const_value set 2 const COLOSSEUM_CHRIS1 const COLOSSEUM_CHRIS2 Colosseum_MapScriptHeader: .MapTriggers: db 3 ; triggers maptrigger .Trigger0 maptrigger .Trigger1 maptrigger .Trigger2 .MapCallbacks: db 2 ; callbacks dbw MAPCALLBACK_OBJECTS, ColosseumScript_SetWhichChris dbw MAPCALLBACK_NEWMAP, ColosseumScript_InitializeCB .Trigger0: priorityjump ColosseumScript_Initialize end .Trigger1: end .Trigger2: end ColosseumScript_SetWhichChris: special Special_CableClubCheckWhichChris iffalse .Chris2 disappear COLOSSEUM_CHRIS2 appear COLOSSEUM_CHRIS1 return .Chris2: disappear COLOSSEUM_CHRIS1 appear COLOSSEUM_CHRIS2 return ColosseumScript_InitializeCB: domaptrigger POKECENTER_2F, $2 return ColosseumScript_Initialize: dotrigger $1 domaptrigger POKECENTER_2F, $2 end MapColosseumSignpost1Script: special Special_Colosseum newloadmap MAPSETUP_LINKRETURN end ChrisScript_0x193499: opentext writetext .FriendReadyText waitbutton closetext end .FriendReadyText: text "Your friend is" line "ready." done Colosseum_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $7, $4, 3, POKECENTER_2F warp_def $7, $5, 3, POKECENTER_2F .XYTriggers: db 0 .Signposts: db 2 signpost 4, 4, SIGNPOST_RIGHT, MapColosseumSignpost1Script signpost 4, 5, SIGNPOST_LEFT, MapColosseumSignpost1Script .PersonEvents: db 2 person_event SPRITE_CHRIS, 4, 3, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ChrisScript_0x193499, EVENT_GAVE_KURT_APRICORNS person_event SPRITE_CHRIS, 4, 6, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ChrisScript_0x193499, EVENT_RECEIVED_BALLS_FROM_KURT