Commit Graph

8 Commits

Author SHA1 Message Date
yenatch
0d3308f68c use RGB macros for palettes instead of binary chunks 2013-12-20 00:29:31 -05:00
yenatch
6ba758aa53 expand shortened palettes
rather than keep up inconsistent palette formats, just incbin a portion of each
2013-06-12 21:40:37 -04:00
yenatch
2a429da419 Remove unnecessary 2bpp files
These can be generated using gfx.py and are non-essential to compile.
This reduces the size of the repository significantly.
2013-02-11 04:24:01 -05:00
yenatch
087e2556f2 Move compressed trainer pics into the main folder 2013-02-09 05:08:56 -05:00
yenatch
76b284c8f0 Dump and include trainer palettes 2013-02-09 04:54:18 -05:00
yenatch
2cdf7a3688 include all compressed and decompressed graphics
* frontpics & animation tiles
* backpics
* trainer pics
* attack animation gfx
* intro gfx
* intro tilemaps
* title gfx
* tilesets
* player backpic
* dude backpic
* pokegear/town map

fixes #33, #34 and #35
2013-01-04 04:08:13 -06:00
yenatch
7613a0e601 add original compressed gfx data 2013-01-02 04:41:34 -05:00
yenatch
a3fe9c00d0 decompress all known gfx 2012-12-31 22:53:40 -05:00