yenatch
|
5708d855e5
|
pokeball wobbling
|
2013-12-13 01:07:16 -05:00 |
|
yenatch
|
1b7e44c729
|
split out sprite facing defs into engine/facings.asm
|
2013-12-11 22:00:56 -05:00 |
|
yenatch
|
418878d932
|
more map attribute getters and some cleanup in home/map.asm
|
2013-12-11 21:42:56 -05:00 |
|
yenatch
|
d461689704
|
LoadTilesetHeader
|
2013-12-11 17:23:33 -05:00 |
|
yenatch
|
46d96bc7fd
|
more battle anim labels
|
2013-12-09 16:20:19 -05:00 |
|
yenatch
|
9eb2cf3d21
|
more battle animation labels
|
2013-12-08 16:22:35 -05:00 |
|
Bryan Bishop
|
0fdbdb43a7
|
Merge pull request #217 from yenatch/more-objects
compile and link multiple objects
|
2013-12-07 00:50:26 -08:00 |
|
yenatch
|
37dd85797a
|
Function3af0 -> GetBattleAnimByte
|
2013-12-05 15:01:32 -05:00 |
|
yenatch
|
b85244eade
|
labels for battle animation commands
|
2013-12-05 14:57:56 -05:00 |
|
yenatch
|
be0c7962b0
|
YesNoBox
|
2013-12-04 03:07:58 -05:00 |
|
yenatch
|
099e17bbaf
|
comment some battle animation asm
|
2013-12-04 02:33:46 -05:00 |
|
yenatch
|
3de254f7a2
|
more 3pt macro labels; shorten 3pt macros to take just a label
static addresses should be avoided anyway
|
2013-12-02 14:18:03 -05:00 |
|
yenatch
|
ce37f0f970
|
labels for every 3callasm
|
2013-12-01 18:26:05 -05:00 |
|
yenatch
|
9aaa5f24bb
|
shorten redundant text_jump macros
|
2013-12-01 17:54:09 -05:00 |
|
yenatch
|
c0e2170f01
|
some oam constants
|
2013-12-01 16:40:56 -05:00 |
|
yenatch
|
d7bf70f3c9
|
home.o
|
2013-11-29 02:30:08 -05:00 |
|
yenatch
|
2ec12a22af
|
gfx/pics.o
|
2013-11-29 02:11:40 -05:00 |
|
yenatch
|
c2889215a8
|
audio.o and misc/crystal_misc.o
|
2013-11-29 01:51:27 -05:00 |
|
yenatch
|
b18beef4d5
|
more landmark constants and rename FlypointPerms -> VisitedSpawns
|
2013-11-29 00:38:22 -05:00 |
|
yenatch
|
5c76249488
|
flypoints and spawn points
|
2013-11-28 04:35:14 -05:00 |
|
yenatch
|
fd73d41e6b
|
redone landmarks, now with constants
|
2013-11-28 03:54:21 -05:00 |
|
yenatch
|
ac65a8b821
|
engine/credits_crystal.o
|
2013-11-28 01:38:49 -05:00 |
|
yenatch
|
ddfda26725
|
facing structs and other movement stuff
|
2013-11-28 00:54:43 -05:00 |
|
yenatch
|
e3e1298196
|
enumerate battle var constants
|
2013-11-27 14:45:43 -05:00 |
|
yenatch
|
57736ce19c
|
recomment battle vars
|
2013-11-27 14:45:42 -05:00 |
|
yenatch
|
d2dc732600
|
split some more and recomment more home asm
|
2013-11-27 14:45:42 -05:00 |
|
yenatch
|
41f149c7f1
|
maps.o and stats/pokedex/entries.o
|
2013-11-27 14:45:42 -05:00 |
|
yenatch
|
04eb541f83
|
proper section names and bank constants
|
2013-11-26 04:29:47 -05:00 |
|
yenatch
|
3eb9851b84
|
text in slots asm
|
2013-11-25 19:10:04 -05:00 |
|
yenatch
|
15d7d65355
|
jumptable in slots asm
|
2013-11-25 19:10:00 -05:00 |
|
yenatch
|
f16193dc91
|
move more credits asm into engine/credits.asm
|
2013-11-24 04:26:10 -05:00 |
|
yenatch
|
25325139e6
|
more credits labels and theend graphic
|
2013-11-24 04:09:17 -05:00 |
|
Bryan Bishop
|
112de1c172
|
Merge pull request #216 from yenatch/master
1bpp handling
|
2013-11-23 00:39:48 -08:00 |
|
yenatch
|
cf6295cb9f
|
objects for event handling and scripting
|
2013-11-23 02:51:48 -05:00 |
|
yenatch
|
29afa24f0b
|
split more event handling out of main
|
