NationalPark_MapScriptHeader: ; trigger count db 0 ; callback count db 0 LassScript_0x5c002: jumptextfaceplayer UnknownText_0x5c1d3 PokefanFScript_0x5c005: jumptextfaceplayer UnknownText_0x5c22e TeacherScript_0x5c008: faceplayer loadfont checkevent EVENT_GOT_QUICK_CLAW iftrue UnknownScript_0x5c01d writetext UnknownText_0x5c265 keeptextopen verbosegiveitem QUICK_CLAW, 1 iffalse UnknownScript_0x5c021 setevent EVENT_GOT_QUICK_CLAW UnknownScript_0x5c01d: writetext UnknownText_0x5c30d closetext UnknownScript_0x5c021: loadmovesprites end YoungsterScript_0x5c023: jumptextfaceplayer UnknownText_0x5c35d YoungsterScript_0x5c026: jumptextfaceplayer UnknownText_0x5c38f TeacherScript_0x5c029: jumptextfaceplayer UnknownText_0x5c3bc GrowlitheScript_0x5c02c: faceplayer loadfont writetext UnknownText_0x5c416 cry PERSIAN closetext loadmovesprites end GameboyKidScript_0x5c037: faceplayer loadfont writetext UnknownText_0x5c42a closetext loadmovesprites spriteface $e, DOWN end TrainerSchoolboyJack1: ; bit/flag number dw EVENT_BEAT_SCHOOLBOY_JACK ; trainer group && trainer id db SCHOOLBOY, JACK1 ; text when seen dw SchoolboyJack1SeenText ; text when trainer beaten dw SchoolboyJack1BeatenText ; script when lost dw $0000 ; script when talk again dw SchoolboyJack1Script SchoolboyJack1Script: writecode VAR_CALLERID, $5 talkaftercancel loadfont checkflag ENGINE_JACK iftrue UnknownScript_0x5c088 checkcellnum $5 iftrue UnknownScript_0x5c108 checkevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER iftrue UnknownScript_0x5c071 writetext UnknownText_0x5c4f3 keeptextopen setevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER scall UnknownScript_0x5c0fc jump UnknownScript_0x5c074 UnknownScript_0x5c071: scall UnknownScript_0x5c100 UnknownScript_0x5c074: askforphonenumber $5 if_equal $1, UnknownScript_0x5c110 if_equal $2, UnknownScript_0x5c10c trainertotext SCHOOLBOY, JACK1, $0 scall UnknownScript_0x5c104 jump UnknownScript_0x5c108 UnknownScript_0x5c088: scall UnknownScript_0x5c114 winlosstext SchoolboyJack1BeatenText, $0000 copybytetovar JackFightCount if_equal 4, .Fight4 if_equal 3, .Fight3 if_equal 2, .Fight2 if_equal 1, .Fight1 if_equal 0, .LoadFight0 .Fight4 checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue .LoadFight4 .Fight3 checkevent EVENT_BEAT_ELITE_FOUR iftrue .LoadFight3 .Fight2 checkevent EVENT_CLEARED_RADIO_TOWER iftrue .LoadFight2 .Fight1 checkflag ENGINE_FLYPOINT_OLIVINE iftrue .LoadFight1 .LoadFight0 loadtrainer SCHOOLBOY, JACK1 startbattle returnafterbattle loadvar JackFightCount, 1 clearflag ENGINE_JACK end .LoadFight1 loadtrainer SCHOOLBOY, JACK2 startbattle returnafterbattle loadvar JackFightCount, 2 clearflag ENGINE_JACK end .LoadFight2 loadtrainer SCHOOLBOY, JACK3 startbattle returnafterbattle loadvar JackFightCount, 3 clearflag ENGINE_JACK end .LoadFight3 loadtrainer SCHOOLBOY, JACK4 startbattle returnafterbattle loadvar JackFightCount, 4 clearflag ENGINE_JACK end .LoadFight4 loadtrainer SCHOOLBOY, JACK5 startbattle returnafterbattle clearflag ENGINE_JACK end UnknownScript_0x5c0fc: jumpstd asknumber1m end UnknownScript_0x5c100: jumpstd asknumber2m end UnknownScript_0x5c104: jumpstd registerednumberm end UnknownScript_0x5c108: jumpstd numberacceptedm end UnknownScript_0x5c10c: jumpstd numberdeclinedm end UnknownScript_0x5c110: jumpstd phonefullm end UnknownScript_0x5c114: jumpstd rematchm end TrainerPokefanmWilliam: ; bit/flag number dw EVENT_BEAT_POKEFANM_WILLIAM ; trainer group && trainer id db POKEFANM, WILLIAM ; text when seen dw PokefanmWilliamSeenText ; text when trainer beaten dw PokefanmWilliamBeatenText ; script when lost dw $0000 ; script when talk again dw PokefanmWilliamScript PokefanmWilliamScript: talkaftercancel loadfont