; wInputType:: DEF AUTO_INPUT EQU $ff ; wDebugFlags:: const_def const DEBUG_BATTLE_F const DEBUG_FIELD_F ; wDisplaySecondarySprites const_def const SECONDARYSPRITES_BOARD_MENU_F ; 0 const SECONDARYSPRITES_DIE_ROLL_F ; 1 const SECONDARYSPRITES_SPACES_LEFT_F ; 2 const SECONDARYSPRITES_BRANCH_SPACE_F ; 3 const SECONDARYSPRITES_VIEW_MAP_MODE_F ; 4 const SECONDARYSPRITES_TALKER_EVENT_F ; 5 const SECONDARYSPRITES_GAIN_OR_LOSE_COINS_F ; 6 ; wCurDexMode:: const_def const DEXMODE_NEW const DEXMODE_OLD const DEXMODE_ABC const DEXMODE_UNOWN ; wMonType:: const_def const PARTYMON ; 0 const OTPARTYMON ; 1 const BOXMON ; 2 const TEMPMON ; 3 const WILDMON ; 4 ; wGameTimer:: DEF GAME_TIMER_COUNTING_F EQU 0 ; wJoypadDisable:: DEF JOYPAD_DISABLE_MON_FAINT_F EQU 6 DEF JOYPAD_DISABLE_SGB_TRANSFER_F EQU 7 ; wOptions1:: DEF TEXT_DELAY_MASK EQU %111 const_def 4 const NO_TEXT_SCROLL ; 4 const STEREO ; 5 const BATTLE_SHIFT ; 6 const BATTLE_SCENE ; 7 DEF TEXT_DELAY_FAST EQU %001 ; 1 DEF TEXT_DELAY_MED EQU %011 ; 3 DEF TEXT_DELAY_SLOW EQU %101 ; 5 ; wTextboxFrame:: const_def const FRAME_1 ; 0 const FRAME_2 ; 1 const FRAME_3 ; 2 const FRAME_4 ; 3 const FRAME_5 ; 4 const FRAME_6 ; 5 const FRAME_7 ; 6 const FRAME_8 ; 7 DEF NUM_FRAMES EQU const_value ; wTextboxFlags:: const_def const FAST_TEXT_DELAY_F ; 0 const TEXT_DELAY_F ; 1 ; wGBPrinterBrightness:: DEF GBPRINTER_LIGHTEST EQU $00 DEF GBPRINTER_LIGHTER EQU $20 DEF GBPRINTER_NORMAL EQU $40 DEF GBPRINTER_DARKER EQU $60 DEF GBPRINTER_DARKEST EQU $7f ; wOptions2:: const_def const MENU_ACCOUNT ; 0 ; wWalkingDirection:: const_def -1 const STANDING ; -1 const DOWN ; 0 const UP ; 1 const LEFT ; 2 const RIGHT ; 3 DEF NUM_DIRECTIONS EQU const_value DEF DOWN_MASK EQU 1 << DOWN DEF UP_MASK EQU 1 << UP DEF LEFT_MASK EQU 1 << LEFT DEF RIGHT_MASK EQU 1 << RIGHT ; wFacingDirection:: const_def NUM_DIRECTIONS - 1, -1 shift_const FACE_DOWN ; 8 shift_const FACE_UP ; 4 shift_const FACE_LEFT ; 2 shift_const FACE_RIGHT ; 1 DEF FACE_CURRENT EQU 0 ; wStateFlags DEF SPRITE_UPDATES_DISABLED_F EQU 0 DEF LAST_12_SPRITE_OAM_STRUCTS_RESERVED_F EQU 1 DEF DONT_CLEAR_SHADOW_OAM_IN_SPRITE_ANIMS_F EQU 2 DEF TEXT_STATE_F EQU 6 DEF SCRIPTED_MOVEMENT_STATE_F EQU 7 ; wPokemonWithdrawDepositParameter:: DEF PC_WITHDRAW EQU 0 DEF PC_DEPOSIT EQU 1 DEF REMOVE_PARTY EQU 0 DEF REMOVE_BOX EQU 1 DEF DAY_CARE_WITHDRAW EQU 2 DEF DAY_CARE_DEPOSIT EQU 3 ; wPlayerStepFlags:: const_def 4 const