YamaArashi
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2811be53bf
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Merge branch 'PikalaxALT-master'
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2016-12-30 17:22:05 -08:00 |
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YamaArashi
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65c38930a3
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Merge branch 'master' of https://github.com/PikalaxALT/pokecrystal into PikalaxALT-master
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2016-12-30 17:21:02 -08:00 |
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YamaArashi
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51bad5a606
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Merge pull request #352 from FredrIQ/comments
Comments
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2016-10-28 22:12:17 -07:00 |
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Fredrik Ljungdahl
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146d12d6e5
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Point out a bug with enemy usage of Teleport
Also point out a redundancy in ThunderAccuracy
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2016-10-29 02:09:56 +02:00 |
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Fredrik Ljungdahl
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64e4300f4d
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Fix inverted labels for HandleStatBoostingHeldItems
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2016-10-29 02:03:10 +02:00 |
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Fredrik Ljungdahl
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f6cfccd1ff
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Fix some wrong comments regarding battle substatuses
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2016-10-29 01:57:58 +02:00 |
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Fredrik Ljungdahl
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b439a7259f
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Fix an incorrect comment regarding breeding
If Defense DV match and lower 3 DVs match father+mother, breeding
chance isn't maximized, but prevented. Possibly done to combat
in-breeding
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2016-10-29 01:52:13 +02:00 |
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PikalaxALT
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c846933f3d
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Fix PNGs
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2016-09-27 10:17:07 -04:00 |
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PikalaxALT
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8f2d68a9e6
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Person action and facing labels, part 2
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2016-09-27 10:10:13 -04:00 |
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PikalaxALT
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ef98c44edd
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Person action and facing labels, part 1
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2016-09-27 09:37:10 -04:00 |
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yenatch
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f09a233eba
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Add rules previously covered by gfx.py.
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2016-08-24 22:03:12 -04:00 |
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yenatch
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6fc9daf2a9
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Remove the python scan_includes.
gfx.py remains, since it's still useful for two-way conversion.
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2016-08-24 22:01:45 -04:00 |
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yenatch
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2ab468268a
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Add C build tools.
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2016-08-24 21:56:07 -04:00 |
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yenatch
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700321a7fb
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Merge pull request #342 from PikalaxALT/master
More label interpretations
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2016-08-11 15:55:32 -04:00 |
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PikalaxALT
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050a0162b8
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Rename the variable at D264
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2016-08-07 18:14:20 -04:00 |
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PikalaxALT
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0257d4178e
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Movement macro enums are now relative
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2016-07-29 10:48:27 -04:00 |
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PikalaxALT
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ca7734cfc5
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Merge github.com:pikalaxalt/pokecrystal
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2016-07-29 10:41:31 -04:00 |
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PikalaxALT
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3bb73b2430
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Merge branch 'master' of github.com:pret/pokecrystal
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2016-07-29 10:40:57 -04:00 |
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PikalaxALT
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d84ebd2124
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pitchoffset macro to replace forceoctave
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2016-07-29 10:40:54 -04:00 |
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PikalaxALT
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803c6081d7
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Merge github.com:pikalaxalt/pokecrystal
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2016-07-21 07:58:36 -04:00 |
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yenatch
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c33ba049a5
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Merge pull request #344 from jangler/sfx-priority-comment
Fix PlaySFX priority comment
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2016-07-01 18:53:50 -04:00 |
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Scott Norton
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a32b6ccbb5
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These are actually .1bpp files
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2016-06-25 20:19:52 -04:00 |
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Scott Norton
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d5a39e4b67
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Add missing gfx/unknown/16c903.pal
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2016-06-25 18:10:08 -04:00 |
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pikalaxalt
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4e2487c056
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hLCDCPointer and InitList
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2016-06-13 22:53:33 -04:00 |
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pikalaxalt
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ca01a92880
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Fix indentation in many places
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2016-06-07 08:13:08 -04:00 |
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pikalaxalt
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b0e7d04ccf
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Some mystery gift functions
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2016-06-07 08:08:51 -04:00 |
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pikalaxalt
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d7a01e92e9
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Remaining layout constants
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2016-06-06 18:23:00 -04:00 |
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Brandon Mulcahy
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eb7195a780
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Fix PlaySFX priority comment
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2016-05-28 15:43:41 -04:00 |
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pikalaxalt
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789ebc7304
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Port homecall macro
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2016-05-27 10:41:59 -04:00 |
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pikalaxalt
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bfe2f6d52e
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Merge branch 'master' of https://github.com/pret/pokecrystal
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2016-05-27 10:39:17 -04:00 |
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yenatch
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604778749d
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Undo Slowpoke family changes in #343.
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2016-05-23 21:26:08 -04:00 |
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yenatch
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87639e724d
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Merge pull request #343 from jangler/exp-groups
Switch labels for fast and slow exp groups
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2016-05-23 21:19:38 -04:00 |
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Brandon Mulcahy
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313e48d6d9
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Switch labels for fast and slow exp groups
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2016-05-23 16:55:20 -04:00 |
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pikalaxalt
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41639feb97
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CorrectErrorsInPlayerParty (unreferenced function)
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2016-05-20 21:10:17 -04:00 |
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pikalaxalt
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f1f3e2564c
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Comment on bug in ClearWRAM
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2016-05-19 08:11:44 -04:00 |
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pikalaxalt
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87368a08a2
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gfx.py automatically converts tilesets to 128-px wide pngs
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2016-05-17 23:01:43 -04:00 |
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pikalaxalt
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98f443f70c
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engine/events.asm labels finished
fixed palred/green/blue macros
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2016-05-17 08:40:56 -04:00 |
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pikalaxalt
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2eeb78d1bc
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Evolution addresses
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2016-05-16 15:46:13 -04:00 |
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pikalaxalt
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12396874cf
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HP bar animation addresses and AI switch
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2016-05-16 09:36:24 -04:00 |
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pikalaxalt
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e515543500
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Name all functions in gfx/pics/animation.asm
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2016-05-15 23:56:09 -04:00 |
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pikalaxalt
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1544185bec
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Revise frame macro to account for flags in sprite anim framesets
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2016-05-15 23:05:41 -04:00 |
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pikalaxalt
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ee906a67c7
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These macros are perfect for the object anim engine
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2016-05-15 22:33:51 -04:00 |
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pikalaxalt
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87b733994b
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SPRITE_ANIM_FRAME_IDX constants
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2016-05-15 22:00:17 -04:00 |
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pikalaxalt
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a5f5418fae
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Rename FixedWords to EZChat
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2016-05-14 16:37:12 -04:00 |
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pikalaxalt
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1fa6aecbfc
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Unify directional movement macros
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2016-05-14 13:46:14 -04:00 |
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pikalaxalt
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3108c9fa6a
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Unify step_sleep macro
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2016-05-14 12:28:00 -04:00 |
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pikalaxalt
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1a84ca4e55
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EZChat cursor object
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2016-05-14 01:11:01 -04:00 |
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pikalaxalt
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c72912337e
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Refine labels in engine/trade/animation.asm
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2016-05-13 23:23:26 -04:00 |
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pikalaxalt
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5ea3a953c3
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Name all link trade animation related functions
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2016-05-13 22:46:32 -04:00 |
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pikalaxalt
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1be6923c06
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Inexplicably empty function with malformed predef pointer, but what are you gonna do about it?
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2016-05-11 21:24:14 -04:00 |
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