Music_LookRival: channel_count 4 channel 1, Music_LookRival_Ch1 channel 2, Music_LookRival_Ch2 channel 3, Music_LookRival_Ch3 channel 4, Music_LookRival_Ch4 Music_LookRival_Ch1: tempo 112 volume 7, 7 duty_cycle 1 pitch_offset 1 vibrato 18, 1, 5 stereo_panning FALSE, TRUE note_type 12, 11, 2 octave 4 note C_, 1 octave 3 note A#, 1 note G#, 2 note A#, 1 note G#, 1 note F#, 2 note F_, 6 volume_envelope 11, 7 note G#, 6 volume_envelope 11, 2 note A#, 4 note F_, 2 note G#, 4 volume_envelope 10, 0 note G#, 10 volume_envelope 10, 5 note G#, 8 volume_envelope 10, 6 note F#, 8 .mainloop: volume_envelope 11, 5 note F_, 4 note D#, 2 note F_, 6 note F_, 2 note G_, 2 note G#, 4 note A#, 4 note G#, 2 note G_, 4 volume_envelope 10, 0 note F_, 2 volume_envelope 10, 7 note F_, 16 volume_envelope 6, 6 rest 2 note F_, 2 note G_, 4 volume_envelope 11, 6 note G#, 4 octave 4 note C_, 4 octave 3 note A#, 4 note G#, 2 note A#, 6 volume_envelope 11, 4 note A#, 2 octave 4 note C_, 2 note C#, 2 note C#, 2 note D#, 2 note D#, 2 note C#, 2 note C_, 6 volume_envelope 11, 7 octave 3 note A#, 12 note G#, 2 note G_, 2 note G#, 2 note A#, 10 note B_, 4 octave 4 note C_, 6 octave 3 note A#, 6 octave 4 note D_, 2 note C_, 2 octave 3 note A#, 6 note G_, 10 note A#, 6 note G#, 6 octave 4 note C_, 2 octave 3 note A#, 2 note G#, 8 note F_, 6 note C_, 2 .loop1: volume_envelope 11, 2 note F_, 6 volume_envelope 11, 7 note G#, 4 note F#, 2 note F_, 2 note D#, 2 sound_loop 3, .loop1 volume_envelope 11, 2 note F_, 2 note G#, 4 volume_envelope 11, 7 note G#, 6 note F#, 4 sound_loop 0, .mainloop Music_LookRival_Ch2: duty_cycle 3 vibrato 8, 3, 6 stereo_panning TRUE, FALSE note_type 12, 12, 2 octave 4 note F#, 2 note F_, 2 note D#, 2 note C#, 2 note C_, 6 volume_envelope 12, 7 note D#, 6 volume_envelope 12, 2 note F_, 4 note C_, 2 note D#, 4 volume_envelope 11, 0 note D#, 10 volume_envelope 11, 7 note D#, 16 .mainloop: volume_envelope 12, 7 note C_, 12 volume_envelope 12, 4 note C_, 2 note D_, 2 note D#, 4 note D_, 4 note C_, 2 note D_, 4 volume_envelope 11, 0 note C_, 6 volume_envelope 11, 7 note C_, 8 volume_envelope 11, 4 octave 3 note A_, 2 note G_, 2 note A_, 2 volume_envelope 12, 6 octave 4 note C_, 6 volume_envelope 12, 7 note D#, 8 note F_, 12 volume_envelope 12, 4 note F_, 2 note G_, 2 note G#, 2 note G#, 2 note G_, 2 note G_, 2 note F_, 2 volume_envelope 12, 4 note G_, 6 volume_envelope 11, 0 note F_, 16 volume_envelope 11, 7 note F_, 16 volume_envelope 11, 0 note G_, 12 note F_, 4 note E_, 16 note F_, 12 note D#, 4 volume_envelope 12, 7 note D_, 8 volume_envelope 12, 4 note C_, 2 note D_, 2 note D#, 1 note D_, 1 note D#, 2 .loop1: volume_envelope 12, 2 note C_, 6 volume_envelope 12, 7 note D#, 6 volume_envelope 12, 2 note F_, 4 sound_loop 3, .loop1 note C_, 2 note D#, 4 volume_envelope 12, 7 note D#, 10 sound_loop 0, .mainloop Music_LookRival_Ch3: note_type 12, 2, 8 rest 2 octave 4 note C_, 2 octave 3 note G#, 2 note F#, 2 note F_, 4 note G#, 2 note D#, 4 note C_, 2 note D_, 2 note D#, 2 note G#, 2 note F#, 2 note F_, 2 note D#, 10 note D#, 10 note C_, 2 note D#, 2 note F#, 2 .mainloop: .loop1: sound_call .sub1 sound_loop 3, .loop1 note F_, 4 note C_, 2 note D#, 4 note G#, 2 note G_, 2 note F#, 2 sound_call .sub2 note A#, 2 note F_, 2 note G_, 2 note G#, 4 note F_, 2 note G_, 2 note G#, 1 note A_, 1 sound_call .sub3 note A#, 2 note F_, 2 note G_, 2 note G#, 4 note F_, 2 note A#, 2 note B_, 2 octave 4 note C_, 4 octave 3 note G_, 2 note A#, 4 note G_, 2 note A_, 2 note A#, 2 octave 4 note C_, 4 octave 3 note G_, 2 note A#, 4 note G_, 2 note A_, 2 note A#, 1 note A_, 1 sound_call .sub2 sound_call .sub3 sound_call .sub1 sound_call .sub1 note F_, 2 note C_, 2 note D_, 2 note D#, 4 note C_, 2 note D_, 2 note D#, 1 note E_, 1 note F_, 2 note C_, 2 note D_, 2 note D#, 4 note C_, 2 note F#, 2 note E_, 2 sound_loop 0, .mainloop .sub1: note F_, 2 note C_, 2 note D_, 2 note D#, 4 note C_, 2 note D_, 2 note D#, 2 sound_ret .sub2: note A#, 2 note F_, 2 note G_, 2 note G#, 4 note F_, 2 note G_, 2 note G#, 2 sound_ret .sub3: note A#, 4 note F_, 2 note G#, 4 note F_, 2 note G_, 2 note G#, 2 sound_ret Music_LookRival_Ch4: stereo_panning TRUE, FALSE toggle_noise 3 drum_speed 12 rest 8 rest 16 drum_note 4, 2 drum_note 3, 4 drum_note 3, 6 drum_note 3, 4 drum_note 4, 4 drum_note 4, 4 drum_note 3, 2 drum_note 3, 2 drum_note 3, 2 drum_note 3, 2 .mainloop: drum_note 4, 4 drum_note 3, 2 drum_note 4, 4 drum_note 4, 2 drum_note 3, 4 drum_note 4, 4 drum_note 3, 2 drum_note 4, 4 drum_note 4, 2 drum_note 3, 2 drum_note 3, 2 sound_loop 0, .mainloop