2013-11-23 02:33:53 -05:00 |
|
yenatch
|
8bb8546497
|
buena text
|
2013-11-22 05:38:52 -05:00 |
|
yenatch
|
0ccfccf4bf
|
move map groups into maps/map_headers.asm
|
2013-11-22 05:05:25 -05:00 |
|
yenatch
|
bd392da29e
|
split event handling into engine/events.asm
|
2013-11-22 05:04:32 -05:00 |
|
yenatch
|
bcd833e758
|
version checks for event script commands and move in related asm
|
2013-11-22 04:51:47 -05:00 |
|
yenatch
|
94188ee0f7
|
version-sensitive objects for egg moves and evos/attacks
this way main.o and wram.o are version-neutral
|
2013-11-22 00:14:55 -05:00 |
|
yenatch
|
f6706ecb09
|
finally compile multiple objects
pokecrystal.asm doesnt really make sense now so its gone
add includes.asm so objects have a standard include set
|
2013-11-20 06:35:10 -05:00 |
|
yenatch
|
a082f314b3
|
evolution animation
|
2013-11-18 20:48:00 -05:00 |
|
Bryan Bishop
|
74afd6d680
|
Merge pull request #215 from yenatch/master
dump the music again
|
2013-11-14 12:02:49 -08:00 |
|
Bryan Bishop
|
40ed4545b2
|
local labels for some mobile link battles
|
2013-11-12 01:39:41 -06:00 |
|
Bryan Bishop
|
2ee4938987
|
fix typo in PartyMenuSelect comment
|
2013-11-12 01:05:54 -06:00 |
|
Bryan Bishop
|
02d001a1f4
|
label CheckInMobileLinkBattle
|
2013-11-12 01:05:21 -06:00 |
|
Bryan Bishop
|
a99a205b28
|
labels for some battle menus
|
2013-11-12 00:29:26 -06:00 |
|
yenatch
|
42a0396b6a
|
get rid of external song labels
|
2013-11-07 01:18:58 -05:00 |
|
yenatch
|
86cdb9e013
|
Merge commit 'cf966bb8' into merge-mrwint
Conflicts:
main.asm
|
2013-10-25 18:02:17 -04:00 |
|
yenatch
|
193dbd53a6
|
Merge commit '0ead58cd' into merge-mrwint
Conflicts:
main.asm
|
2013-10-25 17:57:27 -04:00 |
|
yenatch
|
52a6b7da8e
|
Merge commit '946a213f' into merge-mrwint
|
2013-10-25 17:54:04 -04:00 |
|
yenatch
|
9e81c46cbf
|
Merge commit '66ef1838' into merge-mrwint
Conflicts:
home/map.asm
|
2013-10-25 17:53:16 -04:00 |
|
yenatch
|
933634d913
|
Merge commit 'da689fa7' into merge-mrwint
|
2013-10-25 17:45:25 -04:00 |
|
yenatch
|
9d02e1063f
|
Merge commit '8b8de40' into merge-mrwint
Conflicts:
main.asm
|
2013-10-25 17:44:50 -04:00 |
|
yenatch
|
6ea15c444e
|
Merge commit '650dc98b' into merge-mrwint
Conflicts:
main.asm
|
2013-10-25 17:34:45 -04:00 |
|
yenatch
|
a41b870dfa
|
Merge commit '754325b2' into merge-mrwint
Conflicts:
main.asm
|
2013-10-25 17:21:20 -04:00 |
|
yenatch
|
15a6bd55f4
|
Merge commit 'e1cce1c' into merge-mrwint
Conflicts:
main.asm
|
2013-10-25 17:06:19 -04:00 |
|
yenatch
|
32ede188d7
|
Merge commit 'a0ba53e' into merge-mrwint
|
2013-10-25 16:55:58 -04:00 |
|
yenatch
|
2ca81c9d73
|
Merge commit 'aae33da9' into merge-mrwint
|
2013-10-25 16:55:41 -04:00 |
|
yenatch
|
4fcabdc07b
|
Merge commit '91b822c' into merge-mrwint
|
2013-10-25 16:51:24 -04:00 |
|
yenatch
|
bd49428c4a
|
Merge commit '789469c' into merge-mrwint
Conflicts:
main.asm
|
2013-10-25 16:48:29 -04:00 |
|
yenatch
|
2a08b8b7ce
|
Merge commit '963fe48' into merge-mrwint
|
2013-10-25 16:41:19 -04:00 |
|
yenatch
|
da22ada91c
|
Merge commit '546c17ad' into merge-mrwint
Conflicts:
engine/scripting.asm
main.asm
|
2013-10-25 16:23:16 -04:00 |
|
yenatch
|
7a13251d03
|
Merge commit '4ac6783' into merge-mrwint
|
2013-10-25 16:17:52 -04:00 |
