dannye
|
5645e1e213
|
Remove excessive newline from ends of sound files
|
2019-09-08 11:57:55 -05:00 |
|
dannye
|
5fd3e591df
|
Use TRUE/FALSE constants for stereo_panning
and use dn instead of db for volume envelope and pitch sweep
|
2019-09-03 22:55:51 -05:00 |
|
dannye
|
e058393487
|
Rename dnote to drum_note and dspeed to drum_speed
|
2019-09-03 22:36:32 -05:00 |
|
dannye
|
fc051f2130
|
Update audio macros and arguments
and update related labels/constants/comments
this fixes a lot of mistakes and maximizes compatibility with red
|
2019-09-02 03:41:25 -05:00 |
|
IIMarckus
|
9ddbaacea8
|
GlassTing (Elm's PC when email arrives) isn't in G/S either.
|
2019-08-16 01:09:32 -06:00 |
|
Rangi
|
45e3f6aca9
|
Identify some more WRAM labels
|
2019-04-19 11:35:27 -04:00 |
|
Rangi
|
4b4c53c7ae
|
Format music macros like movement macros
|
2018-12-09 17:56:13 -05:00 |
|
mid-kid
|
725cee7371
|
Define first_music_cmd
This replaces the uses of $d0 in the audio engine with proper constants.
|
2018-11-21 12:12:22 +01:00 |
|
mid-kid
|
dac6916c8b
|
Fix usage of endchannel_cmd
|
2018-11-20 21:46:00 +01:00 |
|
Rangi
|
eb1e3636bb
|
Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
|
2018-08-25 14:28:22 -04:00 |
|
Rangi
|
c9cb67141b
|
Make reviewed fixes; standardize on " + "
|
2018-07-29 01:40:23 -04:00 |
|
mid-kid
|
fdf10c9fac
|
Fix missing newline
|
2018-07-18 10:55:30 +02:00 |
|
Rangi
|
187e30cac8
|
Replace more hex values with constants or decimal
|
2018-07-11 15:40:09 -04:00 |
|
Rangi
|
1caa50a647
|
No space between labels and bodies
|
2018-06-25 12:24:18 -04:00 |
|
Rangi
|
9f3e9145f9
|
Remove more triple newlines
|
2018-06-25 12:01:02 -04:00 |
|
Rangi
|
67d1364c7a
|
Fix triple newlines left over from removing address comments
|
2018-06-24 23:22:50 -04:00 |
|
mid-kid
|
5efce10789
|
Remove even more address comments
That should be all of them this time
|
2018-06-25 02:10:37 +02:00 |
|
mid-kid
|
1d9a68dbdd
|
Remove all address comments
|
2018-06-24 16:13:22 +02:00 |
|
mid-kid
|
6f4e968b70
|
Fix DangetSoundHigh -> DangerSoundHigh
|
2018-06-05 10:13:09 +02:00 |
|
mid-kid
|
38ede6d7f0
|
Clean up PlayDanger
|
2018-06-04 14:34:35 +02:00 |
|
mid-kid
|
e8f847b537
|
Use structure constants for channel_struct
|
2018-06-04 11:35:27 +02:00 |
|
mid-kid
|
5e9c785b3f
|
Merge branch 'master' of https://github.com/pret/pokecrystal
|
2018-06-04 11:05:53 +02:00 |
|
Rangi
|
846e3e65de
|
adc a, 0 → adc 0; fix comments
|
2018-05-20 17:55:27 -04:00 |
|
mid-kid
|
8d10a987a3
|
Change sfx and cry branch labels to local labels
They're local anyway, and this makes them look more like loops.
