MobileTradeRoomMobile_MapScriptHeader: .SceneScripts: db 2 scene_script .InitializeMobileTradeRoomMobile scene_script .DummyScene .MapCallbacks: db 0 .InitializeMobileTradeRoomMobile: priorityjump .InitializeAndPreparePokecenter2F end .DummyScene: end .InitializeAndPreparePokecenter2F: setscene $1 setmapscene POKECENTER_2F, $4 end MapMobileTradeRoomMobileSignpost0Script: refreshscreen $0 special Function1037c2 writetext MobileTradeRoomMobile_EstablishingCommsText waitbutton reloadmappart special Function101231 closetext end MobileTradeRoomMobile_EstablishingCommsText: text "Establishing" line "communications…" done MobileTradeRoomMobile_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $7, $4, 5, POKECENTER_2F warp_def $7, $5, 5, POKECENTER_2F .CoordEvents: db 0 .BGEvents: db 1 bg_event 2, 4, BGEVENT_UP, MapMobileTradeRoomMobileSignpost0Script .ObjectEvents: db 0