BattleCommand_Encore: ; 35864 ; encore ld hl, wEnemyMonMoves ld de, wEnemyEncoreCount ld a, [hBattleTurn] and a jr z, .ok ld hl, wBattleMonMoves ld de, wPlayerEncoreCount .ok ld a, BATTLE_VARS_LAST_MOVE_OPP call GetBattleVar and a jp z, .failed cp STRUGGLE jp z, .failed cp ENCORE jp z, .failed cp MIRROR_MOVE jp z, .failed ld b, a .got_move ld a, [hli] cp b jr nz, .got_move ld bc, wBattleMonPP - wBattleMonMoves - 1 add hl, bc ld a, [hl] and PP_MASK jp z, .failed ld a, [wAttackMissed] and a jp nz, .failed ld a, BATTLE_VARS_SUBSTATUS5_OPP call GetBattleVarAddr bit SUBSTATUS_ENCORED, [hl] jp nz, .failed set SUBSTATUS_ENCORED, [hl] call BattleRandom and $3 inc a inc a inc a ld [de], a call CheckOpponentWentFirst jr nz, .finish_move ld a, [hBattleTurn] and a jr z, .force_last_enemy_move push hl ld a, [wLastPlayerMove] ld b, a ld c, 0 ld hl, wBattleMonMoves .find_player_move ld a, [hli] cp b jr z, .got_player_move inc c ld a, c cp NUM_MOVES jr c, .find_player_move pop hl res SUBSTATUS_ENCORED, [hl] xor a ld [de], a jr .failed .got_player_move pop hl ld a, c ld [wCurMoveNum], a ld a, b ld [wCurPlayerMove], a dec a ld de, wPlayerMoveStruct call GetMoveData jr .finish_move .force_last_enemy_move push hl ld a, [wLastEnemyMove] ld b, a ld c, 0 ld hl, wEnemyMonMoves .find_enemy_move ld a, [hli] cp b jr z, .got_enemy_move inc c ld a, c cp NUM_MOVES jr c, .find_enemy_move pop hl res SUBSTATUS_ENCORED, [hl] xor a ld [de], a jr .failed .got_enemy_move pop hl ld a, c ld [wCurEnemyMoveNum], a ld a, b ld [wCurEnemyMove], a dec a ld de, wEnemyMoveStruct call GetMoveData .finish_move call AnimateCurrentMove ld hl, GotAnEncoreText jp StdBattleTextBox .failed jp PrintDidntAffect2 ; 35926