|
yenatch
|
b8603ecb92
|
Merge commit 'ec77075a' into merge-mrwint
Conflicts:
main.asm
|
2013-10-25 16:04:31 -04:00 |
|
yenatch
|
cf966bb824
|
rename tilemap coordinate functions
|
2013-10-13 02:26:42 -04:00 |
|
yenatch
|
0ead58cdaa
|
fix labels for and rename GetBattleVarPair to GetBattleVar
|
2013-10-11 03:04:21 -04:00 |
|
yenatch
|
946a213f09
|
fix labels for SoundRestart and UpdateSound
|
2013-10-11 02:55:01 -04:00 |
|
yenatch
|
66ef183847
|
relabel LoadMapGroupRoof
|
2013-10-11 02:31:51 -04:00 |
|
yenatch
|
da689fa7d6
|
roof graphics
|
2013-10-11 01:43:15 -04:00 |
|
yenatch
|
8b8de40525
|
roofs for each map group
|
2013-10-11 01:36:11 -04:00 |
|
yenatch
|
650dc98be4
|
game freak logo
|
2013-10-10 03:12:02 -04:00 |
|
yenatch
|
754325b270
|
use the IntroLogoGFX label in existing asm
|
2013-10-10 03:02:14 -04:00 |
|
yenatch
|
e1cce1cfb9
|
fix padding in compressed intro graphics
|
2013-10-08 22:28:51 -04:00 |
|
yenatch
|
a0ba53e09d
|
stop hardcoding the return bank for _LoadMusicByte
|
2013-10-08 13:37:11 -04:00 |
|
yenatch
|
aae33da95b
|
fix LoadMusicByte naming scheme
|
2013-10-08 13:34:32 -04:00 |
|
yenatch
|
91b822ceb8
|
rename 'LoadMusic' to '_PlayMusic'
|
2013-10-08 13:26:05 -04:00 |
|
yenatch
|
789469c465
|
rename 'StartMusic' to 'PlayMusic'
|
2013-10-08 13:21:15 -04:00 |
|
yenatch
|
963fe4808b
|
rename 'LoadSFX' to '_PlaySFX'
|
2013-10-08 13:13:35 -04:00 |
|
yenatch
|
546c17ad37
|
rename 'StartSFX' to 'PlaySFX'
|
2013-10-08 13:10:36 -04:00 |
|
yenatch
|
ec77075a47
|
ContestMons
|
2013-10-08 12:44:45 -04:00 |
|
Mr Wint
|
dfa9adcaeb
|
* added index comments to pointer lists
* added map header wram addresses
* analyzed some assembly
|
2013-10-05 04:03:34 +02:00 |
|
Mr Wint
|
6ddd1d8b46
|
* fixed call and jump labels in home bank
* added some more assembly
|
2013-10-02 07:11:54 +02:00 |
|
Mr Wint
|
c666d1014a
|
* make jumps and calls use labels
|
2013-10-02 06:53:35 +02:00 |
|
Mr Wint
|
c5ff1606f0
|
* last callab/callba macros
|
2013-10-02 03:55:40 +02:00 |
|
Mr Wint
|
181840cf43
|
* even more callab/callba macros
|
2013-10-02 03:20:48 +02:00 |
|
Mr Wint
|
eb5a7afe2b
|
* more callab/callba macros
|
2013-10-02 02:47:54 +02:00 |
|
Mr Wint
|
fa673df4fa
|
* applied callab/callba macros where possible
* corrected some mislabeled jump addresses
|
2013-10-02 01:59:16 +02:00 |
|
Mr Wint
|
255135d187
|
* extracted and added a bunch of assembly
|
2013-10-01 23:23:21 +02:00 |
|
yenatch
|
eebf069839
|
missed some bit2 script commands
|
2013-10-01 01:01:43 -04:00 |
|
yenatch
|
f6a5d7b2f2
|
split pokedex flag handling into home/pokedex_flags.asm
|
2013-09-18 21:54:31 -04:00 |
|
yenatch
|
f958ba0e6d
|
recomment IsInArray
|
2013-09-18 21:48:04 -04:00 |
|
yenatch
|
c074231a07
|
move window asm into home/window.asm
|
2013-09-18 21:40:48 -04:00 |
|
yenatch
|
5a4e4bdb41
|
fix some farcalls in window asm
|
2013-09-18 21:39:14 -04:00 |
|
yenatch
|
5249fd9773
|
fix padding in .lz files for attack graphics
|
2013-09-18 21:31:40 -04:00 |
|
yenatch
|
663c523ac4
|
fix formatting in player pic asm
|
2013-09-18 21:10:25 -04:00 |
|
yenatch
|
48bab16ea4
|
move dratini special into event/dratini.asm
|
2013-09-18 21:04:16 -04:00 |
|
yenatch
|
7cef3b76de
|
