EnvironmentColorsPointers: ; entries correspond to environment constants (see constants/map_data_constants.asm) table_width 2, EnvironmentColorsPointers dw .GrassyColors ; OUTDOOR_GRASSY dw .MountainColors ; OUTDOOR_MOUNTAIN dw .CoastColors ; OUTDOOR_COAST dw .SeaColors ; OUTDOOR_SEA dw .ForestColors ; INDOOR_FOREST dw .CaveColors ; INDOOR_CAVE dw .IceCaveColors ; INDOOR_ICE_CAVE dw .BuildingColors ; INDOOR_BUILDING assert_table_length NUM_ENVIRONMENTS ; Valid indices: $00 - $35 (see gfx/tilesets/bg_tiles.pal) ; assumes that maps with an environment of INDOOR_CAVE and INDOOR_ICE_CAVE always have PALETTE_NITE .GrassyColors: db $00, $01, $02, $28, $04, $05, $06, $2e ; morn db $08, $09, $0a, $29, $0c, $0d, $0e, $2e ; day db $10, $11, $12, $2a, $14, $15, $16, $2e ; nite db $18, $19, $1a, $2b, $1c, $1d, $1e, $2e ; eve .MountainColors: db $00, $01, $02, $28, $04, $05, $06, $2f ; morn db $08, $09, $0a, $29, $0c, $0d, $0e, $2f ; day db $10, $11, $12, $2a, $14, $15, $16, $2f ; nite db $18, $19, $1a, $2b, $1c, $1d, $1e, $2f ; eve .CoastColors: db $00, $01, $02, $28, $04, $05, $06, $30 ; morn db $08, $09, $0a, $29, $0c, $0d, $0e, $30 ; day db $10, $11, $12, $2a, $14, $15, $16, $30 ; nite db $18, $19, $1a, $2b, $1c, $1d, $1e, $30 ; eve .SeaColors: db $00, $01, $02, $28, $04, $05, $06, $31 ; morn db $08, $09, $0a, $29, $0c, $0d, $0e, $31 ; day db $10, $11, $12, $2a, $14, $15, $16, $31 ; nite db $18, $19, $1a, $2b, $1c, $1d, $1e, $31 ; eve .ForestColors: db $00, $01, $02, $03, $04, $05, $06, $32 ; morn db $08, $09, $0a, $0b, $0c, $0d, $0e, $32 ; day db $10, $11, $12, $13, $14, $15, $16, $32 ; nite db $18, $19, $1a, $1b, $1c, $1d, $1e, $32 ; eve .CaveColors: db $10, $11, $12, $13, $14, $15, $16, $33 ; morn db $10, $11, $12, $13, $14, $15, $16, $33 ; day db $10, $11, $12, $13, $14, $15, $16, $33 ; nite db $10, $11, $12, $13, $14, $15, $16, $33 ; eve .IceCaveColors: db $10, $11, $2c, $13, $14, $15, $2d, $34 ; morn db $10, $11, $2c, $13, $14, $15, $2d, $34 ; day db $10, $11, $2c, $13, $14, $15, $2d, $34 ; nite db $10, $11, $2c, $13, $14, $15, $2d, $34 ; eve .BuildingColors: db $20, $21, $22, $23, $24, $25, $26, $35 ; morn db $20, $21, $22, $23, $24, $25, $26, $35 ; day db $10, $11, $12, $13, $14, $15, $16, $35 ; nite db $18, $19, $1a, $1b, $1c, $1d, $1e, $35 ; eve