luckytyphlosion
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a1951cefc0
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
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xCrystal
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d7970f749a
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Consistent predef function names
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2018-01-02 18:49:25 +01:00 |
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xCrystal
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b4a49351c1
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Finish consistent Special function names
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2018-01-02 17:47:58 +01:00 |
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xCrystal
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f1ea15bbfe
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Consolidate Special function names
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2018-01-02 17:13:57 +01:00 |
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xCrystal
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6f0b81504d
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More unreferenced labels cleanup
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2018-01-02 16:04:21 +01:00 |
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xCrystal
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9457679af8
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Prefix engine_flags wram addresses with w
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2017-12-28 13:15:46 +01:00 |
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Remy Oukaour
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7a4d641251
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Remove redundant data/ filename prefixes
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2017-12-27 01:29:15 -05:00 |
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Remy Oukaour
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b5417fafec
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Split battle/ into data/ and engine/ components
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2017-12-26 17:47:05 -05:00 |
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Remy Oukaour
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24f0e7d045
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Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
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2017-12-26 12:50:32 -05:00 |
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Remy Oukaour
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20d6c1d876
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Rename "map permissions" to "map environment" (fix #396)
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2017-12-24 13:08:38 -05:00 |
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Remy Oukaour
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c66d195089
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
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Remy Oukaour
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5aac8afae7
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PLAYER_SLIP → PLAYER_SKATE (probably used for the beta skateboard; DoPlayerMovement.BikeCheck returns true for it)
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2017-12-15 23:29:42 -05:00 |
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Remy Oukaour
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16c6696dd5
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Start organizing WRAM
- Use db and dw when they're more meaningful than ds 1/2
- Use unions to group related labels
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2017-12-09 13:58:49 -05:00 |
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pikalaxalt
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98f443f70c
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engine/events.asm labels finished
fixed palred/green/blue macros
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2016-05-17 08:40:56 -04:00 |
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pikalaxalt
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ae36ef2c7f
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Labeled every function in ROM0 that's referenced in the source
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2016-05-10 12:31:49 -04:00 |
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pikalaxalt
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8c26547645
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Mobile and more battle anims
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2016-05-05 15:07:37 -04:00 |
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pikalaxalt
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a8fe0c13d4
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Make town map pals more intuitive in source
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2016-04-02 09:28:46 -04:00 |
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PikalaxALT
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35f687b536
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Fully label home/map_objects.asm
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2016-01-11 02:36:39 -05:00 |
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PikalaxALT
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ce019e6347
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Map callback constants
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2016-01-06 07:44:50 -05:00 |
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PikalaxALT
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f030315b1f
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
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PikalaxALT
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c635e30777
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map setup and warps
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2015-12-14 11:12:18 -05:00 |
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PikalaxALT
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92a8c491c3
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Break up engine/sprites.asm; address yenatch's comments
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2015-12-01 21:54:11 -05:00 |
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PikalaxALT
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c7985e1f3c
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Battle Tower scripts and text labels
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2015-11-26 21:05:32 -05:00 |
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PikalaxALT
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812976cee6
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bgcoord
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2015-11-20 11:47:52 -05:00 |
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PikalaxALT
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ed44de4bb4
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More map object work
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2015-11-14 14:41:47 -05:00 |
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