const_value set 2 const ROUTE38ECRUTEAKGATE_OFFICER Route38EcruteakGate_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 Route38EcruteakGateOfficerScript: jumptextfaceplayer Route38EcruteakGateOfficerText Route38EcruteakGateOfficerText: text "Where did you say" line "you're from?" para "NEW BARK TOWN?" para "PROF.ELM lives" line "over there, right?" para "You've come a long" line "way to get here." done Route38EcruteakGate_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def $4, $0, 1, ROUTE_38 warp_def $5, $0, 2, ROUTE_38 warp_def $4, $9, 14, ECRUTEAK_CITY warp_def $5, $9, 15, ECRUTEAK_CITY .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event SPRITE_OFFICER, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route38EcruteakGateOfficerScript, -1