yenatch
1ff1a40f60
rename second hide_person macro to remove_person
2013-07-20 22:34:05 -04:00
yenatch
92152c98fc
script command scripttalkafter is an ender
2013-07-20 01:20:33 -04:00
yenatch
c2b485a1d6
script command reloadandreturn takes a parameter
2013-07-20 01:20:04 -04:00
yenatch
e7a7fcc924
crystal: add more movements
2013-07-10 19:17:03 -04:00
yenatch
d3872d1aa9
chars: ▷
2013-07-10 19:17:02 -04:00
Bryan Bishop
fbf561cfa5
Merge pull request #153 from yenatch/gbz80disasm-data
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data detection in gbz80disasm
2013-06-25 20:32:52 -07:00
yenatch
2896cb93d4
gbz80disasm: just use lowercase labels
2013-06-25 04:04:19 -04:00
yenatch
91f7c123f4
gbz80disasm: fix data handling
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get the scalpel out of there
2013-06-25 03:57:49 -04:00
yenatch
6630406043
gbz80disasm: local/global address conversion + fix find_label
2013-06-25 03:55:38 -04:00
yenatch
7804dedce4
gbz80disasm: detect data tables referenced in asm
2013-06-25 03:43:58 -04:00
yenatch
e199aaa8fd
gbz80disasm: data detection
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the is_data flag never did anything. now it does
encountering the end of a branch with outstanding labels will read anything between said labels as data
2013-06-25 03:24:38 -04:00
Bryan Bishop
ac773a9dc1
Merge pull request #147 from yenatch/master
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gbz80disasm/sym fixes + odds and ends
2013-06-17 16:56:00 -07:00
Bryan Bishop
fe01fb510f
programmatic speedrun of pokecrystal (vba)
2013-06-16 17:17:37 -05:00
Bryan Bishop
6c5ccae807
make vba emulator wait until text is done drawing
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Also, this fixes some bugs related to how button presses are handled.
2013-06-16 11:34:30 -05:00
yenatch
a4235e11bf
symfile: fix address handling
2013-06-16 11:20:12 -04:00
yenatch
dfb2416192
gbz80disasm: fix labels outside of banks 0 and 1
2013-06-15 14:11:50 -04:00
yenatch
2f21ff4ef5
gbz80disasm: only use gbhw/hram constants >= 0xff00
2013-06-14 02:19:35 -04:00
yenatch
bbed370d84
gfx: return mass-decompress command
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still reqd by make pngs
2013-06-13 17:26:50 -04:00
yenatch
a923bf768a
Merge branch 'master' of github.com:kanzure/pokecrystal
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Conflicts:
extras/gfx.py
2013-06-12 23:31:21 -04:00
yenatch
6ba758aa53
expand shortened palettes
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rather than keep up inconsistent palette formats, just incbin a portion of each
2013-06-12 21:40:37 -04:00
yenatch
5803db714c
gfx: workable command line functions
2013-06-12 21:40:32 -04:00
yenatch
b06c96e4d2
gfx: palette checking in to_png
2013-06-12 14:38:38 -04:00
yenatch
5d204ce569
fix palette functions and output palettes in 2bpp conversion
2013-06-12 14:29:39 -04:00
yenatch
5cf1754b08
gfx: handling for <4-color pngs when converting to 2bpp
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without a .pal file as reference, palettes are sorted by luminance.
pokemon crystal reads palettes exactly 4 colors in length.
if an image used fewer than 4 colors, invalid palettes were produced.
instead, dummy colors are inserted to pad out the palette.
2013-06-12 14:29:35 -04:00
Bryan Bishop
915c635849
make gfx.py png take only a path
2013-05-29 19:44:08 -05:00