; MainMenuItems indexes const_def const MAINMENU_NEW_GAME ; 0 const MAINMENU_CONTINUE ; 1 ; MainMenu.Strings and MainMenu.Jumptable indexes const_def const MAINMENUITEM_CONTINUE ; 0 const MAINMENUITEM_NEW_GAME ; 1 const MAINMENUITEM_OPTION ; 2 const MAINMENUITEM_DEBUG_ROOM ; 3 MainMenu: .loop xor a ldh [hMapAnims], a call ClearTilemap call LoadFrame call LoadStandardFont call ClearMenuAndWindowData ld b, CGB_DIPLOMA call GetCGBLayout call SetPalettes ld hl, wGameTimerPaused res GAME_TIMER_COUNTING_F, [hl] call MainMenu_GetWhichMenu ld [wWhichIndexSet], a call MainMenu_PrintCurrentTimeAndDay ld hl, .MenuHeader call LoadMenuHeader call MainMenuJoypadLoop call CloseWindow jr c, .quit call ClearTilemap ld a, [wMenuSelection] ld hl, .Jumptable rst JumpTable jr .loop .quit ret .MenuHeader: db MENU_BACKUP_TILES ; flags menu_coords 0, 0, 16, 7 dw .MenuData db 1 ; default option .MenuData: db STATICMENU_CURSOR ; flags db 0 ; items dw MainMenuItems dw PlaceMenuStrings dw .Strings .Strings: ; entries correspond to MAINMENUITEM_* constants db "CONTINUE@" db "NEW GAME@" db "OPTION@" if DEF(_DEBUG) db "DEBUG ROOM@" endc .Jumptable: ; entries correspond to MAINMENUITEM_* constants dw MainMenu_Continue dw MainMenu_NewGame dw MainMenu_Option if DEF(_DEBUG) dw MainMenu_DebugRoom endc MainMenuItems: ; entries correspond to MAINMENU_* constants ; MAINMENU_NEW_GAME db 2 db MAINMENUITEM_NEW_GAME db MAINMENUITEM_OPTION db -1 ; MAINMENU_CONTINUE db 3 + DEF(_DEBUG) db MAINMENUITEM_CONTINUE db MAINMENUITEM_NEW_GAME db MAINMENUITEM_OPTION if DEF(_DEBUG) db MAINMENUITEM_DEBUG_ROOM endc db -1 MainMenu_GetWhichMenu: ld a, [wSaveFileExists] and a jr nz, .next ld a, MAINMENU_NEW_GAME ret .next ld a, MAINMENU_CONTINUE ret MainMenuJoypadLoop: call SetUpMenu .loop call MainMenu_PrintCurrentTimeAndDay ld a, [w2DMenuFlags1] set 5, a ld [w2DMenuFlags1], a call GetScrollingMenuJoypad ld a, [wMenuJoypad] cp B_BUTTON jr z, .b_button cp A_BUTTON jr z, .a_button jr .loop .a_button call PlayClickSFX and a ret .b_button scf ret MainMenu_PrintCurrentTimeAndDay: ld a, [wSaveFileExists] and a ret z xor a ldh [hBGMapMode], a call .PlaceBox ld hl, wOptions ld a, [hl] push af set NO_TEXT_SCROLL, [hl] call .PlaceTime pop af ld [wOptions], a ld a, $1 ldh [hBGMapMode], a ret .PlaceBox: hlcoord 0, 14 ld b, 2 ld c, 18 call Textbox1bpp ret .PlaceTime: ld a, [wSaveFileExists] and a ret z call GetWeekday ld b, a decoord 1, 15 call .PrintDayOfWeek ld a, [wTimeOfDay] maskbits NUM_DAYTIMES decoord 4, 16 call .PrintTimeOfDay ret .PrintDayOfWeek: push de ld hl, .Days ld a, b call GetNthString ld d, h ld e, l pop hl call PlaceString ld h, b ld l, c ld de, .Day call PlaceString ret .Days: db "SUN@" db "MON@" db "TUES@" db "WEDNES@" db "THURS@" db "FRI@" db "SATUR@" .Day: db "DAY@" .PrintTimeOfDay: push de ld hl, .TimesOfDay call GetNthString ld d, h ld e, l pop hl call PlaceString ret .TimesOfDay: db "MORN@" db "DAY@" db "NITE@" db "EVE@" MainMenu_NewGame: call NewGame ret MainMenu_Option: call Option ret MainMenu_Continue: call Continue ret if DEF(_DEBUG) MainMenu_DebugRoom: farcall _DebugRoom ret endc