IIMarckus
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828d6b92f0
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Add the ability to build Crystal 1.1.
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2015-02-14 01:51:34 -07:00 |
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yenatch
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6ff7b7413c
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Split 40k lines of mobile noise out of main.asm.
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2015-02-10 19:15:15 -08:00 |
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yenatch
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c0c081d60f
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Some coord labels in misc/crystal_misc.asm.
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2015-02-10 17:59:50 -08:00 |
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yenatch
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37ff5ddfd1
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Rip the Stadium 2 footer.
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2015-02-06 23:28:49 -08:00 |
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yenatch
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307706e679
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There were actually 3 mobile chunks!
In retrospect these aren't saves at all--the mobile adapter does something funky with sram bank 6.
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2015-02-06 23:26:53 -08:00 |
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yenatch
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47d25da38a
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Intro palettes.
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2015-02-06 22:19:20 -08:00 |
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yenatch
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7b87e67a89
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More labels in code and some mobile datatracking.
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2015-01-01 20:59:08 -08:00 |
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yenatch
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4781d9a809
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Fix more static banks (trainers, mobile graphics).
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2014-12-29 10:23:22 -08:00 |
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yenatch
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346844a613
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Replace pointless $FF00+$xx with $ffxx.
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2014-12-28 18:44:23 -08:00 |
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yenatch
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a6597ba919
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Pick off references in misc/crystal_misc.asm.
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2014-12-26 14:52:03 -08:00 |
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yenatch
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d6ac5407e7
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Add the initial mobile adapter save data.
The contents of the save and the rest of the bank are unknown.
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2014-08-22 20:48:58 -07:00 |
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yenatch
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849044ce8a
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Remove generated "jump sources" comments.
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2014-07-19 14:11:48 -07:00 |
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yenatch
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fd8804472d
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Use {hl,de,bc}coord macros wherever possible.
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2014-06-04 01:10:56 -07:00 |
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yenatch
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2cb3f8e1b9
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Comment music functions in home.asm.
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2014-05-21 16:21:46 -04:00 |
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yenatch
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6a66f28bf5
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Fix image extensions in gfx/{credits,misc}.
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2014-04-02 00:16:03 -04:00 |
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yenatch
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cf2acc1001
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Use :: to export labels between objects.
This fixes the build.
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2014-02-01 20:26:39 -05:00 |
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yenatch
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a15bd15e2a
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split gbc-only screen into misc/gbc_only.asm
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2013-12-22 06:00:34 -05:00 |
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yenatch
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c2889215a8
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audio.o and misc/crystal_misc.o
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2013-11-29 01:51:27 -05:00 |
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