Music_GameCorner: channel_count 4 channel 1, Music_GameCorner_Ch1 channel 2, Music_GameCorner_Ch2 channel 3, Music_GameCorner_Ch3 channel 4, Music_GameCorner_Ch4 Music_GameCorner_Ch1: tempo 147 volume 7, 7 stereo_panning FALSE, TRUE note_type 12, 9, 1 rest 8 .mainloop: volume_envelope 9, 1 rest 16 rest 16 rest 16 rest 16 sound_call .sub1 sound_call .sub1 sound_call .sub1 sound_call .sub2 rest 16 rest 16 rest 16 rest 16 rest 16 sound_call .sub1 sound_call .sub1 sound_call .sub1 sound_call .sub2 octave 3 rest 2 note G#, 3 note G#, 3 note A#, 2 note A#, 2 note G#, 2 note G_, 2 volume_envelope 7, 1 .loop1: octave 4 note G#, 1 octave 5 note C_, 1 note F_, 1 note C_, 1 sound_loop 4, .loop1 .loop2: octave 4 note A#, 1 octave 5 note D_, 1 note G_, 1 note D_, 1 sound_loop 4, .loop2 .loop3: octave 4 note D#, 1 note G_, 1 octave 5 note C_, 1 octave 4 note G_, 1 sound_loop 4, .loop3 .loop4: octave 4 note F_, 1 note A_, 1 octave 5 note C_, 1 octave 4 note A_, 1 sound_loop 4, .loop4 .loop5: octave 4 note G#, 1 octave 5 note C_, 1 note F_, 1 note C_, 1 sound_loop 4, .loop5 .loop6: octave 4 note A#, 1 octave 5 note D_, 1 note G_, 1 note D_, 1 sound_loop 4, .loop6 .loop7: octave 4 note B_, 1 octave 5 note D_, 1 note G_, 1 note D_, 1 sound_loop 4, .loop7 octave 3 note D_, 1 note D_, 1 note D_, 3 note F_, 2 note F_, 9 sound_loop 0, .mainloop .sub1: rest 2 octave 4 note A#, 3 note G_, 3 note D#, 3 octave 3 note F_, 3 note F_, 2 rest 2 note G#, 3 note G#, 3 note A#, 2 note A#, 2 note G#, 1 note A#, 3 sound_ret .sub2: rest 2 octave 4 note A#, 3 note G_, 3 note D#, 3 octave 3 note F_, 3 note F_, 2 sound_ret Music_GameCorner_Ch2: stereo_panning TRUE, TRUE vibrato 8, 2, 4 note_type 12, 10, 1 rest 8 .mainloop: volume_envelope 9, 2 duty_cycle 1 sound_call .sub1 octave 1 note F_, 2 octave 3 note G#, 2 octave 1 note F_, 1 octave 3 note G#, 2 volume_envelope 10, 4 note G#, 3 volume_envelope 9, 2 note G_, 2 note A#, 1 octave 4 note C_, 3 sound_call .sub1 octave 4 note F_, 2 note D#, 2 note F_, 1 note D#, 2 volume_envelope 10, 4 note G_, 3 note F_, 4 duty_cycle 2 volume_envelope 12, 7 octave 3 note D#, 1 note F_, 1 note G_, 6 note F_, 6 note C_, 4 note D_, 6 note D#, 6 note F_, 4 note D_, 6 note C_, 6 octave 2 note A#, 4 note A_, 4 rest 10 octave 3 note D#, 1 note F_, 1 note G_, 6 note F_, 6 note C_, 4 note D_, 6 note D#, 6 note F_, 2 note D#, 1 note F_, 1 note G_, 16 volume_envelope 9, 2 note G_, 1 note G_, 1 note G_, 3 note A#, 2 note A#, 9 volume_envelope 10, 4 sound_loop 0, .mainloop .sub1: octave 1 note C_, 2 octave 3 note D#, 3 note D#, 3 note D#, 3 note F_, 3 note F_, 2 octave 1 note C_, 2 octave 3 note D#, 3 note D#, 3 note F_, 2 note F_, 2 note D#, 1 note F_, 3 octave 1 note C_, 2 octave 3 note D#, 3 note D#, 3 note D#, 3 note F_, 3 note F_, 2 octave 1 note C_, 2 octave 3 note D#, 3 note D#, 3 note F_, 2 note C_, 2 note D#, 1 note F_, 3 octave 1 note C_, 2 octave 5 note D_, 3 octave 4 note A#, 3 note G_, 2 note C_, 2 note D_, 2 note D#, 2 note F_, 2 note D#, 2 note F_, 1 note D#, 2 volume_envelope 10, 4 note F_, 3 note G_, 4 volume_envelope 9, 2 note F#, 1 note F_, 1 octave 1 note C_, 2 octave 5 note D_, 3 octave 4 note A#, 3 note