yenatch
cd0f717305
update gfx.py to reflect new structure
2013-01-22 05:01:21 -05:00
Bryan Bishop
0a54ce9e75
clean up python script imports
2013-01-15 16:20:10 -06:00
Bryan Bishop
80781e56f0
remove the Size class (unused)
2013-01-15 16:15:25 -06:00
Bryan Bishop
536df0787f
split out IntervalMap into a separate file
2013-01-15 16:12:26 -06:00
Bryan Bishop
7a33b66ab4
Merge pull request #86 from yenatch/master
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3jumptext is an ender.
2013-01-14 20:44:07 -08:00
yenatch
669c461ad8
forgot to make 3jumptext an ender
2013-01-14 23:19:31 -05:00
Bryan Bishop
e09aff7715
Merge pull request #85 from yenatch/master
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More script commands.
2013-01-14 19:25:54 -08:00
yenatch
28b565a01c
add missing script command (3jumptext)
2013-01-14 21:44:47 -05:00
Bryan Bishop
df680fde38
Merge pull request #84 from yenatch/master
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make script parsing less terrible
2013-01-14 01:48:24 -08:00
yenatch
acd6d354c8
banish script parser output to debug
2013-01-14 03:15:47 -05:00
IIMarckus
818a82a20e
Fix typo.
2013-01-13 16:12:25 -07:00
yenatch
9fbe7ea423
make careless use of gfx.py less fatal
2013-01-13 00:40:13 -05:00
yenatch
238f406024
implement rgb macro for palettes
2013-01-13 00:38:48 -05:00
yenatch
e59a7c8d6f
add symfile generation
2013-01-10 03:00:46 -05:00
yenatch
2cdf7a3688
include all compressed and decompressed graphics
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* frontpics & animation tiles
* backpics
* trainer pics
* attack animation gfx
* intro gfx
* intro tilemaps
* title gfx
* tilesets
* player backpic
* dude backpic
* pokegear/town map
fixes #33 , #34 and #35
2013-01-04 04:08:13 -06:00
yenatch
e91f41dd35
allow other files to import gfx.py
2013-01-02 04:37:45 -05:00
yenatch
3e953ad7b6
make gfx.py more convenient from command line
2013-01-01 16:31:05 -05:00
Bryan Bishop
98c1d9d09d
Merge pull request #51 from yenatch/master
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Image compression/decompression.
2012-12-31 20:10:43 -08:00
yenatch
a3fe9c00d0
decompress all known gfx
2012-12-31 22:53:40 -05:00
Bryan Bishop
da8b1e06e5
clean up whitespace
2012-12-28 12:37:58 -06:00
Bryan Bishop
3b20ea2916
Merge remote branch 'remotes/yenatch/master'
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fixes #49
2012-12-23 02:57:21 -06:00
IIMarckus
19ce6e7a74
specialphonecall takes a 16‐bit ID.
2012-12-17 21:00:41 -07:00
Bryan Bishop
531ccfb5f6
update gbz80disasm to not use $ff00+$ff syntax
2012-12-16 09:16:04 -06:00
padz
3bae3a5313
make gbz80disasm easier to use externally
2012-12-14 02:47:13 -05:00
Bryan Bishop
671e2b1289
md5 -> hashlib
2012-11-30 10:17:23 -06:00
Bryan Bishop
a1a9fa5560
move allowed_lengths for music macros out
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This moves the allowed_lengths setting out of the preprocessor. Special
cases should not be hardcoded in the preprocessor.
2012-11-30 09:54:02 -06:00
padz
3626ddebd1
implement music macros; INCLUDE injection in pre
2012-11-30 05:58:00 -05:00
padz
1b54f73323
play nice w/ cygwin; undeprecate used command
2012-11-15 02:33:02 -05:00
Bryan Bishop
69c0125112
remove deprecated functions from crystal.py
2012-10-11 19:05:49 -05:00
Bryan Bishop
82f7e98306
get an address given a label
2012-10-11 18:52:54 -05:00
Bryan Bishop
e6c95e22c9
clean up comments in extras/crystal.py
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This fixes the inconsistent comment formatting throughout the file.
There should be a space between the comment token and the comment
message, otherwise this file is less fun to read.
2012-10-01 13:11:52 -05:00
Bryan Bishop
e1ff7f98de
generate labels.json automagically in gbz80disasm
2012-09-10 22:30:58 -05:00
Bryan Bishop
d23972b7a3
call load_asm in scan_for_predefined_labels
2012-09-10 22:30:58 -05:00
Bryan Bishop
0c3ba03d37
Merge pull request #22 from iimarckus/decimal1
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Decimal1
2012-07-08 23:25:49 -07:00
IIMarckus
fa019d2f51
Add some functions from Mobile Stadium.
2012-07-07 19:51:02 -06:00
Bryan Bishop
6f8c3e5c3e
use decimal output for givepoke in extras/crystal.py
2012-07-05 10:25:33 -05:00
Bryan Bishop
b85d9b86ad
use os.path.join instead of cowboying it
2012-07-01 08:55:21 -05:00
Bryan Bishop
86cb61dbe8
make pokecrystal compatible with python2.6 by default
2012-07-01 08:48:27 -05:00
Bryan Bishop
58c696cfd3
use extras/labels.json and not ./labels.json in romstr.py
2012-07-01 08:44:20 -05:00
Bryan Bishop
85d26e31a5
better graph-generating routines
2012-07-01 08:41:38 -05:00
Bryan Bishop
fcf43b13da
fix romstr for compiling (thanks pasky)
2012-07-01 08:41:14 -05:00
Bryan Bishop
3359121ba7
graph.py - parse pokecrystal into a function graph for d3.js
2012-06-21 03:37:13 -05:00
Bryan Bishop
e471fbeb32
continue at relative jumps and fix formatting
2012-06-20 21:13:24 -05:00
Bryan Bishop
36eb6c726a
use labels in the disassembler output
2012-06-20 01:51:23 -05:00
Bryan Bishop
099295bb3d
load labels into the new disassembler
2012-06-20 01:42:48 -05:00
Bryan Bishop
1342ab67db
more de-dependency-looping
2012-06-20 01:42:33 -05:00
Bryan Bishop
ca07f1d64c
move code around to avoid dependency loops
2012-06-20 01:13:15 -05:00
Bryan Bishop
e2babd69fb
use romstr.py as the new disassembler
2012-06-19 23:59:49 -05:00
Bryan Bishop
96596c6944
asm output for the new disassembler
2012-06-19 23:42:12 -05:00
Bryan Bishop
96ca472fc9
implement a formatted-with-labels version of the opcode line
2012-06-19 22:54:20 -05:00