Sanky
ab7120cfa1
disasm some stats screen related code
2013-01-15 21:18:42 +01:00
Bryan Bishop
e92a9ead39
Merge pull request #87 from iimarckus/shootbreeze
...
phone call texts and phone call scripts
2013-01-14 20:44:50 -08:00
IIMarckus
92e20d0c59
Add phone scripts for Mom, Bill, Elm, and unused.
2013-01-14 21:24:45 -07:00
Sanky
0600437b71
Disasm more party menu-related functions.
2013-01-14 17:02:11 +01:00
Sanky
7b3e7a8de0
disasm PrintPartyMenuText
2013-01-14 09:40:27 +01:00
yenatch
23511b8416
script special for pokerus check
2013-01-14 01:40:00 -05:00
yenatch
80e760544d
add pokerus check
2013-01-14 01:03:14 -05:00
IIMarckus
4ee88cd762
Add lots of phone call texts.
2013-01-13 15:40:23 -07:00
yenatch
2f136d26fd
reformat title screen palettes
2013-01-13 00:39:00 -05:00
yenatch
61a3d14593
disassemble title screen init
2013-01-12 23:55:01 -05:00
yenatch
ad46a9359b
make some labels saner
2013-01-11 15:08:28 -05:00
yenatch
7d55a39096
comment LoadEnemyMon and related fns; add RNG fns
2013-01-11 02:18:34 -05:00
Bryan Bishop
314c4ff12b
Merge pull request #57 from yenatch/master
...
clean up pic pointers/incbins
2013-01-09 09:47:24 -08:00
IIMarckus
29cce49fcb
Pull out some code related to map names / item descriptions.
2013-01-08 22:45:27 -07:00
IIMarckus
65d081334e
Add string pointers and coordinates for town map locations.
2013-01-08 21:33:38 -07:00
yenatch
f4cd4152d7
fix pic incbin formatting
2013-01-07 02:25:01 -05:00
yenatch
8c6669f961
bank 5a is a carbon copy of bank 59
2013-01-07 00:17:56 -05:00
yenatch
a6087b0f93
trainer dvs
2013-01-05 00:33:21 -05:00
yenatch
2cdf7a3688
include all compressed and decompressed graphics
...
* frontpics & animation tiles
* backpics
* trainer pics
* attack animation gfx
* intro gfx
* intro tilemaps
* title gfx
* tilesets
* player backpic
* dude backpic
* pokegear/town map
fixes #33 , #34 and #35
2013-01-04 04:08:13 -06:00
yenatch
9a64bb1581
remove last incbin in bank 3a
2013-01-01 14:20:15 -05:00
yenatch
afd101ebf8
bank 70 (text)
2012-12-31 23:53:30 -05:00
Bryan Bishop
e01f991e7f
pedantic whitespace fix
2012-12-31 01:30:30 -06:00
Bryan Bishop
e9cf4a1c75
pedantic comma format fix
2012-12-31 01:29:30 -06:00
Bryan Bishop
3ade49faee
pokemon base stats structure + removed junk files
2012-12-31 00:35:19 -05:00
Bryan Bishop
0eb28d0e67
update address syntax again
2012-12-26 20:18:12 -06:00
Bryan Bishop
9ed07bd3a9
Merge remote branch 'remotes/yenatch/master'
...
Oops, missed a few commits last time.
2012-12-26 19:15:05 -06:00
Bryan Bishop
3b20ea2916
Merge remote branch 'remotes/yenatch/master'
...
fixes #49
2012-12-23 02:57:21 -06:00
padz
a2b7d31878
add SpecialRoamMons and reformat TypeEffects
2012-12-23 03:42:23 -05:00
padz
eb4db4618f
clean up bank 0; time-sensitive fns; add Predef fn
...
comment redone joypad functions + automated input
comment some uncommented functions
comment known hram addresses
try to clean up CalcMagikarpLength
label known addresses
add time-sensitive functions (rtc, palettes)
add Predef and PredefPointers
2012-12-23 03:21:19 -05:00
IIMarckus
19ce6e7a74
specialphonecall takes a 16‐bit ID.