G_, 2 note C_, 2 note D_, 2 note D#, 2 octave 1 note F_, 1 octave 4 note F_, 1 note D#, 2 note G_, 1 note D#, 2 volume_envelope 10, 4 note A#, 3 note A_, 2 volume_envelope 9, 2 note A#, 1 octave 5 note C_, 3 octave 1 note C_, 2 octave 5 note D_, 3 octave 4 note A#, 3 note G_, 2 note C_, 2 note D_, 2 note D#, 2 note F_, 2 note D#, 2 note F_, 1 note D#, 2 volume_envelope 10, 4 note F_, 3 note G_, 4 volume_envelope 9, 2 note F#, 1 note F_, 1 octave 1 note C_, 2 octave 5 note D_, 3 octave 4 note A#, 3 note G_, 2 note C_, 2 note D_, 2 note D#, 2 sound_ret Music_GameCorner_Ch3: vibrato 8, 2, 2 note_type 12, 1, 4 rest 8 .mainloop: stereo_panning TRUE, TRUE note_type 12, 1, 4 sound_call .sub1 sound_call .sub2 octave 4 note G_, 1 note A_, 3 sound_call .sub1 sound_call .sub2 octave 4 note A#, 1 octave 5 note C_, 3 stereo_panning TRUE, FALSE sound_call .sub1 sound_call .sub3 sound_call .sub1 sound_call .sub4 sound_call .sub1 sound_call .sub3 sound_call .sub1 stereo_panning TRUE, TRUE octave 2 note F_, 1 octave 3 note F_, 1 octave 5 note C_, 1 octave 4 note F_, 1 octave 2 note F_, 1 octave 5 note C_, 1 octave 3 note F_, 1 octave 5 note D#, 3 note D_, 1 rest 1 note D#, 1 note F_, 1 rest 2 sound_call .sub1 sound_call .sub2 octave 4 note G_, 1 note A_, 3 sound_call .sub1 sound_call .sub2 octave 4 note A#, 1 octave 5 note C_, 3 stereo_panning TRUE, FALSE sound_call .sub1 sound_call .sub3 sound_call .sub1 sound_call .sub4 sound_call .sub1 sound_call .sub3 sound_call .sub1 octave 2 note F_, 1 octave 3 note F_, 1 octave 5 note C_, 1 octave 4 note F_, 1 octave 3 note F_, 1 octave 5 note C_, 1 octave 4 note F_, 1 octave 3 note F_, 1 octave 5 note D#, 1 rest 1 note D_, 1 rest 1 note C_, 1 rest 1 octave 4 note A#, 1 rest 1 volume_envelope 1, 5 sound_call .sub5 octave 2 note C_, 2 rest 1 note C_, 1 octave 3 note C_, 1 octave 2 note C_, 1 rest 1 note C_, 1 note C_, 1 octave 3 note C_, 1 octave 2 note C_, 2 octave 3 note C_, 1 octave 2 note C_, 1 rest 1 octave 3 note C_, 1 octave 2 note F_, 2 rest 1 note F_, 1 octave 3 note F_, 1 octave 2 note F_, 1 rest 1 note F_, 1 note F_, 1 octave 3 note F_, 1 octave 2 note F_, 2 octave 3 note F_, 1 octave 2 note F_, 1 rest 1 octave 3 note F_, 1 sound_call .sub5 octave 2 note G_, 2 rest 1 note G_, 1 octave 3 note G_, 1 octave 2 note G_, 1 rest 1 note G_, 1 note G_, 1 octave 3 note G_, 1 octave 2 note G_, 2 octave 3 note G_, 1 octave 2 note G_, 1 rest 1 octave 3 note G_, 1 octave 2 note B_, 1 note B_, 1 note B_, 1 rest 2 note B_, 1 rest 1 note B_, 1 rest 4 note_type 6, 1, 5 octave 3 note D_, 1 note C_, 1 octave 2 note B_, 1 note A_, 1 note G_, 1 note F_, 1 note E_, 1 note D_, 1 sound_loop 0, .mainloop .sub1: octave 2 note C_, 1 octave 3 note C_, 1 octave 4 note G_, 1 note C_, 1 octave 3 note C_, 1 octave 4 note G_, 1 note C_, 1 octave 3 note C_, 1 octave 4 note G_, 1 note C_, 1 octave 3 note C_, 1 octave 4 note A_, 1 note C_, 1 octave 3 note C_, 1 octave 4 note A_, 2 sound_ret .sub2: octave 2 note C_, 1 octave 3 note C_, 1 octave 4 note G_, 1 note C_, 1 octave 3 note C_, 1 octave 4 note G_, 1 note C_, 1 octave 3 note C_, 1 octave 4 note A#, 1 rest 1 note A_, 1 rest 1 sound_ret .sub3: octave 2 note