; wLinkMode const_def const LINK_NULL ; 0 const LINK_TIMECAPSULE ; 1 const LINK_TRADECENTER ; 2 const LINK_COLOSSEUM ; 3 const LINK_MOBILE ; 4 ; hSerialReceive high nybbles DEF SERIAL_TIMECAPSULE EQU $60 DEF SERIAL_TRADECENTER EQU $70 DEF SERIAL_BATTLE EQU $80 DEF ESTABLISH_CONNECTION_WITH_INTERNAL_CLOCK EQU $01 DEF ESTABLISH_CONNECTION_WITH_EXTERNAL_CLOCK EQU $02 ; hSerialConnectionStatus DEF USING_EXTERNAL_CLOCK EQU $01 DEF USING_INTERNAL_CLOCK EQU $02 DEF CONNECTION_NOT_ESTABLISHED EQU $ff ; length of a patch list DEF SERIAL_PATCH_LIST_LENGTH EQU 200 ; size of the patch area (offsets into this area may not have special values) DEF SERIAL_PATCH_DATA_SIZE EQU $fc ; signals the start of an array of bytes transferred over the link cable DEF SERIAL_PREAMBLE_BYTE EQU $fd ; this byte is used when there is no data to send DEF SERIAL_NO_DATA_BYTE EQU $fe ; signals the end of one part of a patch list (there are two parts) for player/enemy party data DEF SERIAL_PATCH_LIST_PART_TERMINATOR EQU $ff ; used to replace SERIAL_NO_DATA_BYTE DEF SERIAL_PATCH_REPLACEMENT_BYTE EQU $ff DEF SERIAL_PREAMBLE_LENGTH EQU 6 DEF SERIAL_RN_PREAMBLE_LENGTH EQU 7 DEF SERIAL_PATCH_PREAMBLE_LENGTH EQU 3 DEF SERIAL_RNS_LENGTH EQU 10 DEF SERIAL_MAIL_PREAMBLE_BYTE EQU $20 DEF SERIAL_MAIL_PREAMBLE_LENGTH EQU 5 ; used to replace SERIAL_NO_DATA_BYTE DEF SERIAL_MAIL_REPLACEMENT_BYTE EQU $21 ; timeout duration after exchanging a byte DEF SERIAL_LINK_BYTE_TIMEOUT EQU $5000 DEF MAX_MYSTERY_GIFT_PARTNERS EQU 5