PLAYERSTEP_MIDAIR_F ; 4 const PLAYERSTEP_CONTINUE_F ; 5 const PLAYERSTEP_STOP_F ; 6 const PLAYERSTEP_START_F ; 7 ; wInitListType:: DEF INIT_ENEMYOT_LIST EQU 1 DEF INIT_BAG_ITEM_LIST EQU 2 DEF INIT_OTHER_ITEM_LIST EQU 3 DEF INIT_PLAYEROT_LIST EQU 4 DEF INIT_MON_LIST EQU 5 ; wTimeOfDay:: const_def const MORN_F ; 0 const DAY_F ; 1 const NITE_F ; 2 const EVE_F ; 3 DEF NUM_DAYTIMES EQU const_value DEF MORN EQU 1 << MORN_F DEF DAY EQU 1 << DAY_F DEF NITE EQU 1 << NITE_F DEF EVE EQU 1 << EVE_F DEF ANYTIME EQU MORN | DAY | NITE | EVE ; wTimeOfDayPalset:: ; Must be different from any in ReplaceTimeOfDayPals.BrightnessLevels DEF DARKNESS_PALSET EQU $80 ; wBattleAnimFlags:: const_def const BATTLEANIM_STOP_F ; 0 const BATTLEANIM_IN_SUBROUTINE_F ; 1 const BATTLEANIM_IN_LOOP_F ; 2 const BATTLEANIM_KEEPSPRITES_F ; 3 ; wPlayerSpriteSetupFlags:: DEF PLAYERSPRITESETUP_FACING_MASK EQU %11 DEF PLAYERSPRITESETUP_CUSTOM_FACING_F EQU 5 DEF PLAYERSPRITESETUP_SKIP_RELOAD_GFX_F EQU 6 DEF PLAYERSPRITESETUP_RESET_ACTION_F EQU 7 ; wPlayerCharacter:: DEF PLAYERGENDER_FEMALE_F EQU 0 ; wMapStatus:: const_def const MAPSTATUS_START ; 0 const MAPSTATUS_ENTER ; 1 const MAPSTATUS_HANDLE ; 2 const MAPSTATUS_DONE ; 3 ; wMapEventStatus:: const_def const MAPEVENTS_ON ; 0 const MAPEVENTS_OFF ; 1 ; wScriptFlags:: DEF SCRIPT_RUNNING EQU 2 ; wScriptMode:: const_def const SCRIPT_OFF const SCRIPT_READ const SCRIPT_WAIT_MOVEMENT const SCRIPT_WAIT ; wCurDay:: const_def const SUNDAY ; 0 const MONDAY ; 1 const TUESDAY ; 2 const WEDNESDAY ; 3 const THURSDAY ; 4 const FRIDAY ; 5 const SATURDAY ; 6 ; wStatusFlags:: const_def const STATUSFLAGS_POKEDEX_F ; 0 const STATUSFLAGS_UNOWN_DEX_F ; 1 const STATUSFLAGS_FLASH_F ; 2 const STATUSFLAGS_CAUGHT_POKERUS_F ; 3 const STATUSFLAGS_ROCKET_SIGNAL_F ; 4 const STATUSFLAGS_NO_WILD_ENCOUNTERS_F ; 5 const STATUSFLAGS_HALL_OF_FAME_F ; 6 const STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F ; 7 ; wStatusFlags2:: const_def const STATUSFLAGS2_ROCKETS_IN_RADIO_TOWER_F ; 0 const STATUSFLAGS2_SAFARI_GAME_F ; 1 const STATUSFLAGS2_BUG_CONTEST_TIMER_F ; 2 const STATUSFLAGS2_UNUSED_3_F ; 3 const STATUSFLAGS2_BIKE_SHOP_CALL_F ; 4 const STATUSFLAGS2_UNUSED_5_F ; 5 const STATUSFLAGS2_REACHED_GOLDENROD_F ; 6 const STATUSFLAGS2_ROCKETS_IN_MAHOGANY_F ; 7 ; wJohtoBadges:: const_def const ZEPHYRBADGE const HIVEBADGE const PLAINBADGE const FOGBADGE const MINERALBADGE const STORMBADGE const