; sprite_anim_struct members (see macros/ram.asm) rsreset DEF SPRITEANIMSTRUCT_INDEX rb ; 0 DEF SPRITEANIMSTRUCT_FRAMESET_ID rb ; 1 DEF SPRITEANIMSTRUCT_ANIM_SEQ_ID rb ; 2 DEF SPRITEANIMSTRUCT_TILE_ID rb ; 3 DEF SPRITEANIMSTRUCT_XCOORD rb ; 4 DEF SPRITEANIMSTRUCT_YCOORD rb ; 5 DEF SPRITEANIMSTRUCT_XOFFSET rb ; 6 DEF SPRITEANIMSTRUCT_YOFFSET rb ; 7 DEF SPRITEANIMSTRUCT_DURATION rb ; 8 DEF SPRITEANIMSTRUCT_DURATIONOFFSET rb ; 9 DEF SPRITEANIMSTRUCT_FRAME rb ; a DEF SPRITEANIMSTRUCT_JUMPTABLE_INDEX rb ; b DEF SPRITEANIMSTRUCT_VAR1 rb ; c DEF SPRITEANIMSTRUCT_VAR2 rb ; d DEF SPRITEANIMSTRUCT_VAR3 rb ; e DEF SPRITEANIMSTRUCT_VAR4 rb ; f DEF SPRITEANIMSTRUCT_LENGTH EQU _RS DEF NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs ; wSpriteAnimDict keys (see wram.asm) const_def const SPRITE_ANIM_DICT_DEFAULT ; 0 const SPRITE_ANIM_DICT_BOARD_MENU ; 1 const_skip 3 ; unused const SPRITE_ANIM_DICT_TEXT_CURSOR ; 5 const SPRITE_ANIM_DICT_GS_SPLASH ; 6 const SPRITE_ANIM_DICT_SLOTS ; 7 const SPRITE_ANIM_DICT_ARROW_CURSOR ; 8 DEF NUM_SPRITE_ANIM_GFX EQU const_value ; wSpriteAnimDict size (see wram.asm) DEF NUM_SPRITEANIMDICT_ENTRIES EQU 10 ; SpriteAnimObjects indexes (see data/sprite_anims/objects.asm) const_def const SPRITE_ANIM_OBJ_PARTY_MON ; 00 const SPRITE_ANIM_OBJ_GS_TITLE_TRAIL ; 01 const SPRITE_ANIM_OBJ_NAMING_SCREEN_CURSOR ; 02 const SPRITE_ANIM_OBJ_GAMEFREAK_LOGO ; 03 const SPRITE_ANIM_OBJ_GS_GAMEFREAK_LOGO_STAR ; 04 const SPRITE_ANIM_OBJ_GS_GAMEFREAK_LOGO_SPARKLE ; 05 const SPRITE_ANIM_OBJ_SLOTS_GOLEM ; 06 const SPRITE_ANIM_OBJ_SLOTS_CHANSEY ; 07 const SPRITE_ANIM_OBJ_SLOTS_EGG ; 08 const SPRITE_ANIM_OBJ_COMPOSE_MAIL_CURSOR ; 09 const SPRITE_ANIM_OBJ_RED_WALK ; 0a const SPRITE_ANIM_OBJ_UNUSED_CURSOR ; 0b const SPRITE_ANIM_OBJ_MEMORY_GAME_CURSOR ; 0c const SPRITE_ANIM_OBJ_POKEGEAR_ARROW ; 0d const SPRITE_ANIM_OBJ_TRADE_POKE_BALL ; 0e const SPRITE_ANIM_OBJ_TRADE_POOF ; 0f const SPRITE_ANIM_OBJ_TRADE_TUBE_BULGE ; 10 const SPRITE_ANIM_OBJ_TRADEMON_ICON ; 11 const SPRITE_ANIM_OBJ_TRADEMON_BUBBLE ; 12 const SPRITE_ANIM_OBJ_EVOLUTION_BALL_OF_LIGHT ; 13 const SPRITE_ANIM_OBJ_RADIO_TUNING_KNOB ; 14 const SPRITE_ANIM_OBJ_MAGNET_TRAIN_RED ; 15 const SPRITE_ANIM_OBJ_LEAF ; 16 const SPRITE_ANIM_OBJ_CUT_TREE ; 17 const SPRITE_ANIM_OBJ_FLY_LEAF ; 18 const SPRITE_ANIM_OBJ_EGG_CRACK ; 19 const SPRITE_ANIM_OBJ_GS_INTRO_HO_OH_LUGIA ; 1a const SPRITE_ANIM_OBJ_HEADBUTT ; 1b const SPRITE_ANIM_OBJ_EGG_HATCH ; 1c const SPRITE_ANIM_OBJ_EZCHAT_CURSOR ; 1d const SPRITE_ANIM_OBJ_BLUE_WALK ; 1e const SPRITE_ANIM_OBJ_MAGNET_TRAIN_BLUE ; 1f const SPRITE_ANIM_OBJ_MOBILE_TRADE_SENT_BALL ; 20 const SPRITE_ANIM_OBJ_MOBILE_TRADE_OT_BALL ; 21 const SPRITE_ANIM_OBJ_MOBILE_TRADE_CABLE_BULGE ; 22 const SPRITE_ANIM_OBJ_MOBILE_TRADE_SENT_PULSE ; 23 const SPRITE_ANIM_OBJ_MOBILE_TRADE_OT_PULSE ; 24 const SPRITE_ANIM_OBJ_MOBILE_TRADE_PING ; 25 const SPRITE_ANIM_OBJ_INTRO_SUICUNE ; 26 const SPRITE_ANIM_OBJ_INTRO_PICHU ; 27 const SPRITE_ANIM_OBJ_INTRO_WOOPER ; 28 const SPRITE_ANIM_OBJ_INTRO_UNOWN ; 29 const SPRITE_ANIM_OBJ_INTRO_UNOWN_F ; 2a const SPRITE_ANIM_OBJ_INTRO_SUICUNE_AWAY ; 2b const SPRITE_ANIM_OBJ_CELEBI ; 2c const SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_WALK_DOWN ; 2d const SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_WALK_UP ; 2e const SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_WALK_LEFT ; 2f const SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_WALK_RIGHT ; 30 const SPRITE_ANIM_OBJ_BOARD_MENU_BREAK_DIE ; 31 const SPRITE_ANIM_OBJ_BOARD_MENU_APPEAR_DIE_NUMBER ; 32 const SPRITE_ANIM_OBJ_BOARD_MENU_MOVE_DIE_NUMBER ; 33 const SPRITE_ANIM_OBJ_LEVEL_SELECTION_MENU_HIGHLIGHT_LEVEL ; 34 DEF NUM_SPRITE_ANIM_OBJS EQU const_value ; DoSpriteAnimFrame.Jumptable indexes (see engine/sprite_anims/functions.asm) const_def const SPRITE_ANIM_FUNC_NULL ; 00 const SPRITE_ANIM_FUNC_PARTY_MON ; 01 const SPRITE_ANIM_FUNC_PARTY_MON_SWITCH ; 02 const