F_, 1 octave 3 note F_, 1 octave 5 note C_, 1 octave 4 note F_, 1 octave 3 note F_, 1 octave 5 note C_, 1 octave 4 note F_, 1 octave 3 note F_, 1 octave 5 note D#, 1 rest 1 note D_, 1 rest 1 note C_, 1 note D_, 3 sound_ret .sub4: octave 2 note F_, 1 octave 3 note F_, 1 octave 5 note C_, 1 octave 4 note F_, 1 octave 3 note F_, 1 octave 5 note C_, 1 octave 4 note F_, 1 octave 3 note F_, 1 octave 5 note D#, 1 rest 1 note D_, 1 rest 1 note C_, 1 note D_, 1 octave 3 note F_, 1 rest 1 sound_ret .sub5: octave 2 note F_, 2 rest 1 note F_, 1 octave 3 note F_, 1 octave 2 note F_, 1 rest 1 note F_, 1 note F_, 1 octave 3 note F_, 1 octave 2 note F_, 2 octave 3 note F_, 1 octave 2 note F_, 1 rest 1 octave 3 note F_, 1 octave 2 note G_, 2 rest 1 note G_, 1 octave 3 note G_, 1 octave 2 note G_, 1 rest 1 note G_, 1 note G_, 1 octave 3 note G_, 1 octave 2 note F_, 1 octave 3 note F_, 1 octave 2 note D#, 1 octave 3 note D#, 1 octave 2 note D_, 1 octave 3 note D_, 1 sound_ret Music_GameCorner_Ch4: toggle_noise 3 drum_speed 12 drum_speed 8 drum_note 3, 1 drum_note 3, 1 drum_note 3, 1 drum_speed 12 drum_note 3, 1 drum_note 3, 1 drum_note 3, 2 drum_note 3, 1 drum_note 3, 1 .mainloop: sound_call .sub1 .loop1: drum_note 11, 2 drum_note 7, 2 drum_note 3, 2 drum_note 7, 2 drum_note 11, 2 drum_note 7, 2 drum_note 3, 2 drum_note 7, 2 sound_loop 6, .loop1 sound_call .sub2 .loop2: drum_note 11, 2 drum_note 7, 2 drum_note 3, 2 drum_note 7, 2 drum_note 11, 2 drum_note 7, 2 drum_note 3, 2 drum_note 7, 2 sound_loop 3, .loop2 rest 12 drum_note 3, 1 drum_note 3, 1 drum_note 7, 2 sound_call .sub1 .loop3: drum_note 11, 2 drum_note 7, 2 drum_note 3, 2 drum_note 7, 2 drum_note 11, 2 drum_note 7, 2 drum_note 3, 2 drum_note 7, 2 sound_loop 6, .loop3 sound_call .sub2 .loop4: drum_note 11, 2 drum_note 7, 2 drum_note 3, 2 drum_note 7, 2 drum_note 11, 2 drum_note 7, 2 drum_note 3, 2 drum_note 7, 2 sound_loop 3, .loop4 drum_note 11, 2 drum_note 7, 2 drum_note 3, 2 drum_note 7, 2 drum_note 4, 2 drum_note 7, 2 drum_note 3, 1 drum_note 3, 1 drum_note 3, 1 drum_note 3, 1 .loop5: drum_note 11, 2 drum_note 7, 1 drum_note 4, 1 drum_note 3, 1 drum_note 4, 1 drum_note 7, 1 drum_note 4, 1 drum_note 4, 1 drum_note 3, 1 drum_note 7, 1 drum_note 4, 1 drum_note 3, 2 drum_note 7, 2 sound_loop 3, .loop5 drum_note 11, 2 drum_note 7, 1 drum_note 4, 1 drum_note 3, 1 drum_note 4, 1 drum_note 7, 1 drum_note 4, 1 drum_note 4, 1 drum_note 3, 1 drum_note 7, 1 drum_note 4, 1 drum_note 3, 2 drum_note 3, 1 drum_note 3, 1 .loop6: drum_note 11, 2 drum_note 7, 1 drum_note 4, 1 drum_note 3, 1 drum_note 4, 1 drum_note 7, 1 drum_note 4, 1 drum_note 4, 1 drum_note 3, 1 drum_note 7, 1 drum_note 4, 1 drum_note 3, 2 drum_note 7, 2 sound_loop 3, .loop6 drum_note 3, 1 drum_note 3, 1 drum_note 3, 2 drum_note 11, 1 drum_note 7, 2 drum_note 7, 5 drum_note 3, 1 drum_note 3, 1 drum_note 4, 2 sound_loop 0, .mainloop .sub1: drum_note 1, 2 drum_note 7, 2 drum_note 3, 2 drum_note 7, 2 drum_note 11, 2 drum_note 7, 2 drum_note 3, 2 drum_note 7, 2 sound_ret .sub2: drum_note 11, 2 drum_note 7, 2 drum_note 3, 2 drum_note 7, 2 drum_note 11, 2 drum_note 7, 2 drum_note 3, 1 drum_note 3, 1 drum_note 7, 2 sound_ret