move mon icons into menu/mon_icons.asm
|
2013-09-18 20:58:32 -04:00 |
|
yenatch
|
1e56e3e9af
|
more encounter functions
|
2013-09-18 20:50:42 -04:00 |
|
yenatch
|
ee47d6ed17
|
more mobile functions
|
2013-09-16 17:52:23 -04:00 |
|
yenatch
|
e770ae20b2
|
clean up a couple mobile function comments
nothing here is actually commented out
|
2013-09-16 17:42:19 -04:00 |
|
yenatch
|
237861b553
|
rename hall of fame labels
|
2013-09-16 17:42:11 -04:00 |
|
yenatch
|
9ae1cd6a1c
|
split title screen functions into engine/title.asm
|
2013-09-15 18:59:53 -04:00 |
|
yenatch
|
0ce5c4fe93
|
split the mobile adapter library into lib/mobile/
|
2013-09-15 18:58:37 -04:00 |
|
yenatch
|
013c6fc368
|
some time-dependent function
|
2013-09-15 18:17:02 -04:00 |
|
yenatch
|
3370a04d9e
|
split color asm and data into engine/color.asm
|
2013-09-15 18:02:02 -04:00 |
|
yenatch
|
c3cab23cda
|
dump a palette set at the end of bank 2
|
2013-09-15 17:29:53 -04:00 |
|
yenatch
|
dd473e565b
|
incbin some 0s back
|
2013-09-15 17:24:56 -04:00 |
|
yenatch
|
c738318dc0
|
move part of an incbin into predef/cgb.asm
|
2013-09-15 17:08:10 -04:00 |
|
yenatch
|
ab91f49e3b
|
remove some incbins in bank 2
|
2013-09-15 17:01:17 -04:00 |
|
yenatch
|
44fac4fd70
|
finish an old script pointer table
|
2013-09-12 05:37:53 -04:00 |
|
yenatch
|
e1c3fee926
|
change old .tx includes to .asm
these were forgotten about with the last preprocessor change.
this is required for object dependencies to be handled by make.
|
2013-09-11 01:16:33 -04:00 |
|
yenatch
|
84a9b3907b
|
rename common/ to home/
|
2013-09-09 22:44:48 -04:00 |
|
Bryan Bishop
|
33d7ef72fe
|
Merge branch 'yenatch/split-predefs-specials-stds' into fix-split-predefs-specials-stds
https://github.com/kanzure/pokecrystal/pull/198
|
2013-09-09 16:00:05 -05:00 |
|
Bryan Bishop
|
3a2dbb5289
|
Merge branch 'yenatch/split-predefs-specials-stds' into fix-split-predefs-specials-stds
https://github.com/kanzure/pokecrystal/pull/198
|
2013-09-09 15:59:08 -05:00 |
|
Bryan Bishop
|
37e1aa4e8e
|
Merge branch 'yenatch/split-predefs-specials-stds' into fix-split-predefs-specials-stds
https://github.com/kanzure/pokecrystal/pull/198
|
2013-09-09 15:56:49 -05:00 |
|
Bryan Bishop
|
35324ae43f
|
Merge branch 'yenatch/split-predefs-specials-stds' into fix-split-predefs-specials-stds
https://github.com/kanzure/pokecrystal/pull/198
|
2013-09-09 15:55:43 -05:00 |
|
yenatch
|
608d0d86e4
|
move name rater asm into event/name_rater.asm
|
2013-09-09 16:09:34 -04:00 |
|
yenatch
|
0fc0c0bebc
|
name rater special
|
2013-09-09 15:47:32 -04:00 |
|
yenatch
|
429417da74
|
name a couple specials
|
2013-09-09 15:39:43 -04:00 |
|
yenatch
|
cc41f68c34
|
split sgb-to-cgb asm into predef/cgb.asm
|
2013-09-09 15:34:09 -04:00 |
|
yenatch
|
dab74d719e
|
cgb replacements for sgb layouts
|
2013-09-09 15:12:30 -04:00 |
|
yenatch
|
e33423374b
|
split sgb stuff into predef/sgb.asm
|
2013-09-09 14:33:04 -04:00 |
|
yenatch
|
de8e7ca422
|
sgb layout predef
|
2013-09-09 14:17:03 -04:00 |
|
yenatch
|
a6c7200782
|
CheckCGB
|
2013-09-09 12:56:13 -04:00 |
|
yenatch
|
5bbcedb886
|
typo in CheckContestMon
|
2013-09-09 12:49:26 -04:00 |
|
yenatch
|
2b4a5bdd8d
|
comment flag predef
this is like FlagAction but with index c instead of de