SPRITE_ANIM_FUNC_PARTY_MON_SELECTED ; 03 const SPRITE_ANIM_FUNC_GS_TITLE_TRAIL ; 04 const SPRITE_ANIM_FUNC_NAMING_SCREEN_CURSOR ; 05 const SPRITE_ANIM_FUNC_GAMEFREAK_LOGO ; 06 const SPRITE_ANIM_FUNC_GS_GAMEFREAK_LOGO_STAR ; 07 const SPRITE_ANIM_FUNC_GS_GAMEFREAK_LOGO_SPARKLE ; 08 const SPRITE_ANIM_FUNC_SLOTS_GOLEM ; 09 const SPRITE_ANIM_FUNC_SLOTS_CHANSEY ; 0a const SPRITE_ANIM_FUNC_SLOTS_EGG ; 0b const SPRITE_ANIM_FUNC_MAIL_CURSOR ; 0c const SPRITE_ANIM_FUNC_UNUSED_CURSOR ; 0d const SPRITE_ANIM_FUNC_MEMORY_GAME_CURSOR ; 0e const SPRITE_ANIM_FUNC_POKEGEAR_ARROW ; 0f const SPRITE_ANIM_FUNC_TRADE_POKE_BALL ; 10 const SPRITE_ANIM_FUNC_TRADE_TUBE_BULGE ; 11 const SPRITE_ANIM_FUNC_TRADEMON_IN_TUBE ; 12 const SPRITE_ANIM_FUNC_REVEAL_NEW_MON ; 13 const SPRITE_ANIM_FUNC_RADIO_TUNING_KNOB ; 14 const SPRITE_ANIM_FUNC_CUT_LEAVES ; 15 const SPRITE_ANIM_FUNC_FLY_FROM ; 16 const SPRITE_ANIM_FUNC_FLY_LEAF ; 17 const SPRITE_ANIM_FUNC_FLY_TO ; 18 const SPRITE_ANIM_FUNC_GS_INTRO_HO_OH_LUGIA ; 19 const SPRITE_ANIM_FUNC_EZCHAT_CURSOR ; 1a const SPRITE_ANIM_FUNC_MOBILE_TRADE_SENT_PULSE ; 1b const SPRITE_ANIM_FUNC_MOBILE_TRADE_OT_PULSE ; 1c const SPRITE_ANIM_FUNC_INTRO_SUICUNE ; 1d const SPRITE_ANIM_FUNC_INTRO_PICHU_WOOPER ; 1e const SPRITE_ANIM_FUNC_CELEBI ; 1f const SPRITE_ANIM_FUNC_INTRO_UNOWN ; 20 const SPRITE_ANIM_FUNC_INTRO_UNOWN_F ; 21 const SPRITE_ANIM_FUNC_INTRO_SUICUNE_AWAY ; 22 const SPRITE_ANIM_FUNC_LEVEL_SELECTION_MENU_WALK_DOWN ; 23 const SPRITE_ANIM_FUNC_LEVEL_SELECTION_MENU_WALK_UP ; 24 const SPRITE_ANIM_FUNC_LEVEL_SELECTION_MENU_WALK_LEFT ; 25 const SPRITE_ANIM_FUNC_LEVEL_SELECTION_MENU_WALK_RIGHT ; 26 const SPRITE_ANIM_FUNC_BOARD_MENU_MOVE_DIE_NUMBER ; 27 DEF NUM_SPRITE_ANIM_FUNCS EQU const_value ; SpriteAnimFrameData indexes (see data/sprite_anims/framesets.asm) const_def const SPRITE_ANIM_FRAMESET_00 ; 00 const SPRITE_ANIM_FRAMESET_PARTY_MON ; 01 const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL ; 02 const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM ; 03 const SPRITE_ANIM_FRAMESET_PARTY_MON_FAST ; 04 const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL_FAST ; 05 const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM_FAST ; 06 const SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL ; 07 const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 08 const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR_BIG ; 09 const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO ; 0a const SPRITE_ANIM_FRAMESET_GS_GAMEFREAK_LOGO_STAR ; 0b const SPRITE_ANIM_FRAMESET_GS_GAMEFREAK_LOGO_SPARKLE ; 0c const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM ; 0d const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY ; 0e const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2 ; 0f const SPRITE_ANIM_FRAMESET_SLOTS_EGG ; 10 const SPRITE_ANIM_FRAMESET_RED_WALK ; 11 const SPRITE_ANIM_FRAMESET_STILL_CURSOR ; 12 const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL ; 13 const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WOBBLE ; 14 const SPRITE_ANIM_FRAMESET_TRADE_POOF ; 15 const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE ; 16 const SPRITE_ANIM_FRAMESET_TRADEMON_ICON ; 17 const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE ; 18 const SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT ; 19 const SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB ; 1a const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED ; 1b const SPRITE_ANIM_FRAMESET_UNUSED_1C ; 1c const SPRITE_ANIM_FRAMESET_LEAF ; 1d const SPRITE_ANIM_FRAMESET_CUT_TREE ; 1e const SPRITE_ANIM_FRAMESET_EGG_CRACK ; 1f const SPRITE_ANIM_FRAMESET_EGG_HATCH_1 ; 20 const SPRITE_ANIM_FRAMESET_EGG_HATCH_2 ; 21 const SPRITE_ANIM_FRAMESET_EGG_HATCH_3 ; 22 const SPRITE_ANIM_FRAMESET_EGG_HATCH_4 ; 23 const SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA ; 24 const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25 