Music_NewBarkTown: channel_count 3 channel 1, Music_NewBarkTown_Ch1 channel 2, Music_NewBarkTown_Ch2 channel 3, Music_NewBarkTown_Ch3 db $3 ; unused, leftover from a channel 4 Music_NewBarkTown_Ch1: tempo 187 volume 7, 7 stereo_panning FALSE, TRUE vibrato 18, 2, 3 note_type 12, 8, 7 rest 4 .mainloop: duty_cycle 0 sound_call .sub1 octave 3 note C#, 1 rest 1 octave 2 note A_, 1 rest 1 octave 3 note G_, 2 note F#, 2 duty_cycle 2 volume_envelope 8, 2 note E_, 1 note F#, 1 note E_, 1 note D_, 1 note C#, 1 octave 2 note B_, 1 note A_, 1 note G_, 1 duty_cycle 0 volume_envelope 8, 7 sound_call .sub1 octave 3 note C#, 1 rest 1 octave 2 note A_, 1 rest 1 octave 3 note E_, 2 duty_cycle 2 volume_envelope 8, 2 note C#, 1 rest 1 octave 2 note A_, 1 octave 3 note C#, 1 note E_, 1 note G_, 1 note A_, 1 octave 4 note C#, 1 note E_, 1 note A_, 1 duty_cycle 1 volume_envelope 5, -6 sound_call .sub2 sound_call .sub2 sound_call .sub2 octave 2 note G_, 2 note B_, 2 octave 3 note D_, 2 note F#, 4 note G_, 4 note D_, 2 octave 2 note A_, 2 octave 3 note C#, 2 note E_, 2 note G_, 4 note A_, 4 note B_, 2 volume_envelope 8, 7 sound_loop 0, .mainloop .sub1: octave 3 note F#, 1 rest 1 note D_, 1 rest 1 note A_, 2 note D_, 1 rest 1 note F#, 1 rest 1 note D_, 1 rest 1 note A#, 2 note D_, 1 rest 1 note F#, 1 rest 1 note D_, 1 rest 1 note B_, 2 note F#, 1 rest 1 note F#, 1 rest 1 note D_, 1 rest 1 octave 4 note C_, 2 octave 3 note D_, 1 rest 1 octave 2 note B_, 1 rest 1 note G_, 1 rest 1 octave 3 note G_, 2 octave 2 note B_, 1 rest 1 note B_, 1 rest 1 note G#, 1 rest 1 octave 3 note E_, 2 octave 2 note B_, 1 rest 1 sound_ret .sub2: octave 2 note G_, 2 note B_, 2 octave 3 note D_, 2 note F#, 4 note G_, 4 note D_, 2 octave 2 note A_, 2 octave 3 note C#, 2 note E_, 2 note G_, 4 note A_, 4 note E_, 2 sound_ret Music_NewBarkTown_Ch2: stereo_panning TRUE, TRUE vibrato 18, 2, 3 note_type 6, 10, 7 rest 8 .mainloop: duty_cycle 2 note_type 6, 10, 7 sound_call .sub1 sound_call .sub1 sound_call .sub2 volume_envelope 8, 7 octave 5 note B_, 6 note A_, 6 volume_envelope 7, 7 octave 6 note D_, 4 note C#, 16 sound_call .sub2 volume_envelope 8, 7 octave 5 note B_, 6 note A_, 6 volume_envelope 7, 7 octave 6 note D_, 4 note E_, 16 sound_loop 0, .mainloop .sub1: octave 2 note D_, 4 rest 8 note D_, 1 rest 1 note D_, 1 rest 1 note D_, 2 rest 2 note D_, 8 note A#, 2 rest 2 note D_, 4 rest 8 note D_, 1 rest 1 note D_, 1 rest 1 note D_, 2 rest 2 note D_, 8 octave 3 note C_, 2 rest 2 octave 2 note G_, 4 rest 8 note G_, 1 rest 1 note G_, 1 rest 1 octave 1 note G#, 2 rest 2 note G#, 8 octave 2 note D_, 2 rest 2 note A_, 4 rest 8 note A_, 1 rest 1 note A_, 1 rest 1 octave 1 note A_, 2 rest 2 note A_, 8 octave 2 note C#, 4 sound_ret .sub2: note_type 6, 9, 7 duty_cycle 2 octave 4 note B_, 12 note A_, 12 note G_, 8 note_type 12, 9, 7 note E_, 16 sound_ret Music_NewBarkTown_Ch3: stereo_panning TRUE, FALSE note_type 12, 1, 0 octave 5 note D_, 2 note E_, 2 .mainloop: vibrato 22, 2, 3 note F#, 4 note A_, 4 note G_, 2 note F#, 2 note E_, 2 note G_, 2 note F#, 6 note D_, 2 octave 4 note A_, 6 note G_, 1 note A_, 1 note B_, 4 octave 5 note D_, 4 note E_, 2 note D_, 2 note C#, 2 note D_, 2 note E_, 6 note F#, 2 note E_, 4 rest 2 note D_, 1 note E_, 1 note F#, 4 note A_, 4 note A#, 2 note A_, 2 note G_, 2 note A#, 2 note A_, 6 octave 6 note C#, 2 note D_, 6 octave 5 note E_, 1 note F#, 1 note G_, 6 note A_, 2 note B_, 8 note A_, 6 note G_, 1 note F#, 1 note E_, 4 rest 4 volume_envelope 2, 5 vibrato 18, 5, 3 octave 2 note G_, 16 note A_, 16 note G_, 16 note A_, 16 note G_, 16 note A_, 16 note G_, 16 note A_, 14 volume_envelope 1, 0 vibrato 22, 2, 3 octave 5 note D_, 1 note E_, 1 sound_loop 0, .mainloop