Font: INCBIN "gfx/font/font.1bpp" FontBattleExtra: INCBIN "gfx/font/font_battle_extra.2bpp" Frames: table_width TEXTBOX_FRAME_TILES * LEN_1BPP_TILE, Frames INCBIN "gfx/frames/1.1bpp" INCBIN "gfx/frames/2.1bpp" INCBIN "gfx/frames/3.1bpp" INCBIN "gfx/frames/4.1bpp" INCBIN "gfx/frames/5.1bpp" INCBIN "gfx/frames/6.1bpp" INCBIN "gfx/frames/7.1bpp" INCBIN "gfx/frames/8.1bpp" assert_table_length NUM_FRAMES INCBIN "gfx/frames/9.1bpp" ; unused StatsScreenPageTilesGFX: INCBIN "gfx/stats/stats_tiles.2bpp" EnemyHPBarBorderGFX: INCBIN "gfx/battle/enemy_hp_bar_border.1bpp" HPExpBarBorderGFX: INCBIN "gfx/battle/hp_exp_bar_border.1bpp" ExpBarGFX: INCBIN "gfx/battle/expbar.2bpp" TownMapGFX: INCBIN "gfx/pokegear/town_map.2bpp.lz" UnusedBoldFontGFX: ; unreferenced INCBIN "gfx/font/unused_bold_font.1bpp" TextboxSpaceGFX: ; StatsScreen_LoadTextboxSpaceGFX reads 2bpp; LoadFrame reads first half as 1bpp INCBIN "gfx/font/space.2bpp" INCLUDE "gfx/footprints.asm"