2012-12-17 21:00:41 -07:00
Bryan Bishop
4f1d108480
switch ld syntax from ff00+xx to ffxx
...
s/\([fF][fF]\)00+\$\([A-Za-z0-9]\)\([A-Za-z0-9]\)/\1\2\3/g
s/\([fF][fF]\)00+\$\([A-Za-z0-9]\)/\10\2/g
2012-12-16 08:45:19 -06:00
padz
8092f62cf4
expand on battle ram
2012-12-14 03:00:10 -05:00
padz
041de2adf3
update music ptrs + labels and include music files
2012-11-30 05:59:13 -05:00
padz
544f3f5c2f
add surf checks and related functions
2012-11-24 02:01:05 -05:00
IIMarckus
0536f9f352
Add trade data.
2012-11-19 02:57:37 -07:00
padz
b7c788c654
move musicdata to files in /music, data removed fn
2012-11-03 03:25:08 -04:00
padz
22ac1dfaf0
disasm bank3a, map audio ram, implement musscripts
2012-11-03 00:45:14 -04:00
padz
95ac2a8da6
prep for next commit
2012-11-02 18:43:05 -04:00
IIMarckus
ef93cdf313
Improve labels for Elm’s lab.
2012-10-25 14:43:04 -06:00
padz
2369bd7ed2
add missing instruction
2012-10-11 23:12:42 -04:00
padz
5635c2027a
start sfx disasm
2012-10-11 20:35:22 -04:00
padz
5ba5a025c4
add breeding section to wram
2012-10-09 02:40:36 -04:00
padz
a7631774b4
start work on audio engine
2012-10-09 02:32:05 -04:00
padz
99b86cdd8f
flesh out bittable2
2012-10-09 02:16:36 -04:00
Bryan Bishop
d7228d5b9f
add comment-address for Functiona0a
2012-10-04 11:44:07 -05:00
Bryan Bishop
d6f17b9141
convert whitespace to tabs
2012-09-30 13:23:05 -05:00
Bryan Bishop
f7f7ed615e
clean up whitespace
2012-09-30 13:21:29 -05:00
padz
399a5ab171
emergency fix
2012-09-26 15:43:48 -04:00
padz
ea897c2a37
fix last commit
2012-09-23 12:50:44 -04:00
padz
25a04a6838
add flag handling, implement dwb
2012-09-22 19:39:43 -04:00
padz
354685efd7
treemon and assorted minor changes
2012-09-22 19:27:57 -04:00
padz
e8b7789127
comment last commit
2012-09-16 21:20:04 -04:00
padz
4c1ef2aef5
PrintLetterDelay and some battle init
2012-09-11 22:37:03 -04:00
IIMarckus
53926402f8
Confirmed: this RAM location represents link battle.
2012-09-10 21:36:50 -06:00
IIMarckus
3501a0be8c
Add labels for ram values discovered while disassembling battle music.
2012-09-10 21:20:58 -06:00
IIMarckus
9037759c1a
Add the region checks for battle music.
2012-09-10 20:46:07 -06:00
IIMarckus
139eecc9b9
Add the Gym Leader checks for battle music.
2012-09-10 20:15:03 -06:00
IIMarckus
047aaff15b
Add the logic for selecting the battle music.
2012-09-10 19:57:41 -06:00
Bryan Bishop
f6be64dc7e
Merge pull request #26 from iimarckus/objectevent
...
Objectevent
2012-09-09 18:53:42 -07:00
Sanky
bbd77f0693
Disasm rst and interrupt vectors.
2012-07-23 20:41:15 +02:00
padz
2e4938e3f7
correcting previous commit
2012-07-23 17:45:33 +02:00
padz
282c08bf72
fix local pointers in map headers
2012-07-23 17:45:25 +02:00
Sanky
7bf2c3d758
Disasm FarCopyBytes and FarCopyBytesDouble.
2012-07-20 11:01:25 +02:00
Sanky
b76ffb99ab
Add trainer classes.
2012-07-17 02:26:53 +02:00
IIMarckus
91df9b8827
Use the TX_FAR macro for more text.
