Commit Graph

282 Commits

Author SHA1 Message Date
Sanky
ab7120cfa1 disasm some stats screen related code 2013-01-15 21:18:42 +01:00
Bryan Bishop
e92a9ead39 Merge pull request #87 from iimarckus/shootbreeze
phone call texts and phone call scripts
2013-01-14 20:44:50 -08:00
IIMarckus
92e20d0c59 Add phone scripts for Mom, Bill, Elm, and unused. 2013-01-14 21:24:45 -07:00
Sanky
0600437b71 Disasm more party menu-related functions. 2013-01-14 17:02:11 +01:00
Sanky
7b3e7a8de0 disasm PrintPartyMenuText 2013-01-14 09:40:27 +01:00
yenatch
23511b8416 script special for pokerus check 2013-01-14 01:40:00 -05:00
yenatch
80e760544d add pokerus check 2013-01-14 01:03:14 -05:00
IIMarckus
4ee88cd762 Add lots of phone call texts. 2013-01-13 15:40:23 -07:00
yenatch
2f136d26fd reformat title screen palettes 2013-01-13 00:39:00 -05:00
yenatch
61a3d14593 disassemble title screen init 2013-01-12 23:55:01 -05:00
yenatch
ad46a9359b make some labels saner 2013-01-11 15:08:28 -05:00
yenatch
7d55a39096 comment LoadEnemyMon and related fns; add RNG fns 2013-01-11 02:18:34 -05:00
Bryan Bishop
314c4ff12b Merge pull request #57 from yenatch/master
clean up pic pointers/incbins
2013-01-09 09:47:24 -08:00
IIMarckus
29cce49fcb Pull out some code related to map names / item descriptions. 2013-01-08 22:45:27 -07:00
IIMarckus
65d081334e Add string pointers and coordinates for town map locations. 2013-01-08 21:33:38 -07:00
yenatch
f4cd4152d7 fix pic incbin formatting 2013-01-07 02:25:01 -05:00
yenatch
8c6669f961 bank 5a is a carbon copy of bank 59 2013-01-07 00:17:56 -05:00
yenatch
a6087b0f93 trainer dvs 2013-01-05 00:33:21 -05:00
yenatch
2cdf7a3688 include all compressed and decompressed graphics
* frontpics & animation tiles
* backpics
* trainer pics
* attack animation gfx
* intro gfx
* intro tilemaps
* title gfx
* tilesets
* player backpic
* dude backpic
* pokegear/town map

fixes #33, #34 and #35
2013-01-04 04:08:13 -06:00
yenatch
9a64bb1581 remove last incbin in bank 3a 2013-01-01 14:20:15 -05:00
yenatch
afd101ebf8 bank 70 (text) 2012-12-31 23:53:30 -05:00
Bryan Bishop
e01f991e7f pedantic whitespace fix 2012-12-31 01:30:30 -06:00
Bryan Bishop
e9cf4a1c75 pedantic comma format fix 2012-12-31 01:29:30 -06:00
Bryan Bishop
3ade49faee pokemon base stats structure + removed junk files 2012-12-31 00:35:19 -05:00
Bryan Bishop
0eb28d0e67 update address syntax again 2012-12-26 20:18:12 -06:00
Bryan Bishop
9ed07bd3a9 Merge remote branch 'remotes/yenatch/master'
Oops, missed a few commits last time.
