3895 Commits

Author SHA1 Message Date
yenatch
762008952d Shrink pics, an extra egg pic and their labels. 2014-04-17 23:11:47 -04:00
yenatch
5d269b4275 Pick off more bank 12 incbins and labels. 2014-04-17 22:07:08 -04:00
yenatch
bd30cc084d Unused Wooster script in Azalea Town. 2014-04-17 22:06:53 -04:00
yenatch
12412713fd Fix static banks for monster icons. 2014-04-17 22:06:02 -04:00
Bryan Bishop
608fdac82c Merge pull request #246 from yenatch/master
Some intro comments and more bank 38/39 incbins.
2014-04-14 10:52:57 -05:00
yenatch
992a9e506c Rough intro comments and palettes. 2014-04-14 03:37:50 -04:00
yenatch
b8cd97f943 Incbins and jumptables in bank 38 (slots, cards, PC). 2014-04-13 18:30:39 -04:00
Bryan Bishop
27ec064056 Merge pull request #245 from yenatch/master
Picking off small incbins and static labels.
2014-04-13 11:36:28 -05:00
yenatch
1fd39f7fb9 Item usage strings and misc labels. 2014-04-13 02:06:22 -04:00
yenatch
113dd395d2 Include palette 0 in PokemonPalettes.
Now PokemonPalettes is referenced.
2014-04-13 00:03:21 -04:00
yenatch
266087909b Assorted labels, incbins, text, graphics, etc. 2014-04-13 00:02:26 -04:00
yenatch
f66f4d51c7 Replace static bank 0 calls in the event scripting engine. 2014-04-12 15:45:40 -04:00
yenatch
d9c5c2c55b Boxes, trading, assorted incbins. 2014-04-12 15:45:19 -04:00
Bryan Bishop
0b0db14435 Merge pull request #244 from yenatch/drumkit
Magnet Train and drumkits.
2014-04-10 20:49:11 -05:00
yenatch
5097747404 Anonymous jumptables and sfx in bank 23. 2014-04-10 21:31:56 -04:00
yenatch
6045c560ad Magnet Train data. 2014-04-10 21:31:56 -04:00
yenatch
4b9563d026 Field effect data and sound effects. 2014-04-10 21:31:56 -04:00
yenatch
3848af8e0e Better labels for drumkits.
Also use noise commands for instruments.
2014-04-10 21:31:55 -04:00
Bryan Bishop
ebdf9f46e3 Merge pull request #243 from yenatch/master
Fix bank 1. Found a scrapped title screen.
2014-04-10 20:22:54 -05:00
yenatch
93cbbaf49d Unused title screen code, graphics, tilemaps, palettes.
At 43:4000 (UnusedTitleScreen) is a semi-functional title screen.
It's never used, and appears in the Japanese version at the same offset.

Notably, a portion of the logo is cut out and used as OAM.
The final title screen instead uses BG priority to avoid this.
2014-04-10 15:53:09 -04:00
yenatch
0eb49d5941 Fix a title screen label that accidentally made its way into bank 1.
Somehow, a title screen (bank 0x43) function had its label put in bank 1.
This caused changes to either bank to break the compiled rom.

fixes 61a3d145
2014-04-09 18:27:29 -04:00
Bryan Bishop
7c1a08b346 Merge pull request #242 from yenatch/master
Redone graphics handling and renamed pics.
2014-04-02 09:51:13 -05:00
yenatch
5153360215 Rename trainer pics to use names instead of ids. 2014-04-02 01:34:14 -04:00
yenatch
f68b3dc8ed Image extensions for trainers. 2014-04-02 01:01:11 -04:00
yenatch
850ade2f41 Image extensions in battle animation graphics. 2014-04-02 00:47:22 -04:00