const_value set 2 const OLIVINEMART_CLERK const OLIVINEMART_COOLTRAINER_F const OLIVINEMART_LASS OlivineMart_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 ClerkScript_0x9cac7: opentext pokemart MARTTYPE_STANDARD, MART_OLIVINE closetext end OlivineMartCooltrainerFScript: jumptextfaceplayer OlivineMartCooltrainerFText OlivineMartLassScript: jumptextfaceplayer OlivineMartLassText OlivineMartCooltrainerFText: text "Do your #MON" line "already know the" para "move for carrying" line "people on water?" done OlivineMartLassText: text "My BUTTERFREE came" line "from my boyfriend" cont "overseas." para "It carried some" line "MAIL from him." para "Want to know what" line "it says?" para "Let's seeā€¦ Nope!" line "It's a secret!" done OlivineMart_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $7, $2, 8, OLIVINE_CITY warp_def $7, $3, 8, OLIVINE_CITY .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 3 object_event SPRITE_CLERK, 3, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x9cac7, -1 object_event SPRITE_COOLTRAINER_F, 2, 6, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, OlivineMartCooltrainerFScript, -1 object_event SPRITE_LASS, 6, 1, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivineMartLassScript, -1