104f02 .asm_104f2e ld a, $fe ldh [rTMA], a xor a ldh [rIF], a halt ld d, $5 call Function104dc5 ld d, $11 call Function104dd1 ret Function104f42: ldh a, [hMGStatusFlags] or $2 ldh [hMGStatusFlags], a ret Function104f49: ldh a, [hMGStatusFlags] or $1 ldh [hMGStatusFlags], a ret Function104f50: ldh a, [hMGStatusFlags] or $80 ldh [hMGStatusFlags], a ret Function104f57: xor a ldh [hPrintNumBuffer + 4], a ldh [hPrintNumBuffer + 5], a push bc push hl ld hl, hPrintNumBuffer + 1 ld b, $2 call Function104faf ldh a, [hPrintNumBuffer + 2] ldh [hPrintNumBuffer + 7], a ld b, a pop hl pop af cp b jp c, Function104f50 ldh a, [hPrintNumBuffer + 1] cp $5a jp nz, Function104f50 call Function104faf ldh a, [hPrintNumBuffer + 4] ld d, a ldh a, [hPrintNumBuffer + 5] ld e, a push hl push de ld hl, hPrintNumBuffer + 1 ld b, $2 call Function104faf pop de ld hl, hPrintNumBuffer + 1 ld a, [hli] xor d ld b, a ld a, [hl] xor e or b call nz, Function104f49 push de ld d, $3d call Function104dd1 ld hl, hMGStatusFlags ld b, $1 call Function104ed6 pop de pop hl ld a, d ldh [hPrintNumBuffer + 4], a ld a, e ldh [hPrintNumBuffer + 5], a ret Function104faf: ld c, LOW(rRP) ld d, $0 call Function104db7 jp z, Function104f42 ld d, $0 call Function104da9 jp z, Function104f42 ld d, $0 call Function104db7 jp z, Function104f42 ld a, b cpl ld b, a xor a ldh [hMGPrevTIMA], a call Function104d86 .asm_104fd2 inc b jr z, .asm_10501a ld a, $8 ldh [hPrintNumBuffer + 3], a .asm_104fd9 ld d, $0 .asm_104fdb inc d jr z, .asm_104fe5 ldh a, [c] bit 1, a jr z, .asm_104fdb ld d, $0 .asm_104fe5 inc d jr z, .asm_104fed ldh a, [c] bit 1, a jr nz, .asm_104fe5 .asm_104fed ldh a, [hMGPrevTIMA] ld d, a ldh a, [rTIMA] ldh [hMGPrevTIMA], a sub d cp $12 jr c, .asm_104ffd set 0, e jr .asm_104fff .asm_104ffd res 0, e .asm_104fff ldh a, [hPrintNumBuffer + 3] dec a ldh [hPrintNumBuffer + 3], a jr z, .asm_10500b ld a, e rlca ld e, a jr .asm_104fd9 .asm_10500b ld a, e ld [hli], a ldh a, [hPrintNumBuffer + 4] add e ldh [hPrintNumBuffer + 4], a ldh a, [hPrintNumBuffer + 5] adc 0 ldh [hPrintNumBuffer + 5], a jr .asm_104fd2 .asm_10501a call Function104d74 xor a ldh [rIF], a ld d, $0 call Function104da9 jp z, Function104f42 ld d, $10 call Function104dd1 ret Function10502e: ld b, $0 jp Function104e93 Function105033: ld b, $0 jp Function104f57 MysteryGift_ReadJoypad: ; We can only get four inputs at a time. ; We take d-pad first for no particular reason. ld a, R_DPAD ldh [rJOYP], a ; Read twice to give the request time to take. ldh a, [rJOYP] ldh a, [rJOYP] ; The Joypad register output is in the lo nybble (inversed). ; We make the hi nybble of our new container d-pad input. cpl and $f swap a ; We'll keep this in b for now. ld b, a ; Buttons make 8 total inputs (A, B, Select, Start). ; We can fit this into one byte. ld a, R_BUTTONS ldh [rJOYP], a ; Wait for input to stabilize. rept 6 ldh a, [rJOYP] endr ; Buttons take the lo nybble. cpl and $f or b ld c, a ; To get the delta we xor the last frame's input with the new one. ldh a, [hMGJoypadPressed] xor c ; Released this frame: and c