; MovementPointers indexes (see engine/overworld/movement.asm) const_def 0, 4 ; Directional movements const movement_turn_head ; $00 MACRO turn_head db movement_turn_head | \1 ENDM const movement_turn_step ; $04 MACRO turn_step db movement_turn_step | \1 ENDM const movement_slow_step ; $08 MACRO slow_step db movement_slow_step | \1 ENDM const movement_step ; $0c MACRO step db movement_step | \1 ENDM const movement_big_step ; $10 MACRO big_step db movement_big_step | \1 ENDM const movement_slow_slide_step ; $14 MACRO slow_slide_step db movement_slow_slide_step | \1 ENDM const movement_slide_step ; $18 MACRO slide_step db movement_slide_step | \1 ENDM const movement_fast_slide_step ; $1c MACRO fast_slide_step db movement_fast_slide_step | \1 ENDM const movement_turn_away ; $20 MACRO turn_away db movement_turn_away | \1 ENDM const movement_turn_in ; $24 MACRO turn_in db movement_turn_in | \1 ENDM const movement_turn_waterfall ; $28 MACRO turn_waterfall db movement_turn_waterfall | \1 ENDM const movement_slow_jump_step ; $2c MACRO slow_jump_step db movement_slow_jump_step | \1 ENDM const movement_jump_step ; $30 MACRO jump_step db movement_jump_step | \1 ENDM const movement_fast_jump_step ; $34 MACRO fast_jump_step db movement_fast_jump_step | \1 ENDM DEF const_inc = 1 ; Control const movement_remove_sliding ; $38 MACRO remove_sliding db movement_remove_sliding ENDM const movement_set_sliding ; $39 MACRO set_sliding db movement_set_sliding ENDM const movement_remove_fixed_facing ; $3a MACRO remove_fixed_facing db movement_remove_fixed_facing ENDM const movement_fix_facing ; $3b MACRO fix_facing db movement_fix_facing ENDM const movement_show_object ; $3c MACRO show_object db movement_show_object ENDM const movement_hide_object ; $3d MACRO hide_object db movement_hide_object ENDM ; Sleep const movement_step_sleep ; $3e MACRO step_sleep if \1 <= 8 db movement_step_sleep + \1 - 1 else db movement_step_sleep + 8, \1 endc ENDM const_skip 8 ; all step_sleep values const movement_step_end ; $47 MACRO step_end db movement_step_end ENDM const movement_step_48 ; $48 MACRO step_48 db movement_step_48 db \1 ; ??? ENDM const movement_remove_object ; $49 MACRO remove_object db movement_remove_object ENDM const movement_step_loop ; $4a MACRO step_loop db movement_step_loop ENDM const movement_step_4b ; $4b MACRO step_4b db movement_step_4b ENDM const movement_teleport_from ; $4c MACRO teleport_from db movement_teleport_from ENDM const movement_teleport_to ; $4d MACRO teleport_to db movement_teleport_to ENDM const movement_skyfall ; $4e MACRO skyfall db movement_skyfall ENDM const movement_step_dig ; $4f MACRO step_dig db movement_step_dig db \1 ; length ENDM const movement_step_bump ; $50 MACRO step_bump db movement_step_bump ENDM const movement_fish_got_bite ; $51 MACRO fish_got_bite db movement_fish_got_bite ENDM const movement_fish_cast_rod ; $52 MACRO fish_cast_rod db movement_fish_cast_rod ENDM const movement_hide_emote ; $53 MACRO hide_emote db movement_hide_emote ENDM const movement_show_emote ; $54 MACRO show_emote db movement_show_emote ENDM const movement_step_shake ; $55 MACRO step_shake db movement_step_shake db \1 ; displacement ENDM const movement_tree_shake ; $56 MACRO tree_shake db movement_tree_shake ENDM const movement_rock_smash ; $57 MACRO rock_smash db movement_rock_smash db \1 ; length ENDM const movement_return_dig ; $58 MACRO return_dig db movement_return_dig db \1 ; length ENDM const movement_skyfall_top ; $59 MACRO skyfall_top db movement_skyfall_top ENDM DEF NUM_MOVEMENT_CMDS EQU const_value