2012-07-14 20:17:46 -06:00
IIMarckus
372d5b19fc
Give Object Event a readable label.
2012-07-14 20:16:04 -06:00
Sanky
780d5185b3
Add trainer classes.
2012-07-13 13:57:42 +02:00
Sanky
3906f3223a
Disasm function reading an item name.
2012-07-12 19:37:08 +02:00
Sanky
60c2b54c9f
Add misc text from a single bank.
2012-07-11 18:35:46 +02:00
Sanky
61e8784b99
Disasm code pointing to move and item names.
2012-07-11 12:08:23 +02:00
Sanky
2349c9cd1d
Disasm ___ appeared! message selection code.
2012-07-11 01:40:48 +02:00
Sanky
43003a4edd
Add battle texts.
2012-07-11 01:28:25 +02:00
Sanky
bf330b2fcc
Disasm Char5D.
2012-07-10 21:17:20 +02:00
Sanky
25d989a067
Disasm text command dictionary.
2012-07-10 18:35:32 +02:00
Sanky
c43c9a2464
Add types.
2012-07-10 11:57:37 +02:00
Sanky
5393da147a
Add days of the week.
2012-07-10 10:54:16 +02:00
Sanky
53aadf3fce
Add name input screen letters.
2012-07-10 02:47:53 +02:00
Sanky
be7d4577bd
Split more font files.
2012-07-09 22:56:33 +02:00
Sanky
2abc692243
Split out the font.
2012-07-09 22:05:40 +02:00
IIMarckus
6001bcd66b
Add list of what moves represent each TM.
2012-07-09 00:13:07 -06:00
IIMarckus
5c33fdfcae
Add the differently‐sorted Pokédex entries.
2012-07-09 00:04:00 -06:00
IIMarckus
ae0fc39380
Better (shorter) script labels for trainers.
2012-07-08 11:49:06 -06:00
IIMarckus
d23f14000b
Add the Ho-oh chamber special, along with some helper functions.
2012-07-08 01:57:29 -06:00
IIMarckus
fa019d2f51
Add some functions from Mobile Stadium.
2012-07-07 19:51:02 -06:00
IIMarckus
0f74cd50e5
Add the New Game/Continue/etc menus.
2012-07-06 23:07:45 -06:00
IIMarckus
7494644c9a
Add the Trainer House flag check special (0x67).
2012-07-06 22:01:34 -06:00
IIMarckus
e29988a362
Allocate ram instead of using constants.
2012-07-05 00:19:52 -06:00
IIMarckus
3aa4b59477
Note that this trainer (Kimono Girl Naoko, but with different team) is unused.
2012-07-05 00:05:07 -06:00
IIMarckus
b29c96e363
Fix checkpokeitem and special cases of writebyte.
2012-07-04 23:58:27 -06:00
IIMarckus
f72583e80c
givepoke should use decimal.
2012-07-04 23:33:51 -06:00
IIMarckus
699cbaa817
Add special 0x66, the Game Boy version check.
2012-07-04 22:27:23 -06:00
IIMarckus
92e80be51b
Add Special 0x60, which checks the conditions for Snorlax to wake up.
2012-07-04 22:13:23 -06:00
IIMarckus
a99c75b7cd
Add special 0x97, the generic Pokémon check.
2012-07-04 21:53:32 -06:00
IIMarckus
a136ae576c
Add special 0x96, the Beasts check.
2012-07-04 21:42:39 -06:00
IIMarckus
08291a69a6
Bill’s grandpa script should use Pokémon species constants.
2012-07-04 18:35:22 -06:00
IIMarckus
58809082fd
$00 is Sunday, not Monday.
2012-07-04 18:24:37 -06:00
IIMarckus
90b20d5778
Use constants for days of the week.
2012-07-04 17:52:31 -06:00
IIMarckus
4de2d429a6
Number of Unowns should be decimal.
2012-07-04 17:22:36 -06:00
IIMarckus
0439e30ddd
Better labels for security cameras.
2012-07-04 17:21:41 -06:00
IIMarckus
c263991356
Better labels for the Rocket Hideout scripts.
2012-07-04 15:44:09 -06:00