ldh [hMGJoypadReleased], a ; Pressed this frame: ld a, c ldh [hMGJoypadPressed], a ld a, $30 ; Reset the joypad register since we're done with it. ldh [rJOYP], a ret MysteryGift_CheckAndSetDecorationAlreadyReceived: call GetMysteryGiftBank ld d, $0 ld b, CHECK_FLAG ld hl, sMysteryGiftDecorationsReceived lda_predef SmallFarFlagAction push hl push bc call Predef call CloseSRAM ld a, c and a pop bc pop hl ret nz call GetMysteryGiftBank ld b, SET_FLAG predef SmallFarFlagAction call CloseSRAM xor a ret MysteryGift_CopyReceivedDecosToPC: call GetMysteryGiftBank ld c, $0 .loop push bc ld d, $0 ld b, CHECK_FLAG ld hl, sMysteryGiftDecorationsReceived predef SmallFarFlagAction ld a, c and a pop bc jr z, .skip push bc callfar SetSpecificDecorationFlag pop bc .skip inc c ld a, c cp TrophyIDs - DecorationIDs jr c, .loop jp CloseSRAM UnlockMysteryGift: call GetMysteryGiftBank ld hl, sMysteryGiftUnlocked ld a, [hl] inc a jr nz, .ok ld [hld], a ld [hl], a .ok jp CloseSRAM Function1050c8: call GetMysteryGiftBank ld a, [sNumDailyMysteryGiftPartnerIDs] cp $ff jr z, .okay xor a ld [sNumDailyMysteryGiftPartnerIDs], a .okay jp CloseSRAM BackupMysteryGift: call GetMysteryGiftBank ld hl, sMysteryGiftItem ld de, sBackupMysteryGiftItem ld a, [hli] ld [de], a inc de ld a, [hl] ld [de], a jp CloseSRAM RestoreMysteryGift: call GetMysteryGiftBank ld hl, sBackupMysteryGiftItem ld de, sMysteryGiftItem ld a, [hli] ld [de], a inc de ld a, [hl] ld [de], a jp CloseSRAM MysteryGift_ClearTrainerData: ld hl, wMysteryGiftTrainerData xor a ld b, wMysteryGiftTrainerDataEnd - wMysteryGiftTrainerData .loop ld [hli], a dec b jr nz, .loop ret GetMysteryGiftBank: ld a, BANK(sBackupMysteryGiftItem) jp GetSRAMBank StagePartyDataForMysteryGift: ; You will be sending this data to your mystery gift partner. ; Structure is the same as a trainer with species and moves ; defined. ld a, BANK(sPokemonData) call GetSRAMBank ld de, wMysteryGiftStaging ld bc, sPokemonData + wPartyMons - wPokemonData ld hl, sPokemonData + wPartySpecies - wPokemonData .loop ld a, [hli] cp -1 jr z, .party_end cp EGG jr z, .next push hl ; copy level ld hl, MON_LEVEL add hl, bc ld a, [hl] ld [de], a inc de ; copy species ld hl, MON_SPECIES add hl, bc ld a, [hl] ld [de], a inc de ; copy moves ld hl, MON_MOVES add hl, bc push bc ld bc, NUM_MOVES call CopyBytes pop bc pop hl .next push hl ld hl, PARTYMON_STRUCT_LENGTH add hl, bc ld b, h ld c, l pop hl jr .loop .party_end ld a, -1 ld [de], a ld a, $26 ld [wca00], a jp CloseSRAM InitMysteryGiftLayout: call ClearBGPalettes call DisableLCD ld hl, MysteryGiftGFX ld de, vTiles2 tile $00 ld a, BANK(MysteryGiftGFX) ld bc, $43 tiles call FarCopyBytes hlcoord 0, 0 ld a, $42 ld bc, SCREEN_HEIGHT * SCREEN_WIDTH call ByteFill hlcoord 3, 7 lb bc, 9, 15 call ClearBox hlcoord 0, 0 ld a, $0 ld [hli], a inc a ld [hl], a hlcoord 0, 1 inc a ld [hli], a inc a ld [hl], a hlcoord 7, 1 ld a, $12 call .Load5GFX hlcoord 2, 2 ld a, $17 call .Load16GFX hlcoord 2, 3 ld a, $27 call .Load16GFX hlcoord 9, 4 ld a, $37 ld [hli], a inc a ld [hl], a hlcoord 1, 2 ld [hl], $4 