#define PROGRAM_NAME "pokemon_animation" #define USAGE_OPTS "[-h|--help] [-b|--bitmasks] [-f|--frames] front.animated.tilemap front.dimensions" #include "common.h" struct Options { bool use_bitmasks; bool use_frames; }; void parse_args(int argc, char *argv[], struct Options *options) { struct option long_options[] = { {"bitmasks", no_argument, 0, 'b'}, {"frames", no_argument, 0, 'f'}, {"help", no_argument, 0, 'h'}, {0} }; for (int opt; (opt = getopt_long(argc, argv, "bfh", long_options)) != -1;) { switch (opt) { case 'b': options->use_bitmasks = true; break; case 'f': options->use_frames = true; break; case 'h': usage_exit(0); break; default: usage_exit(1); } } } struct Frame { uint8_t *data; int size; int bitmask; }; struct Frames { struct Frame *frames; int num_frames; }; struct Bitmask { uint8_t *data; int bitlength; }; struct Bitmasks { struct Bitmask *bitmasks; int num_bitmasks; }; int bitmask_exists(const struct Bitmask *bitmask, const struct Bitmasks *bitmasks) { for (int i = 0; i < bitmasks->num_bitmasks; i++) { struct Bitmask existing = bitmasks->bitmasks[i]; if (bitmask->bitlength != existing.bitlength) { continue; } bool match = true; int length = (bitmask->bitlength + 7) / 8; for (int j = 0; j < length; j++) { if (bitmask->data[j] != existing.data[j]) { match = false; break; } } if (match) { return i; } } return -1; } void make_frames(const uint8_t *tilemap, long tilemap_size, int width, struct Frames *frames, struct Bitmasks *bitmasks) { int num_tiles_per_frame = width * width; int num_frames = tilemap_size / num_tiles_per_frame - 1; frames->frames = xmalloc((sizeof *frames->frames) * num_frames); frames->num_frames = num_frames; bitmasks->bitmasks = xmalloc((sizeof *bitmasks->bitmasks) * num_frames); bitmasks->num_bitmasks = 0; const uint8_t *first_frame = &tilemap[0]; const uint8_t *this_frame = &tilemap[num_tiles_per_frame]; for (int i = 0; i < num_frames; i++) { struct Frame *frame = xmalloc(sizeof *frame); frame->data = xmalloc(num_tiles_per_frame); frame->size = 0; struct Bitmask *bitmask = xmalloc(sizeof *bitmask); bitmask->data = xcalloc((num_tiles_per_frame + 7) / 8); bitmask->bitlength = 0; for (int j = 0; j < num_tiles_per_frame; j++) { if (bitmask->bitlength % 8 == 0) { bitmask->data[bitmask->bitlength / 8] = 0; } bitmask->data[bitmask->bitlength / 8] >>= 1; if (this_frame[j] != first_frame[j]) { frame->data[frame->size] = this_frame[j]; frame->size++; bitmask->data[bitmask->bitlength / 8] |= (1 << 7); } bitmask->bitlength++; } // tile order ABCDEFGHIJKLMNOP... becomes db order %HGFEDCBA %PONMLKJI ... int last = bitmask->bitlength - 1; bitmask->data[last / 8] >>= (7 - (last % 8)); frame->bitmask = bitmask_exists(bitmask, bitmasks); if (frame->bitmask == -1) { frame->bitmask = bitmasks->num_bitmasks; bitmasks->bitmasks[bitmasks->num_bitmasks] = *bitmask; bitmasks->num_bitmasks++; } else { free(bitmask->data); free(bitmask); } frames->frames[i] = *frame; this_frame += num_tiles_per_frame; } } void print_frames(struct Frames *frames) { for (int i = 0; i < frames->num_frames; i++) { printf("\tdw .frame%d\n", i + 1); } for (int i = 0; i < frames->num_frames; i++) { const struct Frame *frame = &frames->frames[i]; printf(".frame%d\n", i + 1); printf("\tdb $%02x ; bitmask\n", frame->bitmask); if (frame->size > 0) { for (int j = 0; j < frame->size; j++) { if (j % 12 == 0) { if (j) { putchar('\n'); } printf("\tdb $%02x", frame->data[j]); } else { printf(", $%02x", frame->data[j]); } } putchar('\n'); } } } void print_bitmasks(const struct Bitmasks *bitmasks) { for (int i = 0; i < bitmasks->num_bitmasks; i++) { struct Bitmask bitmask = bitmasks->bitmasks[i]; printf("; %d\n", i); int length = (bitmask.bitlength + 7) / 8; for (int j = 0; j < length; j++) { printf("\tdb %%"); for (int k = 0; k < 8; k++) { putchar(((bitmask.data[j] >> (7 - k)) & 1) ? '1' : '0'); } putchar('\n'); } } } int main(int argc, char *argv[]) { struct Options options = {0}; parse_args(argc, argv, &options); argc -= optind; argv += optind; if (argc < 2) { usage_exit(1); } int width; read_dimensions(argv[1], &width); long tilemap_size; uint8_t *tilemap = read_u8(argv[0], &tilemap_size); struct Frames frames = {0}; struct Bitmasks bitmasks = {0}; make_frames(tilemap, tilemap_size, width, &frames, &bitmasks); if (options.use_frames) { print_frames(&frames); } if (options.use_bitmasks) { print_bitmasks(&bitmasks); } free(tilemap); return 0; }