SpriteAnimObjects: ; entries correspond to SPRITE_ANIM_OBJ_* constants (see constants/sprite_anim_constants.asm) table_width 3, SpriteAnimObjects ; frameset, sequence, tile ; SPRITE_ANIM_OBJ_PARTY_MON db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_FUNC_PARTY_MON, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_GS_TITLE_TRAIL db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_FUNC_GS_TITLE_TRAIL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_NAMING_SCREEN_CURSOR db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_FUNC_NAMING_SCREEN_CURSOR, SPRITE_ANIM_DICT_TEXT_CURSOR ; SPRITE_ANIM_OBJ_GAMEFREAK_LOGO db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_FUNC_GAMEFREAK_LOGO, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_GS_GAMEFREAK_LOGO_STAR db SPRITE_ANIM_FRAMESET_GS_GAMEFREAK_LOGO_STAR, SPRITE_ANIM_FUNC_GS_GAMEFREAK_LOGO_STAR, SPRITE_ANIM_DICT_GS_SPLASH ; SPRITE_ANIM_OBJ_GS_GAMEFREAK_LOGO_SPARKLE db SPRITE_ANIM_FRAMESET_GS_GAMEFREAK_LOGO_SPARKLE, SPRITE_ANIM_FUNC_GS_GAMEFREAK_LOGO_SPARKLE, SPRITE_ANIM_DICT_GS_SPLASH ; SPRITE_ANIM_OBJ_SLOTS_GOLEM db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_FUNC_SLOTS_GOLEM, SPRITE_ANIM_DICT_SLOTS ; SPRITE_ANIM_OBJ_SLOTS_CHANSEY db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_FUNC_SLOTS_CHANSEY, SPRITE_ANIM_DICT_SLOTS ; SPRITE_ANIM_OBJ_SLOTS_EGG db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_FUNC_SLOTS_EGG, SPRITE_ANIM_DICT_SLOTS ; SPRITE_ANIM_OBJ_COMPOSE_MAIL_CURSOR db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_FUNC_MAIL_CURSOR, SPRITE_ANIM_DICT_TEXT_CURSOR ; SPRITE_ANIM_OBJ_RED_WALK db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_UNUSED_CURSOR db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_FUNC_UNUSED_CURSOR, SPRITE_ANIM_DICT_ARROW_CURSOR ; SPRITE_ANIM_OBJ_MEMORY_GAME_CURSOR db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_FUNC_MEMORY_GAME_CURSOR, SPRITE_ANIM_DICT_ARROW_CURSOR ; SPRITE_ANIM_OBJ_POKEGEAR_ARROW db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_FUNC_POKEGEAR_ARROW, SPRITE_ANIM_DICT_ARROW_CURSOR ; SPRITE_ANIM_OBJ_TRADE_POKE_BALL db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_FUNC_TRADE_POKE_BALL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_TRADE_POOF db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_TRADE_TUBE_BULGE db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_FUNC_TRADE_TUBE_BULGE, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_TRADEMON_ICON db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_FUNC_TRADEMON_IN_TUBE, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_TRADEMON_BUBBLE db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_FUNC_TRADEMON_IN_TUBE, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_EVOLUTION_BALL_OF_LIGHT db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_FUNC_REVEAL_NEW_MON, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_RADIO_TUNING_KNOB db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_FUNC_RADIO_TUNING_KNOB, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_MAGNET_TRAIN_RED db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_LEAF db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_FUNC_CUT_LEAVES, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_CUT_TREE db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_FLY_LEAF db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_FUNC_FLY_LEAF, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_EGG_CRACK db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_GS_INTRO_HO_OH_LUGIA db SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA, SPRITE_ANIM_FUNC_GS_INTRO_HO_OH_LUGIA, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_HEADBUTT db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_EGG_HATCH db SPRITE_ANIM_FRAMESET_EGG_HATCH_1, SPRITE_ANIM_FUNC_REVEAL_NEW_MON, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_EZCHAT_CURSOR db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1, SPRITE_ANIM_FUNC_EZCHAT_CURSOR, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_BLUE_WALK db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_MAGNET_TRAIN_BLUE db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_MOBILE_TRADE_SENT_BALL db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_MOBILE_TRADE_OT_BALL db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_MOBILE_TRADE_CABLE_BULGE db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_CABLE_BULGE, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_MOBILE_TRADE_SENT_PULSE db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_PULSE, SPRITE_ANIM_FUNC_MOBILE_TRADE_SENT_PULSE, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_MOBILE_TRADE_OT_PULSE db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_PULSE, SPRITE_ANIM_FUNC_MOBILE_TRADE_OT_PULSE, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_MOBILE_TRADE_PING db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_PING, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_INTRO_SUICUNE db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_FUNC_INTRO_SUICUNE, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_INTRO_PICHU db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_FUNC_INTRO_PICHU_WOOPER, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_INTRO_WOOPER db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_FUNC_INTRO_PICHU_WOOPER, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_INTRO_UNOWN db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_FUNC_INTRO_UNOWN, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_INTRO_UNOWN_F db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_FUNC_INTRO_UNOWN_F, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_INTRO_SUICUNE_AWAY db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_FUNC_INTRO_SUICUNE_AWAY, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_CELEBI db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_WALK_DOWN db SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_WALK_DOWN, SPRITE_ANIM_FUNC_LEVEL_SELECTION_MENU_WALK_DOWN, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_WALK_UP db SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_WALK_UP, SPRITE_ANIM_FUNC_LEVEL_SELECTION_MENU_WALK_UP, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_WALK_LEFT db SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_WALK_LEFT, SPRITE_ANIM_FUNC_LEVEL_SELECTION_MENU_WALK_LEFT, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_WALK_RIGHT db SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_WALK_RIGHT, SPRITE_ANIM_FUNC_LEVEL_SELECTION_MENU_WALK_RIGHT, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_BOARD_MENU_BREAK_DIE db SPRITE_ANIM_FRAMESET_BOARD_MENU_BREAK_DIE, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_BOARD_MENU ; SPRITE_ANIM_OBJ_BOARD_MENU_APPEAR_DIE_NUMBER db SPRITE_ANIM_FRAMESET_BOARD_MENU_APPEAR_DIE_NUMBER, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_BOARD_MENU_MOVE_DIE_NUMBER db SPRITE_ANIM_FRAMESET_BOARD_MENU_MOVE_DIE_NUMBER, SPRITE_ANIM_FUNC_BOARD_MENU_MOVE_DIE_NUMBER, SPRITE_ANIM_DICT_DEFAULT ; SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_HIGHLIGHT_LEVEL db SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_HIGHLIGHT_LEVEL, SPRITE_ANIM_FUNC_NULL, SPRITE_ANIM_DICT_DEFAULT assert_table_length NUM_SPRITE_ANIM_OBJS