|
2013-09-09 12:47:02 -04:00 |
|
yenatch
|
771ebcbf23
|
PokedexSeen and PokedexCaught were swapped
|
2013-09-09 02:40:27 -04:00 |
|
yenatch
|
106b0e139f
|
clean up more bank 0
|
2013-09-09 02:26:46 -04:00 |
|
yenatch
|
53b7926f5e
|
move multiplication/division functions into common/math.asm
|
2013-09-09 01:21:36 -04:00 |
|
yenatch
|
ee04a2fcd9
|
split more copy functions into common/copy2.asm
|
2013-09-09 01:11:41 -04:00 |
|
yenatch
|
60c1061a67
|
clean up some common includes and give names to wram copy functions
|
2013-09-09 01:10:07 -04:00 |
|
yenatch
|
abb7f2fa20
|
split Predef into common/predef.asm
|
2013-09-08 23:54:37 -04:00 |
|
yenatch
|
4778276f33
|
split serial handshake into common/handshake.asm
|
2013-09-08 23:53:04 -04:00 |
|
Bryan Bishop
|
6d7043c0c6
|
Merge pull request #197 from yenatch/master
comment some move effects
|
2013-09-08 20:24:26 -07:00 |
|
yenatch
|
9f7adeafcf
|
ItemIsMail and comment thief move effect
|
2013-09-08 23:18:30 -04:00 |
|
Bryan Bishop
|
78a3951d47
|
Merge pull request #196 from yenatch/std-scripts
std scripts
|
2013-09-08 17:06:54 -07:00 |
|
Bryan Bishop
|
50232cc92b
|
Merge pull request #195 from yenatch/predefs
predefs
|
2013-09-08 16:47:29 -07:00 |
|
Bryan Bishop
|
740f91370d
|
Merge pull request #190 from yenatch/master
specials
|
2013-09-08 09:15:46 -07:00 |
|
yenatch
|
e7318ed4bc
|
move double speed functions into common/double_speed.asm
|
2013-09-08 03:14:24 -04:00 |
|
yenatch
|
4a04a09a6b
|
labels for cgb double speed functions
|
2013-09-08 03:12:48 -04:00 |
|
yenatch
|
844546f849
|
split sram access asm into common/sram.asm
|
2013-09-08 02:50:06 -04:00 |
|
yenatch
|
edf939a07b
|
split Random into common/random.asm
|
2013-09-08 02:47:52 -04:00 |
|
yenatch
|
3b70005fb0
|
split item interfaces into common/item.asm
|
2013-09-08 01:45:54 -04:00 |
|
yenatch
|
f0cf86777b
|
fix item asm labels
CheckItem was called PickUpItem by mistake
Also label TossItem and ReceiveItem
|
2013-09-08 01:43:51 -04:00 |
|
yenatch
|
d05adc4f98
|
Function2f17 -> IsInJohto
|
2013-09-08 00:48:12 -04:00 |
|
yenatch
|
705e682468
|
split InitString asm into common/string.asm
|
2013-09-08 00:22:33 -04:00 |
|
yenatch
|
82c3bb464f
|
split flag action asm into common/flag.asm
|
2013-09-08 00:20:28 -04:00 |
|
yenatch
|
f513cdd888
|
split map engine asm into common/map.asm
|
2013-09-08 00:14:26 -04:00 |
|
yenatch
|
847843d866
|
rename BUTTON_A and BUTTON_B constants to A_BUTTON and B_BUTTON
|
2013-09-07 23:49:20 -04:00 |
|
yenatch
|
9f53825ce2
|
move common asm from engine/ to common/
engine/ was getting really bloated and common asm wasnt what it was made for
|
2013-09-07 23:38:19 -04:00 |
|
yenatch
|
7a3a4f913b
|
split fruit tree asm out into engine/fruit_trees.asm
|
2013-09-07 23:26:28 -04:00 |
|
yenatch
|
8018614585
|
split type strings and related asm out into text/types.asm
|
2013-09-07 23:24:22 -04:00 |
|
yenatch
|
e13f03ae44
|
comment PrintMonTypes
|
2013-09-07 23:22:17 -04:00 |
|
yenatch
|
3b119687f3
|
leftover trainer class names from red
you can find these in pokered at TrainerNamePointers (9:7e64)
|
2013-09-07 22:48:07 -04:00 |
|
Bryan Bishop
|
4f7824ff08
|
whitespace -> tabs in main.asm
How did these get in here?
