Remy Oukaour
cc0fd6e12c
CRYSTAL11 → _CRYSTAL11
2018-01-09 17:26:40 -05:00
Remy Oukaour
05e5eaf12f
Eliminate version.asm ( resolves #464 )
2018-01-09 00:51:53 -05:00
Remy Oukaour
31edd7f803
Move text/ into data/
2018-01-09 00:23:48 -05:00
Remy Oukaour
41feb29680
Make some graphics easier to edit
2018-01-02 19:33:27 -05:00
Remy Oukaour
8259136911
Name mail graphics
2017-12-26 20:02:00 -05:00
Remy Oukaour
35a3a19fda
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
2017-12-26 18:45:04 -05:00
Remy Oukaour
b5417fafec
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
Remy Oukaour
24f0e7d045
Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
2017-12-26 12:50:32 -05:00
Remy Oukaour
25a3960646
Move some more main.asm routines into individual files
2017-12-16 19:00:50 -05:00
Remy Oukaour
2cf5cc1dc7
Move more unknown graphics into real subfolders
2017-12-15 17:50:45 -05:00
Remy Oukaour
dc76bf804f
Move all misc/ and unknown/ files to meaningful directories
2017-12-15 13:21:47 -05:00
Remy Oukaour
6ab1d028bb
Split items/ and trainers/ into their data/ and engine/ components
...
Move some data into a pokemon/ subdirectory
2017-12-14 23:00:54 -05:00
Remy Oukaour
2d644f5077
Name some gfx/unknown/ files
2017-12-11 18:04:23 -05:00
Remy Oukaour
e6f6a75330
Move the rest of gfx/misc/ into specific directories
2017-12-11 17:51:04 -05:00
Remy Oukaour
32ea595c47
Move some gfx/unknown/ files into meaningful directories
2017-12-09 23:37:08 -05:00
Remy Oukaour
31901f73b0
Move some gfx/misc/ files into meaningful directories
2017-12-09 22:57:41 -05:00
yenatch
346a6f8dcb
fix make 3.81
...
the shell newline capture doesnt work in 3.81, so that's gone
2017-12-03 21:58:27 -05:00
yenatch
ea8aaeb8e3
fix cryptic 'no rule' error when a prerequisite is missing
...
at the cost of scan_includes running before the rules are actually evaluated
2017-12-03 20:46:11 -05:00
yenatch
021afb6831
rgbds variables in the makefile
...
this is for my own convenience but anyone using both rgbds 2 and 3 may find it useful
2017-10-22 02:12:13 -04:00
yenatch
1439887b49
rename pokecrystal.ld -> pokecrystal.link
2017-10-22 02:06:43 -04:00
yenatch
aa19af3822
Rebuild on changes to pokecrystal.ld
2017-09-24 03:30:47 -04:00
yenatch
01caa369ec
Merge pull request #379 from yenatch/tools
...
Refactor scan_includes and add warnings for tools
2017-09-24 01:25:03 -04:00
yenatch
17448c51a5
Merge pull request #389 from yenatch/rgbds-3
...
rgbds 0.3.3
2017-09-24 01:23:34 -04:00
PikalaxALT
63bc19e33d
Make repository compatible with RGBDS 0.3.3 (breaks support for earlier versions of RGBDS)
2017-09-24 01:15:05 -04:00
yenatch
59a27d5907
tools/gfx: Replace --width with --png
2017-09-24 01:07:02 -04:00
PikalaxALT
0e470bc785
Fix section linking
...
Create linker script and float all sections
2017-09-23 23:04:10 -04:00
surskitty
7cd4ca1207
Updating Makefile for the unused GB + N64 image.
2017-09-10 00:30:52 -04:00
yenatch
7ba068d45b
Makefile formatting
2017-08-20 12:42:54 -04:00
yenatch
3064e84c5f
Use $(filter) to check targets
2017-08-20 12:37:23 -04:00
yenatch
8e87d5abc4
Use $(MAKE)
2017-06-29 18:34:29 -04:00
yenatch
5dfe27125b
Merge branch 'master' into tools-makefile-integration
2017-06-24 20:42:25 -04:00
yenatch
f03b898250
Add a md5 tool to avoid md5sum dependency.
...
md5sum is missing in macOS and (presumably) BSD.
An alternative would have been to use sha1sum instead, but it's probably
a good idea to have as few dependencies as possible, so this doesn't
happen again.
fixes #364
2017-06-24 18:42:28 -04:00
yenatch
f12e42ab6d
Use SHA1 to compare roms
2017-06-24 18:32:54 -04:00
yenatch
9b1550c5e0
Explicit rules for gfx/shrink{1,2}.2bpp
2017-06-24 16:31:42 -04:00
yenatch
a20664d415
Fix gfx/misc
2017-06-24 16:30:12 -04:00
yenatch
803c5154f4
pngs in gfx/unknown
2017-06-24 16:27:52 -04:00
yenatch
131bda73bc
pngs in gfx/misc
2017-06-24 02:50:42 -04:00
yenatch
41ae3610f6
pngs in gfx/fx
...
- gave up on wind.png
- add --remove-yflip
2017-06-24 00:47:55 -04:00
yenatch
1f81d1851f
pngs in gfx/
2017-06-23 19:56:24 -04:00
yenatch
89093e4670
pngs in gfx/trainers
2017-06-22 23:46:58 -04:00
yenatch
31d9c1fffa
pngs in gfx/trade
...
game_boy.png can be rearranged in a nicer way, but it's a job for another time
2017-06-22 23:45:45 -04:00
yenatch
647f9b4452
pngs in gfx/title
2017-06-21 23:45:01 -04:00
yenatch
f10ed64d1a
pngs in gfx/pokedex
2017-06-20 23:42:29 -04:00
yenatch
93a3a7d3c5
Use $(if) in the makefile. Fix gfx/mail.
...
Fixes 384788f370
2017-06-20 23:36:28 -04:00
yenatch
384788f370
pngs in gfx/mail
2017-06-18 00:13:03 -04:00
Ben10do
fc300ab0ee
Fix parallelisation issues in Makefile
...
Introduces a minor hack, in order to ensure that the tools are built before the Makefile attempts to use any of the tools, even when using ‘make -j’.
2017-06-10 18:21:38 +01:00
Ben10do
202cea9705
- Make the tools implicitly when making the ROM
...
- Add a clean target to the tools Makefile
- Run said clean target when cleaning the pokecrystal directory
2017-06-09 21:55:09 +01:00
yenatch
6001eeba40
makefile misc qol
...
- md5sum: no more --quiet. this flag is not standard and seeing "OK" is probably better
- saner use of $(roms)
2017-05-29 23:22:24 -04:00
yenatch
2f2aa10c9c
Reorder the build targets for backwards compatibility with gmake 3.81.
2017-05-29 23:21:42 -04:00
yenatch
e78034eb8c
Use a separate makefile for tools
...
- Fix crystal11
- Fix a bug where the dependency checks would run regardless of target
Fixes 0bd74cdd73
2017-05-29 19:15:34 -04:00