object_const_def const TINTOWER3F_POKE_BALL TinTower3F_MapScripts: def_scene_scripts def_callbacks TinTower3FFullHeal: itemball FULL_HEAL TinTower3F_MapEvents: db 0, 0 ; filler def_warp_events warp_event 10, 14, TIN_TOWER_2F, 1 warp_event 16, 2, TIN_TOWER_4F, 2 def_coord_events def_bg_events def_object_events object_event 3, 14, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower3FFullHeal, EVENT_TIN_TOWER_3F_FULL_HEAL