2012-12-26 19:15:05 -06:00
Bryan Bishop
3b20ea2916 Merge remote branch 'remotes/yenatch/master'
fixes #49
2012-12-23 02:57:21 -06:00
padz
a2b7d31878 add SpecialRoamMons and reformat TypeEffects 2012-12-23 03:42:23 -05:00
padz
eb4db4618f clean up bank 0; time-sensitive fns; add Predef fn
comment redone joypad functions + automated input
comment some uncommented functions
comment known hram addresses
try to clean up CalcMagikarpLength
label known addresses
add time-sensitive functions (rtc, palettes)
add Predef and PredefPointers
2012-12-23 03:21:19 -05:00
IIMarckus
19ce6e7a74 specialphonecall takes a 16‐bit ID. 2012-12-17 21:00:41 -07:00
Bryan Bishop
4f1d108480 switch ld syntax from ff00+xx to ffxx
s/\([fF][fF]\)00+\$\([A-Za-z0-9]\)\([A-Za-z0-9]\)/\1\2\3/g

s/\([fF][fF]\)00+\$\([A-Za-z0-9]\)/\10\2/g
2012-12-16 08:45:19 -06:00
padz
8092f62cf4 expand on battle ram 2012-12-14 03:00:10 -05:00
padz
041de2adf3 update music ptrs + labels and include music files 2012-11-30 05:59:13 -05:00
padz
544f3f5c2f add surf checks and related functions 2012-11-24 02:01:05 -05:00
IIMarckus
0536f9f352 Add trade data. 2012-11-19 02:57:37 -07:00
padz
b7c788c654 move musicdata to files in /music, data removed fn 2012-11-03 03:25:08 -04:00
padz
22ac1dfaf0 disasm bank3a, map audio ram, implement musscripts 2012-11-03 00:45:14 -04:00
padz
95ac2a8da6 prep for next commit 2012-11-02 18:43:05 -04:00
IIMarckus
ef93cdf313 Improve labels for Elm’s lab. 2012-10-25 14:43:04 -06:00
padz
2369bd7ed2 add missing instruction 2012-10-11 23:12:42 -04:00
padz
5635c2027a start sfx disasm 2012-10-11 20:35:22 -04:00
padz
5ba5a025c4 add breeding section to wram 2012-10-09 02:40:36 -04:00
padz
a7631774b4 start work on audio engine 2012-10-09 02:32:05 -04:00
padz
99b86cdd8f flesh out bittable2 2012-10-09 02:16:36 -04:00
Bryan Bishop
d7228d5b9f add comment-address for Functiona0a 2012-10-04 11:44:07 -05:00
Bryan Bishop
d6f17b9141 convert whitespace to tabs 2012-09-30 13:23:05 -05:00
Bryan Bishop
f7f7ed615e clean up whitespace 2012-09-30 13:21:29 -05:00
padz
399a5ab171 emergency fix 2012-09-26 15:43:48 -04:00
padz
ea897c2a37 fix last commit 2012-09-23 12:50:44 -04:00
padz
25a04a6838 add flag handling, implement dwb 2012-09-22 19:39:43 -04:00
padz
354685efd7 treemon and assorted minor changes 2012-09-22 19:27:57 -04:00
padz
e8b7789127 comment last commit 2012-09-16 21:20:04 -04:00
padz
4c1ef2aef5 PrintLetterDelay and some battle init 2012-09-11 22:37:03 -04:00
IIMarckus
53926402f8 Confirmed: this RAM location represents link battle. 2012-09-10 21:36:50 -06:00
IIMarckus
3501a0be8c Add labels for ram values discovered while disassembling battle music. 2012-09-10 21:20:58 -06:00
IIMarckus
9037759c1a Add the region checks for battle music. 2012-09-10 20:46:07 -06:00
IIMarckus
139eecc9b9 Add the Gym Leader checks for battle music. 2012-09-10 20:15:03 -06:00
IIMarckus
047aaff15b Add the logic for selecting the battle music. 2012-09-10 19:57:41 -06:00
Bryan Bishop
f6be64dc7e Merge pull request #26 from iimarckus/objectevent
Objectevent
2012-09-09 18:53:42 -07:00
Sanky
bbd77f0693 Disasm rst and interrupt vectors. 2012-07-23 20:41:15 +02:00
padz
2e4938e3f7 correcting previous commit 2012-07-23 17:45:33 +02:00
padz
282c08bf72 fix local pointers in map headers 2012-07-23 17:45:25 +02:00
