Commit Graph

5296 Commits

Author SHA1 Message Date
Rangi
d10b168c6f Identify unreferenced Goldenrod Pokémon Center text labels 2021-02-05 13:56:39 -05:00
Rangi
a539578006
Merge pull request #798 from CelestialAmber/master
Fix typo
2021-02-05 09:45:18 -08:00
Rangi
4be482e587
Merge pull request #799 from FredrIQ/typo_fix
Battle Tower: fix typo in constant (PROGESS -> PROGRESS)
2021-02-05 09:45:11 -08:00
Rangi
4264d53eb6 Identify some more labels 2021-02-05 12:44:21 -05:00
Fredrik Ljungdahl
8f4dcbcb59 Battle Tower: fix typo in constant (PROGESS -> PROGRESS) 2021-02-04 12:42:56 +01:00
Amber Brault
b391b6cef0 Fix typo 2021-01-21 11:01:53 -05:00
Rangi
7d3ea88611 Rename GetFarHalfword to GetFarWord
Fixes #796
2021-01-09 15:16:05 -05:00
Rangi
f773fd1dd8 The 'tmhm' macro adjusts to the number of TMs/HMs/tutors 2021-01-06 10:20:19 -05:00
Rangi
5db892782a Remove "Buffer" suffix from two HRAM labels 2020-12-23 16:54:28 -05:00
Rangi
99e66c2557 Rename some labels
- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"

Fixes #789
2020-12-23 16:29:30 -05:00
Rangi
1a054661ec
Merge pull request #793 from nbasu02/document-stat-up-hit-update-statmessage
move statupmessage above checkfaint in Attack and DefenseUpHit documentation
2020-12-21 08:43:47 -05:00
Neil Basu
9248dbc472 move statupmessage above checkfaint in Attack and DefenseUpHit documentation 2020-12-20 21:41:13 -08:00
Rangi
fff343349d Clarify signed magnitude in the growth_rate macro 2020-12-20 23:35:22 -05:00
Rangi
9978126309
Merge pull request #792 from nbasu02/document-stat-up-hit-fix
Document fix for StatUpHit effects when opponent is KO'd
2020-12-18 09:26:31 -05:00
Rangi
49458edf94
Edit wording and diff format 2020-12-18 09:25:49 -05:00
Neil Basu
cfc9bf5a33 shorten documents on stat up hit effects 2020-12-14 22:34:10 -08:00
Neil Basu
5dc8c92d83 Document fix for StatUpHit effects when opponent is KO'd 2020-12-14 20:17:21 -08:00
Rangi
3550a87360 Update rgbdscheck.asm
Hard-code the version string in the failure message so it won't be in hex
2020-12-09 15:11:18 -05:00
Rangi
e485280a8a Require rgbds 0.4.2
This allows [\1] to work when \1 is hl, bc, or de

The object file format has changed along with the version number
2020-12-09 12:21:46 -05:00
Rangi
6f226f584c Identify link.asm WRAM labels based on ax6's research notes <https://pastebin.com/NTxjzKGQ> 2020-12-08 21:24:48 -05:00
Rangi
9fea403be2 grey -> gray 2020-12-08 14:34:54 -05:00
Rangi
098903fc97 FarString -> PlaceFarString, and document a BrokenPlaceFarString bug 2020-12-07 13:32:08 -05:00
Rangi
4ef556cbc8 Document AI_Smart_Conversion2 bug (resolves #786) 2020-12-07 13:13:03 -05:00
Rangi
b1d04e4ed1
Merge pull request #790 from nbasu02/mark-unused-grunts
document unused male grunts
2020-12-07 13:01:24 -05:00
aljohnston112
7b9d8767d4
Identified two magic numbers and cleaned up some comments (#783)
Improve the audio engine's comments and replace some magic numbers with constants
2020-12-07 12:44:16 -05:00
Rangi
5e9d43e39b text "<PARA>..." → text_start and para "..." 2020-12-04 22:28:31 -05:00
Rangi
ad6effee82 Don't hardcode CRCs within Crystal base data 2020-11-30 11:32:19 -05:00
Neil Basu
900dc1b41b document unused male grunts 2020-11-27 13:36:53 -08:00
Rangi
4613bcfadf Use STRING_BUFFER_LENGTH for the wStringBuffers 2020-11-24 20:11:17 -05:00
Rangi
4ca9f45db7 Fix tools/free_space.py 2020-11-21 21:14:32 -05:00
Rangi
145e752266 Use assert to ensure correct base data size 2020-11-17 16:14:45 -05:00
Rangi
97e981985b Correct some filename comments 2020-11-17 11:12:21 -05:00
Rangi
9b3c45b14d Resolve some "???" comments 2020-11-17 11:09:02 -05:00
Rangi
cd3fb2ca72 sRTCStatusFlags is one byte 2020-11-09 16:38:21 -05:00
Rangi
fa3712ea34 Remove "XXX" comments (various "???+" still mark unclear code) 2020-11-09 16:38:11 -05:00
Rangi
6a5edc98e9 Terser damage calculation constants 2020-11-09 16:12:19 -05:00
Rangi
17894e5f39 Replace $0 with 0 for "ld l, a / ld h, 0" idiom 2020-11-09 15:20:40 -05:00
Rangi
03e149e559 Identify wBattleAnimTemp0-3 2020-11-09 15:05:14 -05:00
Rangi
62b756c46e Rename "dummy game" to "memory game" 2020-11-08 19:32:57 -05:00
Rangi
7254c10093 Identify remaining uses of wBuffer1-6 as general-purpose HP buffers or mobile 2020-11-03 23:25:22 -05:00
Rangi
a831b34e5c Identify some uses of wBuffer1-6 in new Crystal code 2020-11-03 22:52:50 -05:00
Rangi
9f62d7911b Identify some more uses of wBuffer1-6 2020-11-03 22:45:12 -05:00
Rangi
c88c4a8340 Identify more uses of wBuffer1-6 2020-11-03 19:53:07 -05:00
Rangi
826e070f04 More syncing with pokegold 2020-11-03 10:13:06 -05:00
Rangi
01d6e6c758 Group some link.asm code into "paragraphs" 2020-11-02 19:32:14 -05:00
Rangi
1756a553f7 Group link-related WRAM labels together 2020-11-02 10:33:49 -05:00
Rangi
9ab9088a9f Identify wLinkBattleRNPreamble 2020-11-01 13:42:12 -05:00
Rangi
6220200f0f Identify some more labels, and make some more consistent 2020-11-01 12:36:38 -05:00
Rangi
4a323cf591 UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims 2020-10-30 17:41:03 -04:00
Rangi
9b0002161b Extract more RGB data to .pal files 2020-10-30 16:12:25 -04:00