Remy Oukaour
6a41d4f63e
Define more charmap characters and use them in place of hard-coded numbers
2017-12-09 12:57:23 -05:00
mid-kid
359d73ceef
Move LoadOverworldFont to main.asm
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It doesn't fit correctly in misc/mobile_41.asm.
Also moved the font images out of gfx/unknown and into gfx/font.
2017-11-21 23:53:51 +01:00
pfero
999c804f6f
Label some functions in gfx/load_pics.asm
...
A few projects I looked around in used these same labels for these
functions, and it looks like they describe these functions properly.
Also fixed usage of BANK() in a few places.
2017-11-03 01:12:16 +01:00
yenatch
afe67ba1b4
Remove contents.asm
2017-09-24 03:15:01 -04:00
yenatch
17448c51a5
Merge pull request #389 from yenatch/rgbds-3
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rgbds 0.3.3
2017-09-24 01:23:34 -04:00
PikalaxALT
0e470bc785
Fix section linking
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Create linker script and float all sections
2017-09-23 23:04:10 -04:00
surskitty
817525a811
Labelling kanji for the days of the week (calendar?)
2017-09-09 23:58:23 -04:00
surskitty
5476e2914b
Renaming the image of the GB and the N64.
2017-09-09 23:53:05 -04:00
surskitty
bc61a0ca05
Moving headbutt tree graphic.
2017-09-09 23:43:28 -04:00
yenatch
080704e49f
Merge pull request #370 from yenatch/graphics
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png everywhere
2017-06-24 17:36:21 -04:00
yenatch
a749057b27
Fix gfx/frames
2017-06-24 16:28:50 -04:00
yenatch
803c5154f4
pngs in gfx/unknown
2017-06-24 16:27:52 -04:00
yenatch
131bda73bc
pngs in gfx/misc
2017-06-24 02:50:42 -04:00
yenatch
89cb46a64d
pngs in gfx/mobile
2017-06-24 00:53:38 -04:00
yenatch
afc6f8033b
forgot to remove 2bpp from gfx/tilesets
2017-06-24 00:50:33 -04:00
yenatch
65809032bf
forgot to remove 2bpp from gfx/intro
2017-06-24 00:49:37 -04:00
yenatch
41ae3610f6
pngs in gfx/fx
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- gave up on wind.png
- add --remove-yflip
2017-06-24 00:47:55 -04:00
yenatch
f42e731d76
pngs in gfx/battle
2017-06-23 20:00:11 -04:00
yenatch
1f81d1851f
pngs in gfx/
2017-06-23 19:56:24 -04:00
yenatch
a540926345
pngs in gfx/unown_puzzle
2017-06-22 23:53:57 -04:00
yenatch
89093e4670
pngs in gfx/trainers
2017-06-22 23:46:58 -04:00
yenatch
31d9c1fffa
pngs in gfx/trade
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game_boy.png can be rearranged in a nicer way, but it's a job for another time
2017-06-22 23:45:45 -04:00
yenatch
647f9b4452
pngs in gfx/title
2017-06-21 23:45:01 -04:00
yenatch
967b0898a9
pngs in gfx/tilesets
2017-06-21 00:28:48 -04:00
yenatch
1fee4eb003
pngs in gfx/stats
2017-06-21 00:14:21 -04:00
yenatch
5738567985
pngs in gfx/splash
2017-06-21 00:13:09 -04:00
yenatch
2e0344e63d
pngs in gfx/special/celebi
2017-06-21 00:12:01 -04:00
yenatch
99f6249de8
pngs in gfx/pokegear
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- flymap_label_border.2bpp was actually 1bpp
2017-06-21 00:11:29 -04:00
yenatch
f10ed64d1a
pngs in gfx/pokedex
2017-06-20 23:42:29 -04:00
yenatch
384788f370
pngs in gfx/mail
2017-06-18 00:13:03 -04:00
Ben10do
e6ea1889fb
Replace ‘jp [hl]’ with ‘jp hl’
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The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds.
This fix silences these deprecation warnings.
2017-06-09 22:01:10 +01:00
yenatch
f4071b2ce7
pngs in gfx/icon
2017-06-08 22:28:19 -04:00
yenatch
a45b56a8c1
pngs in gfx/frames
2017-06-08 22:26:33 -04:00
yenatch
71b51b7f19
pngs in gfx/{debug,emotes,evo,font,intro}
2017-06-08 22:21:12 -04:00
yenatch
cd159dcf39
pngs in gfx/overworld
2017-06-04 21:06:36 -04:00
yenatch
2dc6dd7584
Remove the now-generated animation data.
2017-05-28 23:35:08 -04:00
yenatch
1c7d4954cd
Change the compression hash for Girafarig's sprite.
2017-05-28 23:26:04 -04:00
yenatch
f748d34aa3
Merge remote-tracking branch 'origin/master' into c-tools
2017-05-28 14:15:22 -04:00
yenatch
e9c1d24c31
Add Pokemon pic pngs.
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Copies of the matching compressed files are kept, so files with a matching hash will use the matching compressed file instead.
This is the best that can be done until the compressor is fixed, which may never happen.
2017-05-28 14:03:13 -04:00
Ben10do
288902139f
Revert "Fix floating sections"
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This reverts commit e28b88f56d
.
2017-03-24 11:51:03 +00:00
AntonioND
e28b88f56d
Fix floating sections
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This is needed so that rgblink doesn't move them around after modifying
it's placement algorithm.
Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-15 00:52:26 +00:00
Scott Norton
a32b6ccbb5
These are actually .1bpp files
2016-06-25 20:19:52 -04:00
Scott Norton
d5a39e4b67
Add missing gfx/unknown/16c903.pal
2016-06-25 18:10:08 -04:00
pikalaxalt
e515543500
Name all functions in gfx/pics/animation.asm
2016-05-15 23:56:09 -04:00
pikalaxalt
5ea3a953c3
Name all link trade animation related functions
2016-05-13 22:46:32 -04:00
pikalaxalt
295604cbb5
Placeholder non-generic names for engine/color functions
2016-05-11 09:49:03 -04:00
pikalaxalt
ae36ef2c7f
Labeled every function in ROM0 that's referenced in the source
2016-05-10 12:31:49 -04:00
pikalaxalt
e95d42e0af
All functions in main.asm have non-generic names
2016-05-08 14:11:24 -04:00
pikalaxalt
a613ed915c
HDMA transfer functions
2016-05-04 22:34:09 -04:00
pikalaxalt
3713b71d9e
More splitting of main.asm; remove unneeded rept 2
2016-05-04 11:46:23 -04:00