const_value set 2 const POKESEERSHOUSE_GRANNY PokeSeersHouse_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 SeerScript: faceplayer opentext special SpecialPokeSeer waitbutton closetext end PokeSeersHouse_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $7, $2, 7, CIANWOOD_CITY warp_def $7, $3, 7, CIANWOOD_CITY .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event SPRITE_GRANNY, 3, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, SeerScript, -1