|
2013-09-07 19:53:22 -05:00 |
|
yenatch
|
353b4ac6da
|
fix up TreeMons/RockMons
|
2013-09-07 17:35:41 -04:00 |
|
yenatch
|
6e5876377f
|
split out std scripts from main.asm
|
2013-09-07 15:30:07 -04:00 |
|
yenatch
|
ed2063276a
|
add a menudata2 header in std scripts
thats it for std incbins
|
2013-09-07 15:26:52 -04:00 |
|
yenatch
|
eaaf719440
|
label some jumps in std scripts
|
2013-09-07 14:42:28 -04:00 |
|
yenatch
|
3301e5b77b
|
shorten PrintMoveDescription -> PrintMoveDesc so rgbds doesnt choke
still need to fix this 15-char macro argument limit
|
2013-09-07 14:14:29 -04:00 |
|
yenatch
|
5376a0c96b
|
the bomb 3
std scripts
|
2013-09-07 05:08:12 -04:00 |
|
yenatch
|
6f541d5723
|
labels for each predef
also fix up any labels that got missed
finally found a reference to the weird nop function (Function2d43)
|
2013-09-06 22:50:58 -04:00 |
|
yenatch
|
266e401b7d
|
the bomb 2
remaining predef asm
|
2013-09-06 18:31:40 -04:00 |
|
yenatch
|
67dd49967d
|
labels for each special
also fix up labels from last commit
|
2013-09-06 04:04:27 -04:00 |
|
yenatch
|
1660b814e8
|
the bomb
specials asm dump
|
2013-09-06 03:50:55 -04:00 |
|
yenatch
|
fb68f75d9f
|
update some labels and special/predef pointers
|
2013-09-06 01:57:03 -04:00 |
|
yenatch
|
a4707eccaf
|
couple more specials in bank 3
|
2013-09-05 17:40:21 -04:00 |
|
yenatch
|
2aff956ba4
|
some specials in bank 3 and unown dex asm
|
2013-09-05 17:05:30 -04:00 |
|
yenatch
|
b417d08f2e
|
recomment CheckShininess and CheckContestMon
|
2013-09-04 04:33:38 -04:00 |
|
yenatch
|
5888db3493
|
recomment Predef and GetPredefFn -> GetPredefPointer
|
2013-09-04 04:05:15 -04:00 |
|
yenatch
|
715a19fd59
|
split farcall functions into engine/farcall.asm
|
2013-09-03 21:15:03 -04:00 |
|
yenatch
|
1eab7959f4
|
formatting in the map engine
|
2013-09-03 20:49:05 -04:00 |
|
yenatch
|
d93d17b43b
|
split out game time functions into engine/game_time.asm
|
2013-09-03 18:58:16 -04:00 |
|
yenatch
|
2c36afc6c3
|
recomment game time functions
|
2013-09-03 18:56:59 -04:00 |
|
yenatch
|
340e31d839
|
split menu functions into engine/menu.asm
|
2013-09-03 18:43:15 -04:00 |
|
yenatch
|
23bb05851b
|
split Sine/Cosine into engine/sine.asm
|
2013-09-03 18:40:12 -04:00 |
|
yenatch
|
12e6ff3fc6
|
split map object functions into engine/map_objects.asm
|
2013-09-03 18:39:19 -04:00 |
|
yenatch
|
71bbd77261
|
split some RTC interfaces into engine/rtc.asm
|
2013-09-03 18:35:37 -04:00 |
|
yenatch
|
004956798c
|
split vram functions out into engine/video.asm
|
2013-09-03 18:32:55 -04:00 |
|
yenatch
|
dad64b1d9d
|
split out rst vectors
|
2013-09-03 18:17:33 -04:00 |
|
yenatch
|
0caac30f27
|
clean up rst vectors
|
2013-09-03 18:16:56 -04:00 |
|
yenatch
|
bd8be2b02e
|
split out hardware interrupts
|
2013-09-03 17:57:47 -04:00 |
|
yenatch
|
affec2ac95
|
clean up interrupts
|
2013-09-03 17:48:18 -04:00 |
|
yenatch
|
20919e4d8a
|
formatting at Start
|
2013-09-03 17:45:37 -04:00 |
|
yenatch
|
7bc23f0862
|
condense bank 0 includes
|
2013-09-03 17:44:24 -04:00 |
|
yenatch
|
04fc9c4748
|
fix interface label for UpdateTimePals
|
2013-09-03 17:38:45 -04:00 |
|
yenatch
|
b74e63a20d
|
split out delay functions
|
