; these blocks all use COLL_CUT_TREE in one quadrant CutTreeBlockPointers: ; tileset, block list pointer dbw TILESET_JOHTO, .johto dbw TILESET_JOHTO_MODERN, .johto_modern dbw TILESET_KANTO, .kanto dbw TILESET_PARK, .park dbw TILESET_FOREST, .forest db -1 ; end .johto: ; facing block, replacement block, animation db $03, $02, 1 ; grass db $5b, $3c, 0 ; tree db $5f, $3d, 0 ; tree db $63, $3f, 0 ; tree db $67, $3e, 0 ; tree db -1 ; end .johto_modern: ; facing block, replacement block, animation db $03, $02, $01 ; grass db -1 ; end .kanto: ; facing block, replacement block, animation db $0b, $0a, 1 ; grass db $32, $6d, 0 ; tree db $33, $6c, 0 ; tree db $34, $6f, 0 ; tree db $35, $4c, 0 ; tree db $60, $6e, 0 ; tree db -1 ; end .park: ; facing block, replacement block, animation db $13, $03, 1 ; grass db $03, $04, 1 ; grass db -1 ; end .forest: ; facing block, replacement block, animation db $0f, $17, 0 db -1 ; end ; these blocks all use COLL_WHIRLPOOL in one quadrant WhirlpoolBlockPointers: dbw TILESET_JOHTO, .johto db -1 ; end .johto: ; facing block, replacement block, animation db $07, $36, 0 db -1 ; end