Commit Graph

20 Commits

Author SHA1 Message Date
IIMarckus
4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
yenatch
be975a3e80 Get rid of baserom incbins in misc/.
Battle Tower text was hiding here.
2015-03-11 21:16:02 -07:00
IIMarckus
828d6b92f0 Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
yenatch
6ff7b7413c Split 40k lines of mobile noise out of main.asm. 2015-02-10 19:15:15 -08:00
yenatch
c0c081d60f Some coord labels in misc/crystal_misc.asm. 2015-02-10 17:59:50 -08:00
yenatch
37ff5ddfd1 Rip the Stadium 2 footer. 2015-02-06 23:28:49 -08:00
yenatch
307706e679 There were actually 3 mobile chunks!
In retrospect these aren't saves at all--the mobile adapter does something funky with sram bank 6.
2015-02-06 23:26:53 -08:00
yenatch
47d25da38a Intro palettes. 2015-02-06 22:19:20 -08:00
yenatch
7b87e67a89 More labels in code and some mobile datatracking. 2015-01-01 20:59:08 -08:00
yenatch
4781d9a809 Fix more static banks (trainers, mobile graphics). 2014-12-29 10:23:22 -08:00
yenatch
346844a613 Replace pointless $FF00+$xx with $ffxx. 2014-12-28 18:44:23 -08:00
yenatch
a6597ba919 Pick off references in misc/crystal_misc.asm. 2014-12-26 14:52:03 -08:00
yenatch
d6ac5407e7 Add the initial mobile adapter save data.
The contents of the save and the rest of the bank are unknown.
2014-08-22 20:48:58 -07:00
yenatch
849044ce8a Remove generated "jump sources" comments. 2014-07-19 14:11:48 -07:00
yenatch
fd8804472d Use {hl,de,bc}coord macros wherever possible. 2014-06-04 01:10:56 -07:00
yenatch
2cb3f8e1b9 Comment music functions in home.asm. 2014-05-21 16:21:46 -04:00
yenatch
6a66f28bf5 Fix image extensions in gfx/{credits,misc}. 2014-04-02 00:16:03 -04:00
yenatch
cf2acc1001 Use :: to export labels between objects.
This fixes the build.
2014-02-01 20:26:39 -05:00
yenatch
a15bd15e2a split gbc-only screen into misc/gbc_only.asm 2013-12-22 06:00:34 -05:00
yenatch
c2889215a8 audio.o and misc/crystal_misc.o 2013-11-29 01:51:27 -05:00