|
2018-05-13 01:42:26 +02:00 |
|
Rangi
|
7307fc8dce
|
Use constants for bit/set/res more
|
2018-04-05 11:44:02 -04:00 |
|
Rangi
|
32ed487a47
|
Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
# audio/engine.asm
# constants/gfx_constants.asm
# constants/map_data_constants.asm
# constants/pokemon_data_constants.asm
# constants/sprite_constants.asm
# constants/wram_constants.asm
# data/maps/data.asm
# engine/battle/ai/scoring.asm
# engine/battle/core.asm
# engine/battle/effect_commands.asm
# engine/battle/misc.asm
# engine/battle_anims/getpokeballwobble.asm
# engine/breeding.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/events/battle_tower/battle_tower.asm
# engine/events/battle_tower/rules.asm
# engine/events/buena.asm
# engine/events/bug_contest/contest_2.asm
# engine/events/daycare.asm
# engine/events/dratini.asm
# engine/events/halloffame.asm
# engine/events/happiness_egg.asm
# engine/events/kurt.asm
# engine/events/lucky_number.asm
# engine/events/magnet_train.asm
# engine/events/overworld.asm
# engine/events/pokerus/pokerus.asm
# engine/events/print_unown.asm
# engine/events/print_unown_2.asm
# engine/events/unown_walls.asm
# engine/item_effects.asm
# engine/link.asm
# engine/mon_menu.asm
# engine/player_object.asm
# engine/routines/playslowcry.asm
# engine/scripting.asm
# engine/search.asm
# engine/search2.asm
# engine/specials.asm
# engine/start_menu.asm
# engine/timeset.asm
# home/battle_vars.asm
# home/map.asm
# maps/GoldenrodUndergroundSwitchRoomEntrances.asm
# maps/IlexForest.asm
# maps/KrissHouse2F.asm
# maps/Route39Barn.asm
# mobile/mobile_12_2.asm
# mobile/mobile_40.asm
# mobile/mobile_5f.asm
# wram.asm
|
2018-02-03 19:42:56 -05:00 |
|
Rangi
|
e32e5212af
|
use "x + -1" not "x +- 1"
(TODO: use "x - 1" once rgbds allows it)
|
2018-02-02 22:55:38 -05:00 |
|
Rangi
|
47e704b931
|
Correction, wave patterns are quite interesting.
|
2018-01-26 11:39:35 -05:00 |
|
luckytyphlosion
|
a1951cefc0
|
Prefix wram labels with w, part 2.
|
2018-01-23 17:39:09 -05:00 |
|
luckytyphlosion
|
f2ae74079f
|
Prefix wram labels with w, part 1.
Handle edge cases first.
|
2018-01-23 16:45:34 -05:00 |
|
Remy Oukaour
|
25048bd12d
|
wiggle → wobble
|
2018-01-19 00:16:08 -05:00 |
|
Remy Oukaour
|
6d20cf3e80
|
"CryHeader" → "Cry"; "Cry" → "MonCry"
|
2018-01-16 23:47:45 -05:00 |
|
Remy Oukaour
|
7b3de85a06
|
Avoid "+- 1" at every maskbits
|
2018-01-16 17:27:50 -05:00 |
|
Remy Oukaour
|
dfcca93b45
|
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
# Conflicts:
# engine/battle/core.asm
# engine/save.asm
|
2018-01-14 23:00:22 -05:00 |
|
Remy Oukaour
|
94d6a32721
|
Use maskbits some more
|
2018-01-11 14:27:19 -05:00 |
|
Adelaide Walter
|
76ee2f58c4
|
WRAM1_Begin -> wd000
|
2018-01-03 00:40:59 -05:00 |
|
xCrystal
|
ee5bf71640
|
Consistently name unknown fields in macros/wram as Fieldxx
|
2017-12-29 16:19:51 +01:00 |
|
Remy Oukaour
|
af5f884314
|
Align columns
|
2017-12-26 13:06:27 -05:00 |
|
Remy Oukaour
|
e34e68095d
|
Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff
|
2017-12-25 14:23:16 -05:00 |
|
Remy Oukaour
|
aeee49d29b
|
Change a few Unknown labels
|
2017-12-24 20:07:23 -05:00 |
|
Remy Oukaour
|
fbf931f5d3
|
Ad some more constants for meaningful audio WRAM bits
|
2017-12-16 00:50:03 -05:00 |
|
Remy Oukaour
|
253c09949b
|
Move data/audio/ back into audio/
Keep trainer data together
|
2017-12-15 12:38:59 -05:00 |
|
Remy Oukaour
|
6ab1d028bb
|
Split items/ and trainers/ into their data/ and engine/ components
Move some data into a pokemon/ subdirectory
|
2017-12-14 23:00:54 -05:00 |
|
Remy Oukaour
|
5b13a7a13b
|
Identify more sprite-related constants
Start more documentation
|
2017-12-12 13:22:19 -05:00 |
|
Remy Oukaour
|
213dcc70d7
|
More consistent data tables
|
2017-12-11 22:59:30 -05:00 |
|
Remy Oukaour
|
f1f84743f7
|
Keep table labels in the same files as their contents.
|
2017-12-11 22:44:25 -05:00 |
|
Remy Oukaour
|
5be98bae3c
|
Move more data tables into data/ files.
|
2017-12-11 15:20:32 -05:00 |
|
Remy Oukaour
|
699495bfcb
|
Consistent capitalization for map names, matching their constants
|
2017-12-10 13:37:15 -05:00 |
|
Remy Oukaour
|
ab7025a144
|
Consistent code formatting: no redundant a s and spaces after commas
|
2017-12-10 00:06:20 -05:00 |
|
Remy Oukaour
|
16c6696dd5
|
Start organizing WRAM
- Use db and dw when they're more meaningful than ds 1/2
- Use unions to group related labels
|
2017-12-09 13:58:49 -05:00 |
|