hlcoord 1, 3 ld a, $5 call .Load14Column ld a, $9 hlcoord 18, 5 call .Load11Column hlcoord 2, 5 ld a, $b call .Load16Row hlcoord 2, 16 ld a, $7 call .Load16Row hlcoord 2, 5 ld a, $d call .Load5GFX hlcoord 7, 5 ld [hl], $c hlcoord 18, 5 ld [hl], $a hlcoord 18, 16 ld [hl], $8 hlcoord 1, 16 ld [hl], $6 hlcoord 2, 6 ld a, $3a call .Load16Row hlcoord 2, 15 ld a, $40 call .Load16Row hlcoord 2, 6 ld a, $3c call .Load9Column hlcoord 17, 6 ld a, $3e call .Load9Column hlcoord 2, 6 ld [hl], $39 hlcoord 17, 6 ld [hl], $3b hlcoord 2, 15 ld [hl], $3f hlcoord 17, 15 ld [hl], $41 call EnableLCD call WaitBGMap ld b, SCGB_MYSTERY_GIFT call GetSGBLayout call SetPalettes ret .Load5GFX: ld b, 5 jr .gfx_loop .Unreferenced_Load6GFX: ld b, 6 jr .gfx_loop .Load16GFX: ld b, 16 .gfx_loop ld [hli], a inc a dec b jr nz, .gfx_loop ret .Load9Column: ld b, 9 jr .col_loop .Load11Column: ld b, 11 jr .col_loop .Load14Column: ld b, 14 .col_loop ld [hl], a ld de, SCREEN_WIDTH add hl, de dec b jr nz, .col_loop ret .Load16Row: ld b, 16 .row_loop ld [hli], a dec b jr nz, .row_loop ret MysteryGiftGFX: INCBIN "gfx/mystery_gift/mystery_gift.2bpp" Function105688: call ClearTilemap call ClearSprites call WaitBGMap call Function1057d7 hlcoord 3, 8 ld de, String_PressAToLink_BToCancel_JP call PlaceString call WaitBGMap call Function10578c call MysteryGift_ClearTrainerData ld a, $24 ld [wca02], a ldh a, [rIE] push af call Function104c2d ld d, a xor a ldh [rIF], a pop af ldh [rIE], a ld a, d cp $10 jp z, Function105712 cp $6c jp nz, Function10571a call Function1056eb ld c, 60 call DelayFrames call Function105777 ld hl, MysteryGiftReceivedCardText call PrintText ld de, wMysteryGiftTrainerData farcall Function8ac70 ld a, c ld [wDeciramBuffer], a ld hl, MysteryGiftNotRegisteredCardText jr c, PrintTextAndExit_JP ld hl, MysteryGiftListedCardText jr PrintTextAndExit_JP Function1056eb: ld c, 16 .loop ld hl, wVirtualOAMSprite00YCoord ld b, 8 .dec_y_loop dec [hl] rept SPRITEOAMSTRUCT_LENGTH inc hl endr dec b jr nz, .dec_y_loop ld hl, wVirtualOAMSprite08YCoord ld b, 8 .inc_y_loop inc [hl] rept SPRITEOAMSTRUCT_LENGTH inc hl endr dec b jr nz, .inc_y_loop dec c ret z push bc ld c, 4 call DelayFrames pop bc jr .loop Function105712: call Function105777 ld hl, MysteryGiftLinkCancelledText jr PrintTextAndExit_JP Function10571a: call Function105777 ld hl, MysteryGiftLinkCommErrorText call PrintText jp Function105688 PrintTextAndExit_JP: call PrintText ld a, LCDC_DEFAULT ldh [rLCDC], a ret String_PressAToLink_BToCancel_JP: db "エーボタンおすと" next "つうしんおこなわれるよ!" next "ビーボタンおすと" next "つうしんちゅうし します" db "@" MysteryGiftReceivedCardText: text_far _MysteryGiftReceivedCardText text_end MysteryGiftListedCardText: text_far _MysteryGiftListedCardText text_end MysteryGiftNotRegisteredCardText: text_far _MysteryGiftNotRegisteredCardText text_end MysteryGiftLinkCancelledText: text_far _MysteryGiftLinkCancelledText text_end MysteryGiftLinkCommErrorText: text_far _MysteryGiftLinkCommErrorText text_end Function105777: call ClearSprites call ClearTilemap call EnableLCD call WaitBGMap ld