2013-09-03 17:36:55 -04:00 |
|
yenatch
|
d2eeab62ea
|
split out marts
|
2013-09-03 17:35:17 -04:00 |
|
yenatch
|
15076861f1
|
split out trainer dvs
|
2013-09-03 17:32:54 -04:00 |
|
yenatch
|
bbe8756302
|
recomment trainer dvs
|
2013-09-03 17:31:57 -04:00 |
|
yenatch
|
0ed9164ccc
|
decoration names
|
2013-09-03 17:26:27 -04:00 |
|
yenatch
|
1cef08db06
|
some asm pointer tables in bank 5f
|
2013-09-03 17:24:35 -04:00 |
|
yenatch
|
171c21be69
|
dump move tutor asm in bank 40
|
2013-09-03 17:09:48 -04:00 |
|
yenatch
|
2b2018a83a
|
more bank 4 asm
this stuff looks like it's related to phone call timing
|
2013-09-03 06:38:07 -04:00 |
|
yenatch
|
5dd127300c
|
even more incbinned asm in bank 4
|
2013-09-03 06:07:45 -04:00 |
|
yenatch
|
5641ea009c
|
disassemble more incbins in bank 4
|
2013-09-03 05:56:07 -04:00 |
|
yenatch
|
0eff98ecf1
|
the rest of TMHMMoves
|
2013-09-03 03:56:11 -04:00 |
|
yenatch
|
bf4bedc4bf
|
more bank 4 functions and CanLearnTMHMMove
|
2013-09-03 03:54:13 -04:00 |
|
yenatch
|
0d3de2e30b
|
GetTMHMMove and renamed TechnicalMachines -> TMHMMoves
|
2013-09-03 03:39:21 -04:00 |
|
yenatch
|
edc354152e
|
formatting in MoveInfoBox and related functions
|
2013-09-02 06:40:30 -04:00 |
|
yenatch
|
9f7c4ef0b4
|
Sine and Cosine
|
2013-09-02 00:12:27 -04:00 |
|
yenatch
|
5b38b377f2
|
wram labels for graphics requests
|
2013-09-01 15:24:07 -04:00 |
|
yenatch
|
e3da601cee
|
split out tileset headers from main into tilesets/tileset_headers.asm
|
2013-09-01 14:43:25 -04:00 |
|
yenatch
|
4a4dd20a6d
|
split tileset palette maps out of main into tilesets/palette_maps.asm
|
2013-09-01 14:43:24 -04:00 |
|
yenatch
|
7cac61f3bd
|
split tileset data out from main into tilesets/
|
2013-09-01 14:43:23 -04:00 |
|
yenatch
|
5147e6c0a2
|
random 0s in tileset data was actually lz padding
i guess someone liked their filesizes nice and even?
|
2013-09-01 14:42:49 -04:00 |
|
yenatch
|
3010731347
|
split out blockdata includes from main into maps/
|
2013-09-01 14:41:21 -04:00 |
|
yenatch
|
2a0089b92b
|
shorten some overly long music filenames
|
2013-09-01 14:41:16 -04:00 |
|
yenatch
|
1a02ed6b37
|
get rid of the last static address in tileset animation arrays
|
2013-09-01 03:13:17 -04:00 |
|
yenatch
|
7d5e5b8182
|
recomment _AnimateTileset
|
2013-09-01 00:52:19 -04:00 |
|
yenatch
|
cc2906b68f
|
consistent casing for Tileset labels
wram labels were using TileSet for some reason
|
2013-09-01 00:09:57 -04:00 |
|
yenatch
|
8190c3e5e7
|
rename DoTileAnimation to AnimateTileset
|
2013-09-01 00:07:10 -04:00 |
|
yenatch
|
fc6bc8e311
|
rename graphics request handlers to Serve1bppRequest and Serve2bppRequest
these had some really dumb names
|
2013-09-01 00:02:35 -04:00 |
|
yenatch
|
abce472354
|
fix PushOAM references in VBlank
|
2013-08-31 21:47:28 -04:00 |
|
yenatch
|
28fd514bef
|
recomment tileset animation interface
|
2013-08-31 21:47:22 -04:00 |
|
yenatch
|
0a821fe964
|
recomment bg map update functions
|
2013-08-31 21:47:05 -04:00 |
|
yenatch
|
2acccc3ea5
|
rename FarBattleTextBox to StdBattleTextBox
that's it for bad Far usage
|
2013-08-31 03:54:02 -04:00 |
|
yenatch
|
b333b18dbd
|
Function2f79 is PickUpItem
|
2013-08-30 23:07:08 -04:00 |
