xCrystal
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dbb340515f
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Player management [Commit 1] (#38)
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2024-03-08 18:56:26 +01:00 |
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xCrystal
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8757112152
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Add support for a level having more than one associated landmark, for levels with alternative starting points (#12)
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2024-01-18 14:06:10 +01:00 |
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xCrystal
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a8b5145236
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Effects of branch space [Commit 3]: accounting for techniques (#28)
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2023-10-29 12:03:23 +01:00 |
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xCrystal
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884e4bdc63
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Constants and WRAM addresses for unlocked techniques (#13)
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2023-10-24 11:45:38 +02:00 |
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xCrystal
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d30b9dd60f
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Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1)
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2023-07-26 17:02:33 +02:00 |
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xCrystal
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fc7f2d4e0e
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Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1)
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2023-07-24 21:13:11 +02:00 |
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Rangi
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8e135931a6
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Require rgbds 0.6.0
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2022-10-02 22:03:53 -04:00 |
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Remy Oukaour
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d0a8e8e744
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includes.asm → constants.asm
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2018-01-09 00:36:15 -05:00 |
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Remy Oukaour
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2847e1d720
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constants.asm and includes.asm are redundant
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2018-01-07 13:18:53 -05:00 |
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yenatch
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afe67ba1b4
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Remove contents.asm
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2017-09-24 03:15:01 -04:00 |
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yenatch
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08ac6dfd80
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*_crystal.asm files are no longer needed to build crystal *.o.
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2016-01-29 16:24:38 -05:00 |
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yenatch
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7f0f21b1fc
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Get rid of globals.asm
This breaks the build until labels are exported again!
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2014-02-01 13:55:48 -05:00 |
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yenatch
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04eb541f83
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proper section names and bank constants
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2013-11-26 04:29:47 -05:00 |
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yenatch
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f6706ecb09
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finally compile multiple objects
pokecrystal.asm doesnt really make sense now so its gone
add includes.asm so objects have a standard include set
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2013-11-20 06:35:10 -05:00 |
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