writetext UnknownText_0x5c645 closetext loadmovesprites end TrainerPokefanfBeverly1: ; bit/flag number dw EVENT_BEAT_POKEFANF_BEVERLY ; trainer group && trainer id db POKEFANF, BEVERLY1 ; text when seen dw PokefanfBeverly1SeenText ; text when trainer beaten dw PokefanfBeverly1BeatenText ; script when lost dw $0000 ; script when talk again dw PokefanfBeverly1Script PokefanfBeverly1Script: writecode VAR_CALLERID, $6 talkaftercancel loadfont checkflag ENGINE_BEVERLY_HAS_NUGGET iftrue UnknownScript_0x5c177 checkcellnum $6 iftrue UnknownScript_0x5c19b checkpoke MARILL iffalse UnknownScript_0x5c189 checkevent EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER iftrue UnknownScript_0x5c160 writetext UnknownText_0x5c5bd keeptextopen setevent EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER scall UnknownScript_0x5c18f jump UnknownScript_0x5c163 UnknownScript_0x5c160: scall UnknownScript_0x5c193 UnknownScript_0x5c163: askforphonenumber $6 if_equal $1, UnknownScript_0x5c1a3 if_equal $2, UnknownScript_0x5c19f trainertotext POKEFANF, BEVERLY1, $0 scall UnknownScript_0x5c197 jump UnknownScript_0x5c19b UnknownScript_0x5c177: scall UnknownScript_0x5c1a7 verbosegiveitem NUGGET, 1 iffalse UnknownScript_0x5c186 clearflag ENGINE_BEVERLY_HAS_NUGGET jump UnknownScript_0x5c19b UnknownScript_0x5c186: jump UnknownScript_0x5c1ab UnknownScript_0x5c189: writetext UnknownText_0x5c68a closetext loadmovesprites end UnknownScript_0x5c18f: jumpstd asknumber1f end UnknownScript_0x5c193: jumpstd asknumber2f end UnknownScript_0x5c197: jumpstd registerednumberf end UnknownScript_0x5c19b: jumpstd numberacceptedf end UnknownScript_0x5c19f: jumpstd numberdeclinedf end UnknownScript_0x5c1a3: jumpstd phonefullf end UnknownScript_0x5c1a7: jumpstd giftf end UnknownScript_0x5c1ab: jumpstd packfullf end TrainerLassKrise: ; bit/flag number dw EVENT_BEAT_LASS_KRISE ; trainer group && trainer id db LASS, KRISE ; text when seen dw LassKriseSeenText ; text when trainer beaten dw LassKriseBeatenText ; script when lost dw $0000 ; script when talk again dw LassKriseScript LassKriseScript: talkaftercancel loadfont writetext UnknownText_0x5c71d closetext loadmovesprites end MapNationalParkSignpost0Script: jumptext UnknownText_0x5c750 MapNationalParkSignpost1Script: jumptext UnknownText_0x5c771 MapNationalParkSignpost3Script: jumptext UnknownText_0x5c7c6 ItemFragment_0x5c1cc: db PARLYZ_HEAL, 1 ItemFragment_0x5c1ce: db TM_DIG, 1 MapNationalParkSignpostItem2: dw $0084 db FULL_HEAL UnknownText_0x5c1d3: text "Look! Check out my" line "bag!" para "I printed out my" line "favorites from my" para "#DEX and stuck" line "them on my bag." done UnknownText_0x5c22e: text "This is MAIL I got" line "from my daughter." cont "It cheers me up." done UnknownText_0x5c265: text "Pay attention," line "please!" para "…Oops, I have to" line "quit thinking like" para "a teacher all the" line "time." para "You must be a" line "#MON trainer." para "Since you're work-" line "ing so hard, I" para "want you to have" line "this." done UnknownText_0x5c30d: text "Let a #MON hold" line "that QUICK CLAW." para "Sometimes it will" line "strike first" cont "during battle." done UnknownText_0x5c35d: text "I'm playing with" line "stickers I printed" cont "from my #DEX." done UnknownText_0x5c38f: text "I get the other" line "guy's #DEX" cont "sticker if I win." done UnknownText_0x5c3bc: text "I take walks in" line "the PARK, but I" para "never go into the" line "grass." para "Trainers always" line "want to battle…" done UnknownText_0x5c416: text "PERSIAN: Fufushaa!" done UnknownText_0x5c42a: text "I'm printing out" line "my #DEX." para "You can also print" line "out stuff like" para "MAIL and your PC" line "BOXES." done SchoolboyJack1SeenText: