BuenaPhoneScript1: checkflag ENGINE_ROCKETS_IN_RADIO_TOWER iftrue BuenaPhoneScript_Rocket checkcode VAR_HOUR if_greater_than 17, BuenaPhoneScript_AfterMidnight1 scall BuenaPhoneScript_CheckTimeOfDay1 jump BuenaPhoneScript_Random1 BuenaPhoneScript2: checkflag ENGINE_ROCKETS_IN_RADIO_TOWER iftrue BuenaPhoneScript_Rocket scall BuenaPhoneScript_CheckTimeOfDay2 jump BuenaPhoneScript_Random2 BuenaPhoneScript_CheckTimeOfDay1: checkmorn iftrue .morn checkday iftrue .day writetext UnknownText_0xa0d42 buttonsound end .morn writetext UnknownText_0xa0c28 buttonsound end .day writetext UnknownText_0xa0c72 buttonsound end BuenaPhoneScript_AfterMidnight1: writetext UnknownText_0xa0caf end BuenaPhoneScript_CheckTimeOfDay2: checkcode VAR_HOUR if_greater_than 17, BuenaPhoneScript_AfterMidnight2 checkmorn iftrue .morn checkday iftrue .day writetext UnknownText_0xa0e29 buttonsound end .morn writetext UnknownText_0xa0d96 buttonsound end .day writetext UnknownText_0xa0dcf buttonsound end BuenaPhoneScript_AfterMidnight2: writetext UnknownText_0xa0e01 buttonsound end BuenaPhoneScript_Rocket: writetext UnknownText_0xa0e5e end BuenaPhoneScript_Random2: checkevent EVENT_BEAT_ELITE_FOUR iftrue .PostE4 random 11 jump .Jumptable .PostE4: random 14 .Jumptable: if_equal 0, .zero if_equal 1, .one if_equal 2, .two if_equal 3, .three if_equal 4, .four if_equal 5, .five if_equal 6, .six if_equal 7, .seven if_equal 8, .eight if_equal 9, .nine if_equal 10, .ten if_equal 11, .eleven if_equal 12, .twelve if_equal 13, .thirteen .zero writetext UnknownText_0xa0efb jump .finish .one writetext UnknownText_0xa0fcf jump .finish .two writetext UnknownText_0xa109d jump .finish .three writetext UnknownText_0xa1143 jump .finish .four writetext UnknownText_0xa1244 jump .finish .five writetext UnknownText_0xa1318 jump .finish .six writetext UnknownText_0xa13d8 jump .finish .seven writetext UnknownText_0xa1488 jump .finish .eight writetext UnknownText_0xa15de jump .finish .nine writetext UnknownText_0xa1717 jump .finish .ten writetext UnknownText_0xa183d jump .finish .eleven writetext UnknownText_0xa19b1 jump .finish .twelve writetext UnknownText_0xa1ac0 jump .finish .thirteen writetext UnknownText_0xa1bed .finish end BuenaPhoneScript_Random1: random 3 if_equal 0, .zero if_equal 1, .one if_equal 2, .two .zero writetext UnknownText_0xa1c88 end .one writetext UnknownText_0xa1d5f end .two writetext UnknownText_0xa1e2f end ; a0c28 INCLUDE "data/phone_text/buena.asm"