GLACIERBADGE const RISINGBADGE DEF NUM_JOHTO_BADGES EQU const_value ; wKantoBadges:: const_def const BOULDERBADGE const CASCADEBADGE const THUNDERBADGE const RAINBOWBADGE const SOULBADGE const MARSHBADGE const VOLCANOBADGE const EARTHBADGE DEF NUM_KANTO_BADGES EQU const_value DEF NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES ; wPokegearFlags:: const_def const POKEGEAR_MAP_CARD_F ; 0 const POKEGEAR_RADIO_CARD_F ; 1 const POKEGEAR_PHONE_CARD_F ; 2 const POKEGEAR_EXPN_CARD_F ; 3 const_skip 3 const POKEGEAR_OBTAINED_F ; 7 ; wWhichRegisteredItem:: DEF REGISTERED_POCKET EQU %11000000 DEF REGISTERED_NUMBER EQU %00111111 ; wPlayerState:: DEF PLAYER_NORMAL EQU 0 DEF PLAYER_BIKE EQU 1 DEF PLAYER_SKATE EQU 2 DEF PLAYER_SURF EQU 4 DEF PLAYER_SURF_PIKA EQU 8 ; wCelebiEvent:: DEF CELEBIEVENT_FOREST_IS_RESTLESS_F EQU 2 ; wBikeFlags:: const_def const BIKEFLAGS_STRENGTH_ACTIVE_F ; 0 const BIKEFLAGS_ALWAYS_ON_BIKE_F ; 1 const BIKEFLAGS_DOWNHILL_F ; 2 ; wDailyFlags1:: const_def const DAILYFLAGS1_KURT_MAKING_BALLS_F ; 0 const DAILYFLAGS1_BUG_CONTEST_F ; 1 const DAILYFLAGS1_FISH_SWARM_F ; 2 const DAILYFLAGS1_TIME_CAPSULE_F ; 3 const DAILYFLAGS1_ALL_FRUIT_TREES_F ; 4 const DAILYFLAGS1_GOT_SHUCKIE_TODAY_F ; 5 const DAILYFLAGS1_GOLDENROD_UNDERGROUND_BARGAIN_F ; 6 const DAILYFLAGS1_TRAINER_HOUSE_F ; 7 ; wDailyFlags2:: const_def const DAILYFLAGS2_MT_MOON_SQUARE_CLEFAIRY_F ; 0 const DAILYFLAGS2_UNION_CAVE_LAPRAS_F ; 1 const DAILYFLAGS2_GOLDENROD_UNDERGROUND_GOT_HAIRCUT_F ; 2 const DAILYFLAGS2_GOLDENROD_DEPT_STORE_TM27_RETURN_F ; 3 const DAILYFLAGS2_DAISYS_GROOMING_F ; 4 const DAILYFLAGS2_INDIGO_PLATEAU_RIVAL_FIGHT_F ; 5 const DAILYFLAGS2_MOVE_TUTOR_F ; 6 const DAILYFLAGS2_BUENAS_PASSWORD_F ; 7 ; wSwarmFlags:: const_def const SWARMFLAGS_BUENAS_PASSWORD_F ; 0 const SWARMFLAGS_GOLDENROD_DEPT_STORE_SALE_F ; 1 const SWARMFLAGS_DUNSPARCE_SWARM_F ; 2 const SWARMFLAGS_YANMA_SWARM_F ; 3 const SWARMFLAGS_MOBILE_4_F ; 4 ; wLuckyNumberShowFlag:: DEF LUCKYNUMBERSHOW_GAME_OVER_F EQU 0 ; wDayCareMan:: DEF DAYCAREMAN_HAS_MON_F EQU 0 DEF DAYCAREMAN_MONS_COMPATIBLE_F EQU 5 DEF DAYCAREMAN_HAS_EGG_F EQU 6 DEF DAYCAREMAN_ACTIVE_F EQU 7 ; wDayCareLady:: DEF DAYCARELADY_HAS_MON_F EQU 0 DEF DAYCARELADY_ACTIVE_F EQU 7 ; wUnlockedUnowns:: const_def const UNLOCKED_UNOWNS_A_TO_K_F const UNLOCKED_UNOWNS_L_TO_R_F const UNLOCKED_UNOWNS_S_TO_W_F const UNLOCKED_UNOWNS_X_TO_Z_F DEF NUM_UNLOCKED_UNOWN_SETS EQU const_value