BattleCommand_LeechSeed: ld a, [wAttackMissed] and a jr nz, .evaded call CheckSubstituteOpp jr nz, .evaded ld de, wEnemyMonType1 ldh a, [hBattleTurn] and a jr z, .ok ld de, wBattleMonType1 .ok ld a, [de] cp GRASS jr z, .grass inc de ld a, [de] cp GRASS jr z, .grass ld a, BATTLE_VARS_SUBSTATUS4_OPP call GetBattleVarAddr bit SUBSTATUS_LEECH_SEED, [hl] jr nz, .evaded set SUBSTATUS_LEECH_SEED, [hl] call AnimateCurrentMove ld hl, WasSeededText jp StdBattleTextbox .grass call AnimateFailedMove jp PrintDoesntAffect .evaded call AnimateFailedMove ld hl, EvadedText jp StdBattleTextbox