const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 ; 26 const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_2 ; 27 const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 28 const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_4 ; 29 const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_5 ; 2a const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_6 ; 2b const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_7 ; 2c const SPRITE_ANIM_FRAMESET_BLUE_WALK ; 2d const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE ; 2e const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL ; 2f const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL ; 30 const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_CABLE_BULGE ; 31 const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_PULSE ; 32 const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_PULSE ; 33 const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_PING ; 34 const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE ; 35 const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_2 ; 36 const SPRITE_ANIM_FRAMESET_INTRO_PICHU ; 37 const SPRITE_ANIM_FRAMESET_INTRO_WOOPER ; 38 const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1 ; 39 const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_2 ; 3a const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_3 ; 3b const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_4 ; 3c const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2 ; 3d const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY ; 3e const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F ; 3f const SPRITE_ANIM_FRAMESET_CELEBI_LEFT ; 40 const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT ; 41 const SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_WALK_DOWN ; 42 const SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_WALK_UP ; 43 const SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_WALK_LEFT ; 44 const SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_WALK_RIGHT ; 45 const SPRITE_ANIM_FRAMESET_BOARD_MENU_BREAK_DIE ; 46 const SPRITE_ANIM_FRAMESET_BOARD_MENU_APPEAR_DIE_NUMBER ; 47 const SPRITE_ANIM_FRAMESET_BOARD_MENU_MOVE_DIE_NUMBER ; 48 const SPRITE_ANIM_FRAMESET_LEVEL_SELECTION_MENU_HIGHLIGHT_LEVEL ; 49 DEF NUM_SPRITE_ANIM_FRAMESETS EQU const_value ; SpriteAnimOAMData indexes (see data/sprite_anims/oam.asm) const_def const SPRITE_ANIM_OAMSET_RED_WALK_1 ; 00 const SPRITE_ANIM_OAMSET_RED_WALK_2 ; 01 const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_1 ; 02 const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_2 ; 03 const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_1 ; 04 const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2 ; 05 const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1 ; 06 const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2 ; 07 const SPRITE_ANIM_OAMSET_GS_INTRO_UNUSED_LAPRAS ; 08 const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 ; 09 const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 ; 0a const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 ; 0b const SPRITE_ANIM_OAMSET_GS_INTRO_NOTE ; 0c const SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE ; 0d const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1 ; 0e const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_2 ; 0f const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_3 ; 10 const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_1 ; 11 const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2 ; 12 const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_3 ; 13 const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_4 ; 14 const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_1 ; 15 const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_2 ; 16 const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_3 ; 17 const SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL ; 18 const SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL ; 19 const SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL ; 1a const SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA ; 1b const SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL ; 1c const SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE ; 1d const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 ; 1e const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 ; 1f const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR ; 20 const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG ; 21 const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO ; 22 const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR ; 23 const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_1 ; 24 const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2 ; 25 const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_3 ; 26 const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 ; 27 const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 ; 28 const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 ; 29 const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 ; 2a const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 ; 2b const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 ; 2c const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 ; 2d const SPRITE_ANIM_OAMSET_SLOTS_EGG ; 2e const SPRITE_ANIM_OAMSET_STILL_CURSOR ; 2f const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 ; 30 const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 ; 31 const SPRITE_ANIM_OAMSET_TRADE_POOF_1 ; 32 const SPRITE_ANIM_OAMSET_TRADE_POOF_2 ; 33 const SPRITE_ANIM_OAMSET_TRADE_POOF_3 ; 34 const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1 ; 35 const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2 ; 36 const SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 ; 37 const SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 ; 38 const SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE ; 39 const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 ; 3a const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 ; 3b const SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB ; 3c const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 ; 3d const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 ; 3e const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 ; 3f const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 ; 40 const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 ; 41 const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 ; 42 const SPRITE_ANIM_OAMSET_UNUSED_43 ; 43 const SPRITE_ANIM_OAMSET_UNUSED_44 ; 44 const SPRITE_ANIM_OAMSET_UNUSED_45 ; 45 const SPRITE_ANIM_OAMSET_UNUSED_46 ; 46 const SPRITE_ANIM_OAMSET_UNUSED_47 ; 47 const SPRITE_ANIM_OAMSET_UNUSED_48 ; 48 const SPRITE_ANIM_OAMSET_UNUSED_49 ; 49 const SPRITE_ANIM_OAMSET_UNUSED_4A ; 4a const SPRITE_ANIM_OAMSET_UNUSED_4B ; 4b const SPRITE_ANIM_OAMSET_UNUSED_4C ; 4c const SPRITE_ANIM_OAMSET_UNUSED_4D ; 4d const SPRITE_ANIM_OAMSET_UNUSED_4E ; 4e const SPRITE_ANIM_OAMSET_LEAF ; 4f const SPRITE_ANIM_OAMSET_TREE_1 ; 50 const SPRITE_ANIM_OAMSET_CUT_TREE_2 ; 51 const SPRITE_ANIM_OAMSET_CUT_TREE_3 ; 52 const SPRITE_ANIM_OAMSET_CUT_TREE_4 ; 53 const SPRITE_ANIM_OAMSET_EGG_CRACK ; 54 const SPRITE_ANIM_OAMSET_EGG_HATCH ; 55 const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1 ; 56 const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2 ; 57 const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3 ; 58 const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4 ; 59 const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5 ; 5a const SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 ; 5b const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1 ; 5c const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2 ; 5d const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3 ; 5e const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4 ; 5f const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5 ; 60 const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6 ; 61 const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7 ; 62 const SPRITE_ANIM_OAMSET_BLUE_WALK_1 ; 63 const SPRITE_ANIM_OAMSET_BLUE_WALK_2 ; 64 const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 ; 65 const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 ; 66 const SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_1 ; 67 const SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_2 ; 68 const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_1 ; 69 const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_2 ; 6a const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_3 ; 6b const SPRITE_ANIM_OAMSET_MOBILE_TRADE_SENT_PULSE ; 6c const SPRITE_ANIM_OAMSET_MOBILE_TRADE_OT_PULSE ; 6d const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1 ; 6e const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2 ; 6f const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3 ; 70 const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4 ; 71 const SPRITE_ANIM_OAMSET_INTRO_PICHU_1 ; 72 const SPRITE_ANIM_OAMSET_INTRO_PICHU_2 ; 73 const SPRITE_ANIM_OAMSET_INTRO_PICHU_3 ; 74 const SPRITE_ANIM_OAMSET_INTRO_WOOPER ; 75 const SPRITE_ANIM_OAMSET_INTRO_UNOWN_1 ; 76 const SPRITE_ANIM_OAMSET_INTRO_UNOWN_2 ; 77 const SPRITE_ANIM_OAMSET_INTRO_UNOWN_3 ; 78 const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1 ; 79 const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2 ; 7a const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3 ; 7b const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4 ; 7c const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5 ; 7d const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY ; 7e const SPRITE_ANIM_OAMSET_CELEBI_1 ; 7f const SPRITE_ANIM_OAMSET_CELEBI_2 ; 80 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1 ; 81 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2 ; 82 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3 ; 83 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4 ; 84 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5 ; 85 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6 ; 86 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7 ; 87 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8 ; 88 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9 ; 89 const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10 ; 8a const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11 ; 8b const SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_DOWN_1 ; 8c const SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_DOWN_2 ; 8d const SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_UP_1 ; 8e const SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_UP_2 ; 8f const SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_LEFT_1 ; 90 const SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_LEFT_2 ; 91 const SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_RIGHT_1 ; 92 const SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_RIGHT_2 ; 93 const SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_1 ; 94 const SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_2 ; 95 const SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_3 ; 96 const SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4 ; 97 const SPRITE_ANIM_OAMSET_BOARD_MENU_DIE_NUMBER ; 98 const SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_1 ; 99 const SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_2 ; 9a DEF NUM_SPRITE_ANIM_OAMSETS EQU const_value assert NUM_SPRITE_ANIM_OAMSETS <= FIRST_OAM_CMD, \ "SPRITE_ANIM_OAMSET_* constants overlap oam*_command constants"