text "The world of" line "#MON is deep." para "There are still" line "lots of things we" cont "don't know." para "But I know more" line "than you do!" done SchoolboyJack1BeatenText: text "Wha-wha-what?" done UnknownText_0x5c4f3: text "There is a lot" line "to learn." para "For example…" para "There are 50 kinds" line "of TMs." para "Traded #MON" line "level up faster." done PokefanfBeverly1SeenText: text "My #MON are" line "simply darling." para "Let me tell you" line "how proud my" cont "darlings make me." done PokefanfBeverly1BeatenText: text "I can beat you in" line "pride, but…" done UnknownText_0x5c5bd: text "I must say, your" line "#MON are quite" cont "cute, too." done PokefanmWilliamSeenText: text "We adore our #-" line "MON, even if they" cont "dislike us." para "That's what being" line "a FAN is about." done PokefanmWilliamBeatenText: text "M-my #MON!" done UnknownText_0x5c645: text "I lost the battle," line "but my #MON win" para "the prize for" line "being most lovely." done UnknownText_0x5c68a: text "My friend keeps a" line "MARILL!" para "I find them very" line "endearing." para "Oh, I wish for a" line "MARILL of my own…" done LassKriseSeenText: text "Hello? Why are you" line "staring at me?" para "Oh, a battle?" done LassKriseBeatenText: text "…Hmmm…" done UnknownText_0x5c71d: text "I thought you were" line "staring at me" cont "because I'm cute!" done UnknownText_0x5c750: text "RELAXATION SQUARE" line "NATIONAL PARK" done UnknownText_0x5c771: text "What is this" line "notice?" para "Please battle only" line "in the grass." para "NATIONAL PARK" line "WARDEN'S OFFICE" done UnknownText_0x5c7c6: text "TRAINER TIPS" para "Print out MAIL by" line "opening it then" cont "pressing START." done NationalPark_MapEventHeader: ; filler db 0, 0 ; warps db 4 warp_def $12, $21, 1, GROUP_ROUTE_36_NATIONAL_PARK_GATE, MAP_ROUTE_36_NATIONAL_PARK_GATE warp_def $13, $21, 2, GROUP_ROUTE_36_NATIONAL_PARK_GATE, MAP_ROUTE_36_NATIONAL_PARK_GATE warp_def $2f, $a, 1, GROUP_ROUTE_35_NATIONAL_PARK_GATE, MAP_ROUTE_35_NATIONAL_PARK_GATE warp_def $2f, $b, 2, GROUP_ROUTE_35_NATIONAL_PARK_GATE, MAP_ROUTE_35_NATIONAL_PARK_GATE ; xy triggers db 0 ; signposts db 4 signpost 44, 14, $0, MapNationalParkSignpost0Script signpost 31, 27, $0, MapNationalParkSignpost1Script signpost 47, 6, $7, MapNationalParkSignpostItem2 signpost 4, 12, $0, MapNationalParkSignpost3Script ; people-events db 14 person_event SPRITE_LASS, 28, 19, $5, $1, 255, 255, $a0, 0, LassScript_0x5c002, $ffff person_event SPRITE_POKEFAN_F, 8, 18, $6, $0, 255, 255, $0, 0, PokefanFScript_0x5c005, $ffff person_event SPRITE_TEACHER, 44, 31, $6, $0, 255, 255, $a0, 0, TeacherScript_0x5c008, $ffff person_event SPRITE_YOUNGSTER, 45, 15, $8, $0, 255, 255, $0, 0, YoungsterScript_0x5c023, $ffff person_event SPRITE_YOUNGSTER, 45, 14, $6, $0, 255, 255, $80, 0, YoungsterScript_0x5c026, $ffff person_event SPRITE_TEACHER, 45, 21, $2, $21, 255, 255, $0, 0, TeacherScript_0x5c029, $ffff person_event SPRITE_GROWLITHE, 44, 30, $16, $0, 255, 255, $0, 0, GrowlitheScript_0x5c02c, $ffff person_event SPRITE_YOUNGSTER, 27, 31, $a, $0, 255, 255, $92, 3, TrainerSchoolboyJack1, $ffff person_event SPRITE_POKEFAN_F, 33, 22, $a, $0, 255, 255, $82, 2, TrainerPokefanfBeverly1, $ffff person_event SPRITE_POKEFAN_M, 13, 20, $a, $0, 255, 255, $82, 2, TrainerPokefanmWilliam, $ffff person_event SPRITE_LASS, 18, 12, $a, $0, 255, 255, $92, 3, TrainerLassKrise, $ffff person_event SPRITE_POKE_BALL, 16, 39, $1, $0, 255, 255, $1, 0, ItemFragment_0x5c1cc, $0658 person_event SPRITE_GAMEBOY_KID, 10, 30, $6, $0, 255, 255, $0, 0, GameboyKidScript_0x5c037, $ffff person_event SPRITE_POKE_BALL, 47, 5, $1, $0, 255, 255, $1, 0, ItemFragment_0x5c1ce, $0659