diff --git a/engine/battle_anims/functions.asm b/engine/battle_anims/functions.asm index 38ae73150..6706bd364 100644 --- a/engine/battle_anims/functions.asm +++ b/engine/battle_anims/functions.asm @@ -1223,7 +1223,7 @@ Functioncd6ea: ld hl, BATTLEANIMSTRUCT_PARAM add hl, bc ld a, BATTLEANIMFRAMESET_24 - add [hl] ; offset + add [hl] ; BATTLEANIMFRAMESET_25 BATTLEANIMFRAMESET_26 call ReinitBattleAnimFrameset Functioncd6f7: @@ -1482,13 +1482,15 @@ Functioncd860: ld hl, BATTLEANIMSTRUCT_10 add hl, bc ld a, [hl] - inc a + inc a ; BATTLEANIMFRAMESET_3B + ; BATTLEANIMFRAMESET_A1 jr .reinit .load_no_inc ld hl, BATTLEANIMSTRUCT_10 add hl, bc - ld a, [hl] + ld a, [hl] ; BATTLEANIMFRAMESET_3A + ; BATTLEANIMFRAMESET_A0 .reinit call ReinitBattleAnimFrameset ld hl, BATTLEANIMSTRUCT_0F @@ -1553,11 +1555,11 @@ Functioncd8cc: ld [hl], a bit 7, a jr nz, .asm_cd8e6 - ld a, $3d + ld a, BATTLEANIMFRAMESET_3D jr .asm_cd8e8 .asm_cd8e6 - ld a, $3c + ld a, BATTLEANIMFRAMESET_3C .asm_cd8e8 call ReinitBattleAnimFrameset ld hl, BATTLEANIMSTRUCT_0F @@ -1797,7 +1799,8 @@ Functioncda3a: ld hl, BATTLEANIMSTRUCT_FRAMESET_ID add hl, bc ld a, [hl] - inc a + inc a ; BATTLEANIMFRAMESET_53 + ; BATTLEANIMFRAMESET_55 call ReinitBattleAnimFrameset call BattleAnim_IncAnonJumptableIndex ld hl, BATTLEANIMSTRUCT_0F @@ -2269,7 +2272,7 @@ Functioncdcca: ld hl, BATTLEANIMSTRUCT_PARAM add hl, bc ld a, BATTLEANIMFRAMESET_59 - add [hl] + add [hl] ; BATTLEANIMFRAMESET_5A BATTLEANIMFRAMESET_5B call ReinitBattleAnimFrameset ret @@ -2341,7 +2344,7 @@ Functioncdd31: and $80 rlca ld [hl], a - add BATTLEANIMFRAMESET_5D + add BATTLEANIMFRAMESET_5D ; BATTLEANIMFRAMESET_5E call ReinitBattleAnimFrameset ret @@ -2409,7 +2412,8 @@ Functioncdd97: rlca ld hl, BATTLEANIMSTRUCT_0F add hl, bc - add [hl] + add [hl] ; BATTLEANIMFRAMESET_61 BATTLEANIMFRAMESET_62 + ; BATTLEANIMFRAMESET_9C BATTLEANIMFRAMESET_9D call ReinitBattleAnimFrameset ld hl, BATTLEANIMSTRUCT_PARAM add hl, bc @@ -2446,13 +2450,15 @@ Functioncddbc: ld hl, BATTLEANIMSTRUCT_0F add hl, bc ld a, [hl] - inc a + inc a ; BATTLEANIMFRAMESET_62 + ; BATTLEANIMFRAMESET_9D jr .asm_cddf5 .asm_cddf0 ld hl, BATTLEANIMSTRUCT_0F add hl, bc - ld a, [hl] + ld a, [hl] ; BATTLEANIMFRAMESET_61 + ; BATTLEANIMFRAMESET_9C .asm_cddf5 call ReinitBattleAnimFrameset ret @@ -2469,7 +2475,7 @@ Functioncde02: ld hl, BATTLEANIMSTRUCT_PARAM add hl, bc ld a, [hl] - add BATTLEANIMFRAMESET_63 + add BATTLEANIMFRAMESET_63 ; BATTLEANIMFRAMESET_64 BATTLEANIMFRAMESET_65 call ReinitBattleAnimFrameset ld hl, BATTLEANIMSTRUCT_PARAM add hl, bc @@ -3417,7 +3423,7 @@ Functionce366: add hl, bc ld a, [hl] and $7f - add BATTLEANIMFRAMESET_81 + add BATTLEANIMFRAMESET_81 ; BATTLEANIMFRAMESET_82 BATTLEANIMFRAMESET_83 call ReinitBattleAnimFrameset Functionce375: ld hl, BATTLEANIMSTRUCT_PARAM @@ -3580,7 +3586,8 @@ Functionce443: and $f ld hl, BATTLEANIMSTRUCT_FRAMESET_ID add hl, bc - add [hl] + add [hl] ; BATTLEANIMFRAMESET_8F BATTLEANIMFRAMESET_90 BATTLEANIMFRAMESET_91 + ; BATTLEANIMFRAMESET_93 BATTLEANIMFRAMESET_94 BATTLEANIMFRAMESET_95 call ReinitBattleAnimFrameset ld hl, BATTLEANIMSTRUCT_PARAM add hl, bc @@ -3638,7 +3645,7 @@ Functionce4a3: ld hl, BATTLEANIMSTRUCT_PARAM add hl, bc ld a, BATTLEANIMFRAMESET_24 - add [hl] + add [hl] ; BATTLEANIMFRAMESET_25 BATTLEANIMFRAMESET_26 call ReinitBattleAnimFrameset Functionce4b0: ld hl, BATTLEANIMSTRUCT_YOFFSET