|
yenatch
|
c402a16def
|
undo overcommenting in BattleRandom
these comments made sense before hram and rst constants were established
|
2013-08-30 23:03:15 -04:00 |
|
yenatch
|
c9d3881a2f
|
rename RNG to Random
also fix 'Far' naming scheme for BattleRandom
this was a long time coming
|
2013-08-30 22:59:40 -04:00 |
|
yenatch
|
70ecde3f78
|
StartTitleScreen -> TitleScreen
also undo "far" naming scheme
|
2013-08-30 22:47:20 -04:00 |
|
yenatch
|
523abc2d0e
|
formatting in oak speech
|
2013-08-30 22:46:28 -04:00 |
|
yenatch
|
21248effe4
|
NUM_POKEMON in main.asm
|
2013-08-30 22:25:50 -04:00 |
|
yenatch
|
17f25691db
|
Function378b is IsAPokemon
|
2013-08-30 20:53:42 -04:00 |
|
yenatch
|
f4572ecd4d
|
use more egg constants in main
|
2013-08-30 19:14:04 -04:00 |
|
yenatch
|
4983c46a26
|
use callab/callba macros for known FarCalls
|
2013-08-30 18:57:31 -04:00 |
|
yenatch
|
7cc320e835
|
Coins in main.asm
|
2013-08-30 17:50:46 -04:00 |
|
yenatch
|
b86d0da040
|
less arbitrary wram clearing in game init
|
2013-08-30 14:21:26 -04:00 |
|
yenatch
|
79bcda11ad
|
PCItems and game init formatting
|
2013-08-30 04:57:32 -04:00 |
|
yenatch
|
2f169fd2f9
|
clean up bank 7e includes
|
2013-08-29 23:27:57 -04:00 |
|
yenatch
|
fd74b4d379
|
move battle tower mon handling asm into battle_tower.asm
|
2013-08-29 23:27:17 -04:00 |
|
yenatch
|
7201ea8f0a
|
move GiveOddEgg into odd_eggs.asm
|
2013-08-29 23:26:01 -04:00 |
|
yenatch
|
55cd892026
|
fix/add some missing function labels in bank 0
|
2013-08-29 23:19:21 -04:00 |
|
yenatch
|
fb28d24bd7
|
condense repeated asm with rept macros
|
2013-08-29 21:42:28 -04:00 |
|
yenatch
|
579ab13507
|
proper labeling of common function GetSpritePalette
|
2013-08-29 21:20:45 -04:00 |
|
yenatch
|
64a6af4052
|
condense some repetitive asm with rept macros
|
2013-08-29 21:20:37 -04:00 |
|
yenatch
|
cc98fab33e
|
move VBlank interrupt label from main.asm to engine/vblank.asm
|
2013-08-29 19:40:33 -04:00 |
|
yenatch
|
2c16bc7ab9
|
move copy asm from main.asm to engine/copy.asm
|
2013-08-29 19:39:21 -04:00 |
|
yenatch
|
04da88a285
|
move palette asm from main.asm to engine/palettes.asm
|
2013-08-29 19:37:35 -04:00 |
|
yenatch
|
6d29673a5f
|
move time-related asm from main.asm into engine/time.asm
|
2013-08-29 19:32:03 -04:00 |
|
yenatch
|
6467755568
|
move serial asm from main.asm into engine/serial.asm
|
2013-08-29 19:11:39 -04:00 |
|
yenatch
|
2341bb148a
|
move more joypad code from main.asm into engine/joypad.asm
|
2013-08-29 19:10:06 -04:00 |
|
yenatch
|
dd11c22b31
|
more joypad function cleanup
|
2013-08-29 19:08:25 -04:00 |
|
yenatch
|
0a829301ae
|
reformat some joypad functions
|
2013-08-29 18:59:05 -04:00 |
|
yenatch
|
906496e107
|
split lcd functions out of main.asm
|
2013-08-29 18:52:26 -04:00 |
|
yenatch
|
2b5b6f3e3a
|
split fading functions out of main.asm
|
2013-08-29 18:50:59 -04:00 |
|
yenatch
|
37a841797e
|
secret ruins of alph water stone room asm
|
2013-08-29 16:03:32 -04:00 |
|
yenatch
|
ae1d50c026
|
warp sound effects in field moves
|
2013-08-29 15:24:37 -04:00 |
|
yenatch
|
a167620109
|
more field move scripts and some map header references
|
2013-08-29 14:49:07 -04:00 |
|