Sanky
7bf2c3d758 Disasm FarCopyBytes and FarCopyBytesDouble. 2012-07-20 11:01:25 +02:00
Sanky
b76ffb99ab Add trainer classes. 2012-07-17 02:26:53 +02:00
IIMarckus
91df9b8827 Use the TX_FAR macro for more text. 2012-07-14 20:17:46 -06:00
IIMarckus
372d5b19fc Give Object Event a readable label. 2012-07-14 20:16:04 -06:00
Sanky
780d5185b3 Add trainer classes. 2012-07-13 13:57:42 +02:00
Sanky
3906f3223a Disasm function reading an item name. 2012-07-12 19:37:08 +02:00
Sanky
60c2b54c9f Add misc text from a single bank. 2012-07-11 18:35:46 +02:00
Sanky
61e8784b99 Disasm code pointing to move and item names. 2012-07-11 12:08:23 +02:00
Sanky
2349c9cd1d Disasm ___ appeared! message selection code. 2012-07-11 01:40:48 +02:00
Sanky
43003a4edd Add battle texts. 2012-07-11 01:28:25 +02:00
Sanky
bf330b2fcc Disasm Char5D. 2012-07-10 21:17:20 +02:00
Sanky
25d989a067 Disasm text command dictionary. 2012-07-10 18:35:32 +02:00
Sanky
c43c9a2464 Add types. 2012-07-10 11:57:37 +02:00
Sanky
5393da147a Add days of the week. 2012-07-10 10:54:16 +02:00
Sanky
53aadf3fce Add name input screen letters. 2012-07-10 02:47:53 +02:00
Sanky
be7d4577bd Split more font files. 2012-07-09 22:56:33 +02:00
Sanky
2abc692243 Split out the font. 2012-07-09 22:05:40 +02:00
IIMarckus
6001bcd66b Add list of what moves represent each TM. 2012-07-09 00:13:07 -06:00
IIMarckus
5c33fdfcae Add the differently‐sorted Pokédex entries. 2012-07-09 00:04:00 -06:00
IIMarckus
ae0fc39380 Better (shorter) script labels for trainers. 2012-07-08 11:49:06 -06:00
IIMarckus
d23f14000b Add the Ho-oh chamber special, along with some helper functions. 2012-07-08 01:57:29 -06:00
IIMarckus
fa019d2f51 Add some functions from Mobile Stadium. 2012-07-07 19:51:02 -06:00
IIMarckus
0f74cd50e5 Add the New Game/Continue/etc menus. 2012-07-06 23:07:45 -06:00
IIMarckus
7494644c9a Add the Trainer House flag check special (0x67). 2012-07-06 22:01:34 -06:00
IIMarckus
e29988a362 Allocate ram instead of using constants. 2012-07-05 00:19:52 -06:00
IIMarckus
3aa4b59477 Note that this trainer (Kimono Girl Naoko, but with different team) is unused. 2012-07-05 00:05:07 -06:00
IIMarckus
b29c96e363 Fix checkpokeitem and special cases of writebyte. 2012-07-04 23:58:27 -06:00
IIMarckus
f72583e80c givepoke should use decimal. 2012-07-04 23:33:51 -06:00
IIMarckus
699cbaa817 Add special 0x66, the Game Boy version check. 2012-07-04 22:27:23 -06:00
IIMarckus
92e80be51b Add Special 0x60, which checks the conditions for Snorlax to wake up. 2012-07-04 22:13:23 -06:00
IIMarckus
a99c75b7cd Add special 0x97, the generic Pokémon check. 2012-07-04 21:53:32 -06:00
IIMarckus
a136ae576c Add special 0x96, the Beasts check. 2012-07-04 21:42:39 -06:00
IIMarckus
08291a69a6 Bill’s grandpa script should use Pokémon species constants. 2012-07-04 18:35:22 -06:00
IIMarckus
58809082fd $00 is Sunday, not Monday. 2012-07-04 18:24:37 -06:00
IIMarckus
90b20d5778 Use constants for days of the week. 2012-07-04 17:52:31 -06:00
IIMarckus
4de2d429a6 Number of Unowns should be decimal. 2012-07-04 17:22:36 -06:00
IIMarckus
0439e30ddd Better labels for security cameras. 2012-07-04 17:21:41 -06:00
IIMarckus
c263991356 Better labels for the Rocket Hideout scripts. 2012-07-04 15:44:09 -06:00