b, SCGB_DIPLOMA call GetSGBLayout call SetPalettes ret Function10578c: ld de, wLinkData ld a, BANK(sPlayerData) call GetSRAMBank ld hl, sPlayerData + wPlayerName - wPlayerData ld bc, NAME_LENGTH call CopyBytes ld hl, sPlayerData + wPlayerID - wPlayerData ld bc, 2 call CopyBytes ld hl, sPlayerData + wSecretID - wPlayerData ld bc, 2 call CopyBytes call CloseSRAM ld a, BANK(sCrystalData) call GetSRAMBank ld a, [sCrystalData + 0] ld [de], a inc de ld a, 4 ; MBC30 bank used by JP Crystal; inaccessible by MBC3 call GetSRAMBank ld hl, $a603 ; address of MBC30 bank ld bc, $8 call CopyBytes ld hl, $a007 ; address of MBC30 bank ld bc, $c call CopyBytes call CloseSRAM ret Function1057d7: call ClearBGPalettes call DisableLCD ld hl, CardTradeGFX ld de, vTiles2 tile $00 ld a, BANK(CardTradeGFX) ld bc, $40 tiles call FarCopyBytes ld hl, CardTradeSpriteGFX ld de, vTiles0 tile $00 ld a, BANK(CardTradeSpriteGFX) ld bc, 8 tiles call FarCopyBytes hlcoord 0, 0 ld a, $3f ld bc, SCREEN_HEIGHT * SCREEN_WIDTH call ByteFill hlcoord 3, 7 lb bc, 9, 15 call ClearBox hlcoord 0, 0 ld a, $0 ld [hli], a inc a ld [hl], a hlcoord 0, 1 inc a ld [hli], a inc a ld [hl], a hlcoord 4, 2 ld a, $13 call .Load11Row hlcoord 4, 3 ld a, $1e call .Load12Row hlcoord 4, 4 ld a, $2a call .Load12Row hlcoord 1, 2 ld [hl], $4 hlcoord 1, 3 ld a, $5 call .Load14Column ld a, $9 hlcoord 18, 5 call .Load11Column hlcoord 2, 5 ld a, $b call .Load16Row hlcoord 2, 16 ld a, $7 call .Load16Row hlcoord 2, 5 ld a, $d call .Load6Row hlcoord 8, 5 ld [hl], $c hlcoord 18, 5 ld [hl], $a hlcoord 18, 16 ld [hl], $8 hlcoord 1, 16 ld [hl], $6 hlcoord 2, 6 ld a, $37 call .Load16Row hlcoord 2, 15 ld a, $3d call .Load16Row hlcoord 2, 6 ld a, $39 call .Load9Column hlcoord 17, 6 ld a, $3b call .Load9Column hlcoord 2, 6 ld [hl], $36 hlcoord 17, 6 ld [hl], $38 hlcoord 2, 15 ld [hl], $3c hlcoord 17, 15 ld [hl], $3e ld de, wVirtualOAMSprite00 ld hl, .OAM_data ld bc, 16 * SPRITEOAMSTRUCT_LENGTH call CopyBytes call EnableLCD call WaitBGMap ld b, $2 farcall GetMysteryGift_MobileAdapterLayout jp SetPalettes .Load6Row: ld b, 6 jr .row_loop .Load11Row: ld b, 11 jr .row_loop .Load12Row: ld b, 12 .row_loop ld [hli], a inc a dec b jr nz, .row_loop ret .Load9Column: ld b, 9 jr .column_loop .Load11Column: ld b, 11 jr .column_loop .Load14Column: ld b, 14 .column_loop ld [hl], a ld de, SCREEN_WIDTH add hl, de dec b jr nz, .column_loop ret .Load16Row: ld b, 16 .row_loop_no_inc ld [hli], a dec b jr nz, .row_loop_no_inc ret .OAM_data: dbsprite 6, 2, 4, 1, $00, 0 dbsprite 7, 2, 4, 1, $01, 0 dbsprite 8, 2, 4, 1, $02, 0 dbsprite 9, 2, 4, 1, $03, 0 dbsprite 6, 3, 4, 1, $04, 0 dbsprite 7, 3, 4, 1, $05, 0 dbsprite 8, 3, 4, 1, $06, 0 dbsprite 9, 3, 4, 1, $07, 0 dbsprite 11, 0, 4, 1, $00, 0 dbsprite 12, 0, 4, 1, $01, 0 dbsprite 13, 0, 4, 1, $02, 0 dbsprite 14, 0, 4, 1, $03, 0 dbsprite 11, 1, 4, 1, $04, 0 dbsprite 12, 1, 4, 1, $05, 0 dbsprite 13, 1, 4, 1, $06, 0 dbsprite 14, 1, 4, 1, $07, 0 CardTradeGFX: INCBIN "gfx/mystery_gift/card_trade.2bpp" CardTradeSpriteGFX: INCBIN "gfx/mystery_gift/card_sprite.2bpp"